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163 comments found!
Thanks! I appreciate all the help!
I'm not feeling QUITE so lost!
The most exciting phrase to hear in science, the one that heralds
new discoveries, is not 'Eureka!' (I found it!) but 'That's funny
...'
Isaac
Asimov (1920 - 1992)
Thread: Surface Replicator | Forum: Carrara
Quote - To replicate in a surface you need to use Surface Replicator not only replicator.
That is what I used. I have a terrain on which I am attempting to make a grassy area. I used a plane for the template of the area to cover. All of the "clumps" are on that plane. I assumed that by utilizing collision detection I could "land" them all on the terrain surface.
THANK YOU....
Kevin
The most exciting phrase to hear in science, the one that heralds
new discoveries, is not 'Eureka!' (I found it!) but 'That's funny
...'
Isaac
Asimov (1920 - 1992)
Thread: Surface Replicator | Forum: Carrara
Wow... I sure hope some one's still watching this thread!
I managed to replicate a field (plane) of grass clumps from a single clump (object) and they are slightly "randomized" well. My problems how to get them to conform to the terrain. I tried using collision detection, but, as you know, that didn't work...
If this is a big learning curve item, please feel free to pass it by. Just trying to avoid buying a set of tut disks for a couple more weeks...
Thanks a whole lot!
Kevin
The most exciting phrase to hear in science, the one that heralds
new discoveries, is not 'Eureka!' (I found it!) but 'That's funny
...'
Isaac
Asimov (1920 - 1992)
Thread: Surface Replicator | Forum: Carrara
Thanks very much for those links! They were VERY helpful....
The most exciting phrase to hear in science, the one that heralds
new discoveries, is not 'Eureka!' (I found it!) but 'That's funny
...'
Isaac
Asimov (1920 - 1992)
Thread: Landscapes | Forum: Carrara
Quote - Thanks for the great tips 50parsecs!
Another way to make simple stones meshes that are similar to Bryce stones and can be a little more varied in shape is to use the Organic construction method in the Vertex Modeller:
Insert Vertex Object, using polyline tool draw an irregularly shaped polygon with 5 or 6 vertices, then fill the polygon ("cmnd/crtl F" or menu Model>Fill Polygon). Then hit menu Construct>Organic and you'll get a low poly mesh stone. From the Properties tray, apply Subdivision Smoothing to taste.
50parsecs' sphere-based stones are probably better for many purposes (easier, lighter on resources), but Organic stones can be handy when you want stones with more "lumpy" shapes. The stone in the pic came from a 6 point polyline, and ended up with 30 polygons and 45 vertices.
Thanks very much! I never fail to be amazed at the abilities of Carrara!
Kevin
The most exciting phrase to hear in science, the one that heralds
new discoveries, is not 'Eureka!' (I found it!) but 'That's funny
...'
Isaac
Asimov (1920 - 1992)
Thread: Landscapes | Forum: Carrara
Wow! Thanks for the tip, 50parsecs... Have to change my way of thinking a little... Stuck on Bryce..
And, GKDantas, thanks for your link!
Kevin
The most exciting phrase to hear in science, the one that heralds
new discoveries, is not 'Eureka!' (I found it!) but 'That's funny
...'
Isaac
Asimov (1920 - 1992)
Thread: Objects Don't Show | Forum: Carrara
Thanks, Antaran. Appreciate the info...
Kevin
The most exciting phrase to hear in science, the one that heralds
new discoveries, is not 'Eureka!' (I found it!) but 'That's funny
...'
Isaac
Asimov (1920 - 1992)
Thread: Objects Don't Show | Forum: Carrara
I SO hope some of you are still watching this thread!
OKay... Once I have placed an object in a scene (i.e., a tree). How would I change the size relative to the rest of the scene? I can always find things now, just can't figure how to size them effectively...
Thanks again... I really do appreciate your time...
Kevin
The most exciting phrase to hear in science, the one that heralds
new discoveries, is not 'Eureka!' (I found it!) but 'That's funny
...'
Isaac
Asimov (1920 - 1992)
Thread: Objects Don't Show | Forum: Carrara
Thanks again to all!
I see I have a nice learning curve ahead. I'm used to just "diving in" to a program and being able to get some functionality easily and quickly. While Carrara IS intuitive, etc., it sure kicks my but! :-) It's humbling...
I will be working on just getting some basic scenes together with equal scaling...
Thanks again!
Kevin
The most exciting phrase to hear in science, the one that heralds
new discoveries, is not 'Eureka!' (I found it!) but 'That's funny
...'
Isaac
Asimov (1920 - 1992)
Thread: Objects Don't Show | Forum: Carrara
What am I missing?
The most exciting phrase to hear in science, the one that heralds
new discoveries, is not 'Eureka!' (I found it!) but 'That's funny
...'
Isaac
Asimov (1920 - 1992)
Thread: Bryce-->DAZ3-->Carrara8-->Noob Questions... | Forum: Carrara
Quote -
Kevin, this is a great forum to ask questions in. So, just post back when you are in a "How do I do this?" stage and some friendly answers will come bouncing back.Mark
Thanks very much! I'm very excited about Carrara. I'm quite sure I'll be back soon with some questions...
Thanks to all!
Kevin
The most exciting phrase to hear in science, the one that heralds
new discoveries, is not 'Eureka!' (I found it!) but 'That's funny
...'
Isaac
Asimov (1920 - 1992)
Thread: Bryce-->DAZ3-->Carrara8-->Noob Questions... | Forum: Carrara
Just saw MarkBremmer's videos.... Fantastic!
Thanks again!
Kevin
The most exciting phrase to hear in science, the one that heralds
new discoveries, is not 'Eureka!' (I found it!) but 'That's funny
...'
Isaac
Asimov (1920 - 1992)
Thread: Bryce-->DAZ3-->Carrara8-->Noob Questions... | Forum: Carrara
Thanks for the replies! Can any one suggest a really good BASIC tutorial? I mean one that can tell me about the lay out and processes that is not overly technical? I am a trauma nurse (by trade), so I'm not dumb (not much, any way!) but I need something very basic to get me rolling...
Again, THANK YOU ALL!
Kevin
The most exciting phrase to hear in science, the one that heralds
new discoveries, is not 'Eureka!' (I found it!) but 'That's funny
...'
Isaac
Asimov (1920 - 1992)
Thread: DAZ Studio3 (free) Sluggish | Forum: DAZ|Studio
Quote - These days having "excess" content directories shouldn't be an issue - when DS searched for textures that weren't where the library file said they were having more content directories meant slower searches, but now DS always prompts you if the file path isn't correct. If you have auto-refresh on in Edit>preferences?Directories that might be the problem - try turning the option off (you can always force a refresh by clicking the triangle button at top-right of the Content palette and switching to another view mode, but you need do so only if you add new content while DS is runnign and want immediate access)/
Thanks so much for the pointers. I have done as you suggested and there IS improvement...
Thanks to everyone else, too! A BIG jump from Bryce to DAZ....
Kevin
The most exciting phrase to hear in science, the one that heralds
new discoveries, is not 'Eureka!' (I found it!) but 'That's funny
...'
Isaac
Asimov (1920 - 1992)
Thread: New Poser User | Forum: Poser - OFFICIAL
Thanks Trekkiegrrrl And Dynamo! Poser is obviously a very good program. I will keep on keepin' on!
I appreciate the encouragement! :thumbupboth:
Kevin
PS: Pleasure to meet you, too, Dynamo!
The most exciting phrase to hear in science, the one that heralds
new discoveries, is not 'Eureka!' (I found it!) but 'That's funny
...'
Isaac
Asimov (1920 - 1992)
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Thread: Surface Replicator | Forum: Carrara