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119 comments found!
hi Nicholas
And I just received one for your answer. Good.
But I did'nt received any for the posts made yesterday
And BTW, there are spoons
Cheers
Thread: Any tricks for using multiple figures in a scene? | Forum: Poser - OFFICIAL
Attached Link: http://market.renderosity.com/mod/forumpro/showthread.php?thread_id=2632044&page=1
@ **momodot I don't know why you dislike injection technology so much, but you should give a try to** the Spawn Character python script by sdvl**. You create your character as usual, you launch the script and you end up with 2 nice little injectors (INJ+REM). It could save you a lot of time and maybe cure your aversion of injection technology.**Thread: Any tricks for using multiple figures in a scene? | Forum: Poser - OFFICIAL
@ **aslaksen
**You never mentioned you are using V3 so I gave you a general procedure.
"Adavyss, I understand that I can load say all the V3 head and body morphs, use the MOR for a character, spawn a single morph using Poser"
Yes, you can do that. Once the morph is spawned, you can remove the injectors and save you new character. But once the morph is spawned, it is inbeded in the cr2, it's not an injector. Every time you create a new character, you have to save a new cr2. You will kickly end up with a lot of heavy files.
"and in the future just inject that one morph using a simple readscript command"
Sorry I don't understand what you mean.
Once you have loaded the morphs and created your character, you need to convert your new geometry into an injector. You can do it by hand, but it's far easier an quicker to use Poser's Little Helper (in case of a partial morph - head+neck for exemple) or the Spawn Character python script by sdvl (in case of full body morphs). Then you always use the same cr2 (V3 without morphs), you just change the injector.
Thread: Any tricks for using multiple figures in a scene? | Forum: Poser - OFFICIAL
@ momodot
Sorry for the late answer, the ebots are down (at least for me)
"Adavyss, is it true that one can avoid the need for DAZ type injection morphs by using the Poser 6 .pmd?"
Well... yes and no. The general idea is the same, but it has been IMO badly designed.
First pmd files are not text files, they are binary files. You cannot edit them.
They only work in P6.
They are big files. If you want to make custom morph sets, you end up with a lot of big files.
The only interest I see to pdm files is if you use multiple same characters in a scene. They will all use the same pmd file. It can be interesting.
I tried hard and tested pmd files a lot. I reached the conclusion they were not worth using: too heavy, not versatile enough, too limited.
If you want a recommandation, forget about pmd files, you'll save a lot of time and frustration.
Injection technology is still the best for morph management.
Thread: M3 full body morphs not working | Forum: Poser - OFFICIAL
There is a bug in M3 body injectors
They work only if your figure is the first to be loaded.
If you are using P6, first delete the default figure 1, then load M3 for M3 to become Figure 1
Thread: Best software to create pose injection files | Forum: Poser - OFFICIAL
Attached Link: http://market.renderosity.com/mod/forumpro/showthread.php?thread_id=2632044
Use the Spawn Character script by svdl It's not the final version, but it will do what you request.Thread: ebots | Forum: Community Center
Quote -
...I'm not getting any ebots for comments on my images at all since the galleries have been upgraded, although I have received a couple of ebots for fav. artists - very randomly though...
Exactly the same problem here, except I'm not sorry if it seems like complaining.
Thread: whats happening to this place? | Forum: Poser - OFFICIAL
Thread: Cross-eyed V3?? | Forum: Poser - OFFICIAL
Attached Link: http://www.daz3d.com/support/tutorial/tutorial.php?id=1719
V3 is cross eyed.You could find it useful to have a look at my tutorial "Exact eyes setting made easy" at DAZ
Thread: Any tricks for using multiple figures in a scene? | Forum: Poser - OFFICIAL
Use Morph Manager 4 to create a morphless figure
"Load File" => in the "File of type" window choose "Pose Files" => load an empty pose (or any pose, it does not matter)
Click again the top left button and load your figure
Now the 3rd top left button says "More Options"
Choose "Delete all morph targets from file"
Save under a new name
Use morph injection technology to import only one useful morph
If your figure has no injection channel, you can edit one by hand or use MM4 or use one of several free python scripts to add some to your morphless figure.
You can use Stalle's Poser Little Helper to create injectors from your custom morph
Desactivate shadows untill the final render
Render each character in position. Remove the background in photoshop. Use each render as a texture on a primitive square. Rearrange the squares in the scene.
Hope it helps
Thread: Great tutorial on sci-fi detailing | Forum: Poser - OFFICIAL
Thread: whats happening to this place? | Forum: Poser - OFFICIAL
Thread: Important reminder - Everyone please read | Forum: Poser - OFFICIAL
Quote - Will it be possible to have an option to see ONLY the nudes, so I don't have to waste my time wading through all the other crap? That's the option I'm waiting for.
David P. Hoadley
Oh yeah!
I support that one.
I always prefered a naked lady to a soldier wearing uniform
BTW, could we have a "soldier wearing uniform" warning ?
Thread: Spawn Character script | Forum: Poser Python Scripting
Along the same line (reducing memory usage), would it be possible to use the architecture of your script to write a script which spawn only selected bodyparts and create a partial Figure?
For exemple, let's say I want to make a portrait, only the top part of the body is needed. A partial Figure would reduce memory usage.
Thread: Spawn Character script | Forum: Poser Python Scripting
@ **svdl
**Would it be possible to add an option where the code to switch the Figure IK off is included in the cr2 and the injector ?
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Thread: No ebots at all | Forum: Community Center