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Vue F.A.Q (Last Updated: 2025 Jan 24 7:34 pm)



Subject: How do you turn this stuff off?


MightyPete ( ) posted Sat, 09 November 2002 at 9:03 PM · edited Sun, 19 January 2025 at 12:35 AM

file_30930.jpg

Here I am working on this mesh for days and I've been saving it the whole time. So I save it and leave the room and come back and I got these stupid damn lines all over. How do I get rid of it. It's like VUE CAN"T GET IT THEW IT STUPID HEAD I DON"T WANT TOP ANIMATE A SCENE WITH OVER 2,000,000 polys.


sittingblue ( ) posted Sat, 09 November 2002 at 9:18 PM

You use incrementally numbered save-file names don't you?

Charles


MightyPete ( ) posted Sat, 09 November 2002 at 9:21 PM

Don't even say that stuff. It's a 360 degree scene this was on the back side how am I supose to know it drawing this crap all over the place? I I saved abot a 100001021 times it's not animated !!!!!!!!!!!!


sittingblue ( ) posted Sat, 09 November 2002 at 9:43 PM

Some of my scenes have had over 500 saves. That's 500 files sitting on my hard drive taking up a gigabyte of space. But I feel secure about it. Corruption can sneak into a file from any number of sources.

Charles


seaayre ( ) posted Sat, 09 November 2002 at 10:32 PM

So every save should be as a new file? Yikes! Glad I just got a big external hard drive. :)


MightyPete ( ) posted Sat, 09 November 2002 at 11:04 PM

YA never answered my question. I never turned it on. How the HELL DO I TURN IT OFF!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Those are animation lines how the hell do I turn it off?


tesign ( ) posted Sat, 09 November 2002 at 11:24 PM

You need a "virtual eraser"...LOL! :)


MightyPete ( ) posted Sat, 09 November 2002 at 11:39 PM

4 replies so far and all I get is a bunch of smart answers.


gebe ( ) posted Sun, 10 November 2002 at 1:43 AM

file_30931.jpg

Pete, if these are really animation lines, do the following to "un-animate":
  1. Select the object (or the animated component of an object)
  2. Click the Motion tab
  3. If you see STANDARD (or any animation), change it to NOT ANIMATED.

Do this for all animated objects.

Hope this helps.

:-)Guitta


wabe ( ) posted Sun, 10 November 2002 at 1:55 AM

MightyPete, i am a poor old Mac user only. But i had effects like that at the beginning when i switched off OpenGL. A refresh problem of the grafic card. But you probably have checked that already. Have you tried to copy this objects into a "fresh" file? I had it two or three times that a file suddently became corrupt - and the backup copy too. So if this effect only apears with that file you should start again from scratch. I know its hard, but... Computers are only humans like we all are and sometimes they do strange things as well. So now you have 5 answers and no sulution so far. But maybe you try to describe your problem a little more detailed. Because i think i havent completely understood what the problem is really. Is it a problem in general, is it a problem that only apears only in this file etc etc. Walther Walther

One day your ship comes in - but you're at the airport.


MightyPete ( ) posted Sun, 10 November 2002 at 1:57 AM

I did that and I did select all and did all that again. Nothing shows any animation there, everything is unchecked and unmarked. I saved it and reloaded it and damn lines are everywhere. Everything there is unchecked for every object everything is set to Not Animate. Everything on the No Link part is unchecked. That Tab there is blank nothing is selected. I deleted the objects. Whatever, more bugs.


gebe ( ) posted Sun, 10 November 2002 at 1:58 AM

But... the image you show doesn't look like if the objects are animated? It looks like 3ds, OBJ or cob or whatever imported objects. Animation lines are normally different. However, let us know... Guitta


MightyPete ( ) posted Sun, 10 November 2002 at 2:00 AM

Problem is this scene is at the limits of this computer. So I'm having fun..... I never use Open gl and I had to turn down detail tons cause there is too many objects. There mostly sitting in 7 hidden layers. It's a whole city man, eveything.


MightyPete ( ) posted Sun, 10 November 2002 at 2:03 AM

The two objects are one is a vob from here free stuff (Temple) and the other is the fountain, there is two in this scene, from the Vue disk. I think the fountain goofed it up it got linked to a spot in the middle of no where then eveything started to get linked to that same spot. Like black hole.


gebe ( ) posted Sun, 10 November 2002 at 2:03 AM

Your scene is only animated, if, when you call the scene, the Time line pops up automatically. If it does, then you absolutely have an animated object (or part of an object). You have to search where it is. If the Time line doesn't pop up automatically, then these lines are NOT animation lines, but lines of outside created polygones. Guitta


MightyPete ( ) posted Sun, 10 November 2002 at 2:10 AM

Just the thing is I know that the lines will not render but whatever it just there is so much in this park that it's impossible to see what going on. I deleted them and I'll load the fountains last this time.


gebe ( ) posted Sun, 10 November 2002 at 2:15 AM

If the lines disturbs you while working, just HIDE the disturbing object. When you render, it always will be there, but not in your working screen:-)


wabe ( ) posted Sun, 10 November 2002 at 2:21 AM

I dont think there is an easy solution. No way around, that you have to go through the whole list of objects to find out which element causes the problem! Maybe you use the mathematical method of halving. Delete halve of your objects. When the problem is still there it must be in this half, if not then its in the other. Redo this with the critical half and so on and so on. Thats faster than going through them one by one. And you find out quickly wether the problem has to do with "going over the limits of your system (or Vue's). Walther

One day your ship comes in - but you're at the airport.


Alekssander ( ) posted Sun, 10 November 2002 at 5:53 AM

I get these lines when I decrease the 3D view display quality. I don't use openGL and have a bad graphic-card ;) They have nothing to do with the animation-part, but are lines from center of the scene to the objects.


NightVoice ( ) posted Sun, 10 November 2002 at 10:14 AM

file_30932.jpg

I don't know if this is the same thing you are talking about but this is what I have. I have ALWAYS had this problem. I was actually too embarassed to say something because I thought I wasn't smart enough to figure out how to turn it off, so I was trying to figure out what to do myself. :)

This is a brand new scene, no saving at all . I selected that chain object that comes with vue. As you can see, no animation, timeline or anthing. The object had those lines with it when I placed it. I showed the menu so you all can use the same object and maybe you can see it for yourself. :)

Although this maybe a different problem and easily fixable. :)


gebe ( ) posted Sun, 10 November 2002 at 10:23 AM

file_30933.jpg

Funny. Look how the chain looks in my Vue. I can tell you that the chain is originally a DXF object, converted into vob. I know, because I have created it in Dream3D:-)

Guitta


NightVoice ( ) posted Sun, 10 November 2002 at 10:50 AM

file_30934.jpg

Now that is just plain weird! :)

Ok. I can get rid of the lines, but here is how I had to do it. I took Alekssander's idea of messing with 3d view quality.

I HAD to have to the max and the background draw HAD to be no higher than that. Strange but that was the ONLY way I could get rid of those lines. Any less instant draw and the lines are back. Won't it slow things down having it that high?


gebe ( ) posted Sun, 10 November 2002 at 10:55 AM

I have instant Draw at about 70%.


NightVoice ( ) posted Sun, 10 November 2002 at 11:00 AM

Oh yeah. I just did a test. Now moving my objects is slow as all heck and doesn't look ANY better in wire frame. It totally slugged up my system setting the instant draw that high. There is no way I can keep it that high. Why is it that lower level instant draw looks just as good, faster, but has those lines? :) What is even worse, when I have the higher quality instant draw, I ONLY see the better quality when I am actually moving the object, or for a second when selected. When I am not moving the object it looks bad again. So it quickly looks good for a split second, then looks bad again. Now I know I have something really messed up. :)


NightVoice ( ) posted Sun, 10 November 2002 at 11:11 AM

file_30935.jpg

Sorry if I cam changing the focus of this thread MP. :)

But here is my last pic I will upload here, I promise. :)

But asyou can see, I only get that instant draw benifit when things are moving or just selected. Either way, after about 3 seconds it reverts back to the low quality. Is this normal?


gebe ( ) posted Sun, 10 November 2002 at 11:28 AM

Sorry about the chain. I have created this one from Vue primitives, not in DXF.


NightVoice ( ) posted Sun, 10 November 2002 at 11:39 AM

Ok, well now I am officially stumped. I now have those settings now at about 80% and now the lines are gone(not just the chain, but the casement as well)

So I don't get it now. One minute it needed 100% instant draw or lines showed up, now 80 is working fine. Heck 50% is working now!

Before when adjusting that slider the lines would disappear, after after clicking on ok, for a quick sec then come back. Now the opposite, the show up for a quick second then vanish. :)

This is so strange. :)


wabe ( ) posted Sun, 10 November 2002 at 1:25 PM

This discussion sounds so strange. Isn't it obvious that all the discribed effects have to do with capabilities of grafic cards? And again, i had this problem when i switched off OpenGL on my Mac in version 4.06. And that the effects are not always the same isn't so surprising too. It has to do with what happened on the system before. And that is not always the same. Walther

One day your ship comes in - but you're at the airport.


MightyPete ( ) posted Sun, 10 November 2002 at 2:00 PM

Well I'll tell ya I got rid of the lines here by deleting 3 objects then resaving and importing the objects again. Ya I know my screen looks miserable but I have the line quality turned down or otherwise the computer will crawl trying to refresh the screen. I lost count here. There is over 12,000,000 million polygons and 3254 objects and from what that tiny little picture show is only about 100 of those objects. It is now rendering, wHa Ho!


MightyPete ( ) posted Sun, 10 November 2002 at 2:40 PM

Oh discovered but I don't know why it too so long. D'oh. Forget the open gl I found, I've never used it but I found something that works even better and that's just plain old render it in sketch mode. I don't know why I never used it before but it's fast. I used to render in preview mode or better all the time to see how things lined up but I don't know why. Sketch is faster and better than open gl and you can see what's going on just fine. Mighty Pete's tip of da day.


gebe ( ) posted Sun, 10 November 2002 at 2:41 PM

LOL


nggalai ( ) posted Mon, 11 November 2002 at 2:33 AM

I occasionally stumble over this problem as well. Raising "Instant Draw" usually resolves it, or switching to OpenGL viewports. I hope the next upgrade will fix this bug. ta, -Sascha.rb


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