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Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)

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Subject: A couple of questions Sky and Views


bound4doom ( ) posted Wed, 04 December 2002 at 4:22 PM · edited Tue, 14 January 2025 at 6:23 AM

Hi guys I have 2 questions 1. Sky's How do you make a sky a solid color, your own color. I know there are sky presets for White background, Black background and Grey back ground but I could not find anyway to make a simple blue background or maybe green or someother color. 2. is there a way to shut off the distance projection. You know how when you render a scene and say I had put a pyramid shape in there, when when it is in the center of the scene you can not see either side, but if you move it to the right of the screen you can then see the left side of the pyramid, I want to be able to move it to the right but it still looks like you are facing it head on without rotating the object Kind oif just like a 2d view.


Aldaron ( ) posted Wed, 04 December 2002 at 4:39 PM
  1. Click "Sky & Fog" at the top, then under the first little picture is a little triangle, click it. Select custom sky, then under the first picture should be 3 little color squares. First is sun glow color, second is sky color (the one you want), third is horizon color. 2. Not sure what you are trying to do or why you don't want to rotate the pyramid if you only want one side to show but I don't think there's a way to do what you want.


Erlik ( ) posted Wed, 04 December 2002 at 5:18 PM

re 2: possibly rotating the view and the pyramid?

-- erlik


Roch222 ( ) posted Wed, 04 December 2002 at 5:31 PM

file_34505.jpg

If you go into the sky editor by pressing the little cloud as in pic. you can turn everything off then on regular screen there are littkle color boxes under the sky imaages press and hold and it lets you change the color

the bos all the way to the left can be set to custom sky and then the color box will appear


azrael ( ) posted Wed, 04 December 2002 at 9:23 PM

As for the second thing, duh people...he doesn't want linear perspective. All you have to do is make focal length (one of the two tiny buttons above the trackball, the right one I think) as wide as possible.


FWTempest ( ) posted Wed, 04 December 2002 at 11:41 PM
  1. sounds like you just want an orthogonal view (i.e. front, left, top)


bound4doom ( ) posted Fri, 06 December 2002 at 12:21 PM

Yes thanks guys thats exactly everything I am after, and yeah an ortho view. As far as why I want to do that is because I am really a programmer for a living, I play with 3d stuff for fun and I have some freedom on the next project so i am rendering and modeling the entire user interface then will use the images and stuff as buttons in the program. however I need the other view to render so I can render larger buttons and windows without loosing the edges of some objects do to the perspective. As sopme f these windows will need to be rendered at a minimum of 800 X 600 then I have to go in and crop out the pieces I need and so on. Thanks again


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