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Bryce F.A.Q (Last Updated: 2024 Nov 12 7:03 am)

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Subject: Newbie Question on Antialiasing


brycefreak ( ) posted Tue, 22 October 2002 at 8:41 AM · edited Tue, 19 November 2024 at 1:07 PM

I have been reading this forum for approx 4 months now, ever since I picked up Bryce, I have picked up some great tips here. I may even get up enough nerve soon to let you guys have a rip at my work. For now I just have a question: Is it possible to turn off Antialiasing on a specific mesh within a scene. I have an object in the background of a scene and when rendering, just before it starts to antialias, the object looks great. After is has antialised it looses something. I thought I remembered reading somewhere before on how to do it, but when I needed it I couldn't find it. Can this be done ?


Trouble ( ) posted Tue, 22 October 2002 at 9:23 AM

Select the object you don't want to Antialias. Select the little 'A' which will open the attributes box. Hold down your Shift and Ctrl keys and pick the check mark to close the box. This turns off the AA for that mesh.

Cie


Aldaron ( ) posted Tue, 22 October 2002 at 9:26 AM

Yes. Click the little a next to the object to go into attributes and ctrl-shift click the check mark to close the window, this turns off AA for that object. It doesn't work for metaballs and trees from the tree lab. To keep these un-AA you'd have to do a mask render and composite that object into the render in an image editor. I had to do this for the tentacles in my "Refueling on Planet X" entry that's in my gallery.


big_hoovie ( ) posted Tue, 22 October 2002 at 9:14 PM

makes you wish there was just an option to choose from the attributes menu for the objects, huh?


Zhann ( ) posted Tue, 22 October 2002 at 11:12 PM

Yup..

Bryce Forum Coordinator....

Vision is the Art of seeing things invisible...


brycefreak ( ) posted Wed, 23 October 2002 at 2:11 PM

Thanks for the responses much appreciated.


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