Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)
Attached Link: http://www.toucan.co.jp/indexE.html
Try here for the plants Toucan has some great ones with the mats included. also http://www.3dplants.com I have a couple of asphalt images if you would like to use them can't remember where I got them from. Ciei dont know if this is any help, but when i have something like that to do, i create it in layers, eg. the distant trees, produce a render of them alone then transfer that to a picture plane/transparency (probably not the right term but i think u know what i mean). this should dramatically reduce render problems. also you could apply this to plants, some digi photos, as transparant bG picture planes. also maybe use a terrain with slight curves for the foreground grass/road rather than dead flat. hope this helps.
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I think it needs a motorcyle rider headed down the road. I don't know why, it was just the first thing I thought of. Definitely use some flattened mountains on the ground under the trees to make it lumpier. They can be piles of leaves or something. Also, can you vary the size/height of the trees a bit? They look pretty regular. Nice haze effect. It looks just like autumn haze on a fine morning. Lin.
http://www.kurtz-fernhout.com/download.htm 3dplants currently has a free model of (oak?) leaves scattered on the ground. there was a Bryce obp with several kinds of leaves, textured autumnly. but I don't know where or who. BTW, I created something in Plant Studio that looked like a bunch of pine needles. 115 megs. :-) Got fed up with waiting Bryce to import it and deleted it afterwards.
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Dude...it's called use a dozen trees and make the rest 2d faces...lol. Must have almost crippled your pc.
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I think you need to give the ground some more texture. a little displacement-mapping in the terrain editor would make a better ground. Some blowing leaves would look good too. The terrain in the background is a little jaggy too. But the concept is cool. nice image.
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thanks all for the suggestions! It looks like it's time to go back to work on this. another question, though: there are about 7 or 8 diffrent textures applied to leaves. if I select all the trees, and edit them in the tree lab(to change the leaf shape) will the textures remain as they are, or will I have to start over(I may do that anyway, so I can do the 2D face thing) thanks, big_hoovie
Yup, pretty sure you will lose the varied textures. Also, if you family-group your trees...just in case...always use the "E" to edit each family, I wouldn't go to "M" for materials, this may apply say, the leaf material to not only your trees but also your bark/trunk. Not sure about that, but ya never know/something to watch out for, lol.
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Because it slows down the fun. I'm guilty of not doing it...all the time, far too gone in the moment, lol.
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