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204 comments found!
Thread: Checking Female Model Topography | Forum: Poser - OFFICIAL
Quote - yes having a bit of a struggle with upper arm shape and where this arm is ending up in its postion when lowered. have not put in a real effort on it yet to conquer this strugle... but it will come
This pic is my model's most referred to reference pic (for arms front view zero pose)
Thank you for sharing. Have you finish the rig?
My suggestion is to find a reference model who has a body shape closer to what you want to model. From your picture, she is muscular (by comparing to myself).
Thread: DAZ and Poser messed up | Forum: Poser - OFFICIAL
Quote -
It is pointless and demoralising to pine after a figure that doesn't match your chosen technology. This is a hobby, folks. :blink:
That's what I think as well. I don't care which one is the best. If it works well in my computer, it is affordable, and I can use it, then it is good for me. I'll not seek to "convert" others to use the software I'm using.
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
I want to create a systematic way of making conforming clothing for Antonia Standard or modify Antonia Standard to make it easier for making conforming clothing for it.
As I know,both dynamic or conforming clothing cannot act the same way as real clothing because our clothes are not "conformed" to our body. Observe the basic bikini for V4, its rings will deform in some movements. Of course, in real world, these rings should not be deformed. Observe some jeans or pants model, it is hard to maintain the shape of the back pockets. I'm still looking for approaches that will lead to simplify the rigging and posing of clothing.
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
Quote - Personally, I took Amy-Aimee's efforts as a gift to the community. As such, I have no interest in questioning her motives or her judgment.
Thalek, thank you for helping.
I think I better make it clear about my objective. My objective is plain simple, one Antonia that works in both Poser and DAZ Studio. Yes, there is one already, it is Antonia Standard. Why I need to make another one?
Odf did a great job on JCM's within Antonia that make Antonia so unique. Antonia is the most wonderful free character I ever encountered. The major problem for me is Antonia's JCM. It can take month for me to make a very simple panties for Antonia. But removing all JCM's within Antonia just like destroying Antonia. Then, I came across the Antonia WM. That's great! Without JCM, Antonia WM bends as natural as Antonia Standard. Unfortunately, Antonia WM cannot "wear" clothing made for Antonia Standard without conversion. In additional, it doesn't work in DAZ Studio 4 and I cannot figure out how to convert the Poser's WM to DAZ Studio's WM after I spent hours on that topic. Then, I started to make Antonia for DAZ Studio 4 based on Antonia WM. It was a failure. I did not give up, I made Antonia for DAZ Studio 4 based on Antonia Standard without the major JCM's. It seems to work well in DAZ Studio 4. I think if I can convert it back to Poser format, the Antonia community will have one Weight Mapped Antonia that works in Poser 9, Poser Pro 2012, and DAZ Studio 4. Maybe, my thinking is too naive.
For someone like the technical details. The weight maps within Antonia DS4 are linear. I think these maps can be converted into JCM's. If it works, I may be able to make clothing for Antonia Standard by using Antonia DS4 as a template.
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
Quote - I'll see what I can do. I've been somewhat unreliable lately; is there a deadline I should try to meet?
Thalek, there is no deadline. It is not a business project. :) I can't tell when I'll have something new for Antonia too.
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
Quote - If you can tell me what kind of tests you need done, I have Pro 2012 now . . .
Thank you for helping. I just want to check if the converted version will pose properly in Poser 9/Poser Pro 2012. If it works, it can use the poses for Antonia Standard, and the result should be very close to Antonia Standard too.
The converted AntoniaDS4 for Poser 9 can be downloaded at the following link.
https://sites.google.com/site/amyaimei/antonia/AntoniaDS4P9.zip?attredirects=0&d=1
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
I want to thank ODF for creating such wonderful figure and giving it to both Poser and DAZ Studio users for free. I think the best way to give thanks is to give any modification I've made to the community. The weight mapped version for Poser 9/Poser Pro 2012 is not compatible with DAZ Studio 4. Therefore, I tried to make a conversion. I have to admit that my initial attempt based on the Antonia WM is a failure. This time, I tried to use the Antonia Standard. I hope it will be better than the previous one.
I just uploaded the Antonia for DS4, which is based on the Antonia Standard. It can be downloaded from http://www.sharecg.com/v/60927/browse/21/DAZ-Studio/Antonia-for-DS4.
I'm working on making some clothing for it to see if it is easier to make clothing for it than the standard version. At this moment, I'm using just the OBJ of the old clothing I made for Antonia 1.2 and rigging it for Antonia for DS4. Antonia for DS4 works in DAZ Studio 4 only. As I know, it can be converted into Poser 9 easily but I need someone to help me to test it because I don't have Poser. If you are a Poser user and want to bridge the gap between the Poser and DAZ Studio, and you have time to test it, please contact me. I will be happy to convert it and post the Poser 9 version.
Thread: Import obj error in Blender 2.62 | Forum: Blender
Quote - No Linux Blender users??? :blink:
I'm using the x86-32 version from the Blender.org. It works!
http://www.blender.org/dl/http://download.blender.org/release/Blender2.62/blender-2.62-linux-glibc27-i686.tar.bz2
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
Les, nice animation. I'm still struggling with weight map. In additional, being a new mom, a lot of adjustments. Sure we'll get to page 400...
Thread: Making a face morph for genesis | Forum: Blender
Quote - Prepare the morph
After you have successfully loaded the Genesis loaded you can scale it down a bit, since it is very huge (around 100 blender units). Scale it down in object mode, not in edit mode, so the actual mesh will not be distorted. You can also rotate it in object mode if you want, because it is lying flat (DAZ-Studio uses Y-axis as up).
In the mesh tab create a new shape key for the Genesis mesh. Press the Plus-sign twice to create one base shape key and another shape key for the morph. The first shape key is the Base shape-key and not to be modified. The second one created is the one that holds the morph, which is currently empty.
Thank you for the plugin. As I know, DAZ Studio uses Metre or Centimetre as the unit of measure and as you pointed out it uses Y-axis as up. Is it possible to perform the scaling and rotation within the code?
Thread: leather | Forum: DAZ|Studio
Thread: Antonia WM works in DAZ Studio 4 | Forum: DAZ|Studio
Based on the feedbacks. I think I better stop working on it and spend my time on other meaningful stuff. In addition, I'm not a Poser user. If DAZ Studio and Poser go down different paths, I'll not be able to make something that can be shared by both.
Thread: Antonia WM works in DAZ Studio 4 | Forum: DAZ|Studio
Quote - TBH 'toni standard works better converted to basic Tri-ax, as thanks to all of ODF's JCMs she bends just as good as the WM version (imho her knees bend better).
Do you think that I should use the standard version and start from there? My objective is to get rid of the JCM because it makes the process of clothing creation harder.
Any suggestion?
Thread: Antonia WM works in DAZ Studio 4 | Forum: DAZ|Studio
The steps:
That's it! It is simple. Unforturnately, I found this linkhttp://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/interface/action/index/dzconvertlocalmapstogeneralaction/start, instead of that link http://kotozone.blog55.fc2.com/blog-entry-233.html. As of this time, I think http://kotozone.blog55.fc2.com/blog-entry-233.html is the best tutorial of how to use the Content Creator Toolkit, which is part of DAZ Studio 4 Pro. Note that, it is in Japanese.
Lack of documentation hurts DAZ Studio. As I know, someone even enter a bug for that at DAZ.
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Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL