Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 1:20 pm)
Import as .obj, it's far more better than .3ds. I guess you use the Habware plugin to import obj-files, otherwise I suggest you get it. Use the scale-option, that way you won't need to resize the object. Don't use the MeshSmooth. Instead, select your object, get into submode, select vertex. Then select all the vertexes (sp?) Scroll down in the menu to the right, select one smoothgroup and voila, this should smooth the object enough to get better results than in poser. Otherwise, redo this again with another smooth-group. Hope this helps you out. =)
You have to import as .obj into max for seamless texturing... But you'll have to tell the plugin to scale it by about 9000-10000... Poser works on a really small scale for some reason.. As for smoothing.. I think the plugin does that too, if you tell it to correctly (but I might be wrong.. I only did it once, and that was a while back...) Check out the Max forum... search for Konan.. he's working on a utility to make it much easier to import poser figures into Max correctly.. =) Rosh
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.