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42 comments found!
It looks good, but the one thing I'd add would be some random static. Use the add noise filter. Locke
Thread: HELP!!! Importing MACposer4 textures into MACbryce4 | Forum: Bryce
Thread: HELP!!! Importing MACposer4 textures into MACbryce4 | Forum: Bryce
You don't need to do anything special to get the mtl file to work. The easiest way to do it is to import the textures before you import the model. In one of the menus there should be an option that is Edit 2D Pictures or something like that. From there you can import the textures. Once you do that then import the obj file. All the textures should be properly mapped. The only thing left to do is select any trans mapped items and in the materials dialog box set them to Blend Transparency to get the proper look Locke
Thread: Looking for beta testers :) | Forum: Poser - OFFICIAL
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Thread: Apple Studio Display prop: How to change image? | Forum: Poser - OFFICIAL
Thread: Teeth for the Poser 4 Skelly | Forum: Poser - OFFICIAL
I think that the teeth would replace the "gums" that you mentioned. I think that Zygote put those gums in in place of teeth so that they didn't have to model them. See if you can eliminate them and then add teeth in. Locke
Thread: Realistic hair | Forum: Poser - OFFICIAL
The key is to make sure that you set the texturing mode to "Blend Transparancy" then everything will be fine.
Thread: Rendering & Photoshop | Forum: Poser - OFFICIAL
It's even easier than that, if you save as a TIFF file poser automatically renders and alpha-channel for the model. Just go into Photoshop switch from the layers palette to the chaneles palette and drag the alpha chanel down to the selection icon at the botom of that palette. A selection should load around your figure. If you are using a Mac you can cmd-click on the alpha channel to achieve the same result.
Thread: Anyone got a graphics tablet recommendation? | Forum: Poser - OFFICIAL
Thread: Realist cuts and Blood | Forum: Poser - OFFICIAL
Thread: WIP-The Blizzard | Forum: Bryce
I'd try it from a slightly different angle so as to make it look a little less 2 dimensional. By showing a bit of the side of the house you can really bring the picture to life. And I agree that you need something else in the image to liven it up abit more. DOn't get me wrong, I love what you've done so far. Locke
Thread: Mimmic -- worth it? | Forum: Poser - OFFICIAL
Thread: NEED DEEP HELP!!!! IMPORTANT!! | Forum: Bryce
I was also just thinking, why don't you just add it in post? You could do it much more precisley in photoshop then you could do in bryce.
Thread: NEED DEEP HELP!!!! IMPORTANT!! | Forum: Bryce
Select the object that has the texture applied to it, open up the materials lab and click on one of the two dots above three paned window that contains your texture. THe one you need to click on is the one that does NOT read "Texture Source Editor" I am not sure exactly what it says. A dialog will open up that lets you resize the texture. What you probably want to do is to rotate it 180 on the Y axis and scale it a bit. Make sure you turn tiling off by going to the triangle drop down menu on the lower right of that same three paned windo and unchecking "tile image." Hope this helps. Locke
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Thread: Trailing combat camera | Forum: Bryce