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32 comments found!
Thread: ALIEN | Forum: Poser - OFFICIAL
Thread: Sea Beast complete? Well, except for the eyes... | Forum: Poser - OFFICIAL
Thread: Important question about MAT files (adding new materials with MAT poses) | Forum: Poser - OFFICIAL
Attached Link: http://www.poserarcana.com
Check out PoserArcana. There's a tutorial there on MAT, MAP and MOR file making. Hope this helps.Thread: Odin, Father of the Norse Gods | Forum: Poser - OFFICIAL
Odin sneeky and trecherous? I did not read these comics, but according to Norse mythology Odin was the all father. Loki was the sneeky, trecherous one. Maybe the comic were different though... ronknights: Great picture. I think that I once saw a long, "hillbilly" looking beard in the marketplace, although Odin's beard looks so full that you may have to make one especially for the character. Good Luck.
Thread: Textures for Dina's Corset | Forum: Poser - OFFICIAL
Thanks for the feedback guys :). Mazak: Sorry no lace textures right now, but maybe in the future :).
Thread: Inspired by Catharin Harders senior tex WIP | Forum: Poser - OFFICIAL
Thread: terminology | Forum: Poser - OFFICIAL
Smart props are props that will load in attached to the part of the body that they should (e.g. a knife smart prop would load in in the hand or on a belt). Posable props are props that have moving parts, just as posable clothing has moving parts. Conforming clothing is clothing that if you counform it to a figure will attach itself to the figure and move with the figure. At least that's how I see it, hope it's helpful. Anyone feel free to correct me or add anything that I have left out :).
Thread: A Problem with Re-Mapping, Please Help! | Forum: Poser - OFFICIAL
Thread: Remapping ? | Forum: Poser - OFFICIAL
Thread: Remapping ? | Forum: Poser - OFFICIAL
Well the first question is do you mean remapping or do you just want to get a texture map? If it's just a texture map then drag the .obj file over UVMapper and then under File go to Export Texture and you will get a .pict file created which had the UV Map displayed in the window. If you are trying to Remap (i.e. really change the mapping positions)then you need to export the object (it's safer to name it something else other then the original .obj)and the texture. Then make a copy of the .cr2 that uses the figure you want to remap (name it something else (eg. remapobj.cr2). Next, open the file in a text editor like BBedit(sometimes SimpleText chokes on these files), and search for the line that reads "figureObjFile Runtime:Geometries:...etc. (sorry I'm at work so I can't give you the real path, but one should be on the first page when you open the .cr2). Change the last part that references the object file to reference the remapped object. So if I had a object called Ball.obj in the folder Bilbo in the Geometries folder which I remapped to remapBall.obj, I would start with something like Runtime:Geometries:Bilbo:Ball.obj and change it to Runtime:Geometries:Bilbo:remapBall.obj There usually are 2 occurances of this line in the .cr2 file so make sure to do a find and change them both. Then save the file and drag it back into the folder where you originally got it from (assuming that it has a different name). Almost done:). Paint your texture map, then load up poser, select the modified .cr2 and load it up. Finally goto Materials and load the texture and there you should have your remapped figure ^_^. As a side note: MacConverter can decode .pcf file so you don't need to worry about OBJection Mover. Good Luck.
Thread: Wrecked my hole weekend!!! | Forum: Poser - OFFICIAL
Have you installed the Poser Pro update? I recall some missing polygon problems in non-updated versions.
Thread: Looking for 'China Doll' outfit. | Forum: Poser - OFFICIAL
For the Chinese dress or a Japanese yutaka check out Two-swords page at http://homepage1.nifty.com/Two-sword/index.htm Jim Burton also had a wonderful Cheongsam dress at http://members.fortunecity.com/jim_burton/down.htm Hope this helps.
Thread: How do you remap on a Mac? | Forum: Poser - OFFICIAL
Thread: How do you remap on a Mac? | Forum: Poser - OFFICIAL
Ok, I did that. I replaced all the geomCustom with actor "bodypart":1 { storageOffset 0 0 0 geomHandlerGeom 13 "bodypart" } where "bodypart" is the part of the body stated just before the geomCustom statement. After all of those statements, before the defining of the parameters I inserted another "figureResFile :Runtime:Geometries:dunard:Unit01v1.obj", because I had seen that in other .cr2 files. New problem though (sigh)...the figure does not appear at all. The program registers Figure 1, even has the names of the body parts but there is nothing in the window (nothing when rendered either). I applied textures, still nothing. Any suggestions? BTW, thanks a lot for your help. -gyusaku
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Thread: Spawn Alley Set repostes in freestuff | Forum: Poser - OFFICIAL