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33 comments found!
Thread: P2V2Eve | Forum: Poser - OFFICIAL
Thread: P2V2Eve | Forum: Poser - OFFICIAL
Leeroy5, I like to share her with you but just let me fine tune so of her joints further and also try to get a more user friendly V2 texture version as soon as I can.
Thread: P2V2Eve | Forum: Poser - OFFICIAL
In the meantime, I have make some slight improvement to my textures. Only frustration is at very close up, I am still not able to remove the seam between the head and the neck. Guess my skill in texturing is still far behind.
Incidentally, she also fits EveV2's Corset by Arduino with some tweaking. Guess that is not a surprise as they are twin sisters.
Here is my latest render with my texture improved.
Thread: P2V2Eve | Forum: Poser - OFFICIAL
Thread: P2V2Eve | Forum: Poser - OFFICIAL
Just reminded me what April did. I will take a look but I am still not sure how with UVMapper. Well time to learn new things again. The gential map will still have to be done separately for realism since there is still a fair bit of detail in a real WG.
Thread: ATTN: Kattman - PWizard prob. | Forum: Poser - OFFICIAL
Ernyoka1 though my comment may not help solving your problem, I do agree with you. As creator of software may not always have the solution on hand, since problem usually discover by users, the forum is a good place to find solution from the many users who have encounter the similar problem. I solve most of my problem by finding solution in the forum and also learn most of Poser knowledge. But usually, while searching for the solution in the forum, I also at the same time write to the creator to get as many help as I possibly can. After all, the forum is a place where the community interact and learn from one another especially for newbies like me. So it is perfectly all right. Regards
Thread: P2V2Eve | Forum: Poser - OFFICIAL
Content Advisory! This message contains nudity
ALmost forgot to thank Arduino for his wonderful Eve figure. And I need to get permission from him for the distribution too.
Thread: Need Help! Problem Assigning Material For Completed Model In Poser 5 | Forum: Poser - OFFICIAL
Forgot to mention. When I use "One per group" import to RDS to do the merging and export to Poser using full path option. I was able to use the original morph target from source both source figures (head & hip). However, I have dificulty in assign materials (as material group do not appear). If I use One per group and material, after grouping into Poser standard part name and assign necessary materials in Poser, the morph from original figures got distorted when I dial the parameter. Does it make any difference? So please tell me how you do it. I am trying out again tonight and will also try using UVMapper to group and assign materials.
Thread: Need Help! Problem Assigning Material For Completed Model In Poser 5 | Forum: Poser - OFFICIAL
Two question to nzm. When you import object files from Poser to RDS for initial modification/merging do you check "One per group" or "One per group and material"? Will that make a difference in Poser? What setting you have use for exporting the obj. file in RDS. Regards
Thread: Need Help! Problem Assigning Material For Completed Model In Poser 5 | Forum: Poser - OFFICIAL
For the P4VickyGM mesh (head from DAZV2 & Body from Arduino's p4WWGv2. After importing into Poser 5 and converting into Cr2(using P4WWGv2's bone structure) it shows under Material with those groups from P4WWGv2 & groups identical to the body parts in the object mesh file. You are right only those body parts in the object mesh file show up in the Add Material pop-up in the Grouper Palette. Those from P4WWGv2 don't. Following Jaager's instruction, I am able to remove those "ghost" material groups from P4WWv2 by deleting the Material blocks in the CR2. Scroll all the way down almost to the end of the Cr2 and begin deleting from below the end of the IK Chain block - those that show Weld..." Now in the material room only those groups identical to the body parts in the mesh file shows up. You can delete "ghost" materials inherited from merging of different object files. Well I am still trying out to see how to assign materials in UV Mapper while waiting to see if PhilC has any other recommendation.
Thread: Need Help! Problem Assigning Material For Completed Model In Poser 5 | Forum: Poser - OFFICIAL
I don't remember assigning any material group in UVMapper yet since I am only loading the mesh and studying the various function of UVmapper without actually pressing any button. Could there is a mistake in my object mesh? I use Raydream studio(RDS) to attached the mesh and also used Lightwave modeler to create the neck as a single object then bring the neck back to RDS and attach everything there. Check carefully in RDS and I am sure the parts are exactly same name as standard body parts in Poser. Can I offer to send you the mesh file in pcf for checking if I have done the intial modification of mesh correctly? That is if it don't take up too much of your time.
Thread: Need Help! Problem Assigning Material For Completed Model In Poser 5 | Forum: Poser - OFFICIAL
Thread: Problem With The Tailor 1.1 Need Help! | Forum: Poser - OFFICIAL
I have also use Tailor 1.1 and I must agree that with some mesh it work out quite well but not with others. To be fair, I think Tailor 1.1 is written base on DAZ Victoria and the Victoria clothing Pak 1, so if you use most of them should have no problem and require just minimum morph and tweaking. However this may not be true for other clothing as new items come out everyday. I also agree with lalverson that so far I am not able to find any step by step tutorial for any specify clothing. However, while exploring all the comments here why not try using magnets on the clothing. I think so far Wyrmmaster's mastery has demonstrate the power of this technique. Besides I think this technique is more straight forward. So try and use it on the cloths for minor adjustment. I am no expert myself but I have use this technique to make small adjustments in clothing so far. Moreover, there are definitely more step by step tutorials for magnets than Tailor1.1. Alternatively, if you are Poser5 user, you may want to try dynamic clothing.
Thread: Need Help! Problem Assigning Material For Completed Model In Poser 5 | Forum: Poser - OFFICIAL
Thanks to both PhilC & Jagger for all the explanation. I will try the recommendations and feedback again if I have any problem. Alternatively, if you allow me, I may send you the encoded pcf file for you to check. But let's me try to work on your recommendation first. Thanks alot.
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Thread: P2V2Eve | Forum: Poser - OFFICIAL