Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)
you can do it like this too.....load object, go to material editor, click your object color and change to black, then click your hightlight color to yellow (for example), and your reflective color to yellow, and then change your ambient color to red (just for example), then set your Tranparency min to 100, set Transparency max to 5 and set your Falloff to 10, and render. Or you can set your Transparency min and max to 85 and leave your falloff alone and see what happens. Sharen
Attached Link: http://www.joes3dfantasyworlds.com/down/misc01/misc01.htm
i have a simple jug out of glass in my freebe section - you can download it and check the settings ... it's not a great artwork, but maybe usfull ... http://www.joes3dfantasyworlds.com/down/misc01/misc01.htmThis site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
how do i make a primitive look like glass? what are the dial settings? transparency? thanks