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47 comments found!
There weren't any modifiers on the mesh to apply in this case. Besides, I don't see how not applying a modifier to the mesh (had I used them) would cause the UVMap to become twisted. Wouldn't not applying modifiers and removing them from the stack (such as Mirror or Solidify) cause the exported mesh to itself be deformed or incomplete? The mesh itself was not deformed, it imported to Poser exactly as I had created it in Blender. That is, the shape was correct, the vertices were all where they should be and so forth. The UVMap, in specific locations, simply wasn't being applied the way it had been mapped. For example on the front of the base the texture was turned at what looked like about 30 degree CCW, and somewhat skewed, but the sides and back were fine. The middle portion of the orb was fine, but the very top and bottom edge (cooresponding to the last rows of polygons) were inexplicably stretched and skewed. Whatever the cause, as you can see from the render above they are all fine now.
I suspect that while I was unwrapping and editing the UVMap I must have hit a hot key such as F or something causing it to create connections in the mesh between vertices that shouldn't have been there and which I couldn't see an that may have produced the warping effect. When I rebuilt the mesh from an earlier model (which didn't exhibit the problem), I was very careful about making sure I didn't do that accidentally, and things seem fine now.
There was one other issue that was resolved by subdividing a few square facets into two triangles. Poser seems to prefer triangular facets to square facets in some cases (if the square is stretched into a trapazoid for example). Or at least, when I converted the problem facets to triangular ones the remaining distortion disappeared.
I will keep your note about modifiers in mind in the future. I can imagine that could cause quite a lot of things to go wonky.
Thread: Problem with importing OBJ to Poser | Forum: Poser - OFFICIAL
Well, I'm making progress. I seem to have fixed my problem for now. Went back to an earlier save, rebuilt part of the mesh and then completely remapped the UV from scratch. Below is a test render with a simple checkerboard pattern I used to check for distortions. It seems okay.
I still have no idea what caused the earlier problems. I can only assume I must have hit a hotkey or something while working on the UVMap and done something without being aware of it that introduced problems into the map / mesh.
Anyway, with the problem apparently resolved I'll get back to finishing up the project.
On question, is there any notable difference between importing OBJ files in Poser 6 vs Poser Pro 2012? I'm hoping to upgrade later this year. Could it have been a flaw in Poser 6 that caused the problem? I'm still puzzled since the original I made as well as the one above rendered fine in Blender, but the first mesh had problems when imported to Poser 6.
Thanks for the advice, always appreciated.
Thread: Problem with importing OBJ to Poser | Forum: Poser - OFFICIAL
Yes, its not the normals, the texture is on the outside where it is supposed to be. However, not all of the texture is being applied where I mapped it. I did find a couple of errors in the mesh (I don't think they explain all of the problem however and should not have caused what happened). So all I know to do is go back to an earlier save, an begin rebuilding the mesh, then remap and try again.
What I am building is a sort of fantasy obelisk prop. There is a pedestal base, an ornamental mid part and then an obelisk atop that. The obelisk part maps and textures fine. Most of the pedestal base does as well, except there are four flat faces on the side, there the texture seems to have oddly rotated and twisted. Yet the UVMap is fine and all the vertices, edges and faces in the prop seem to be fine. In blender the texture map applies correctly and renders fine. But when I export it as an OBJ file, import into Poser 6, those same faces twist the texture (that is, its as though how the texture being applied to the face somehow got twisted or rotated and is not how it was UVMapped). I cannot for the life of me figure out why. Its very frustrating, this was going to be my next freebie prop but I can't release it til I get this sorted.
Meanwhile, I'm rebuilding the mesh and double checking everything to see if I can sort where it went wrong.
Thread: Making Money with Poser- Part 2 | Forum: Poser - OFFICIAL
If you're considering making comics to sell, you might consider DriveThruComics.com as a potential outlet. They allow a pretty wide range of stuff, including graphics novels, fiction, science fiction, etc. Sites are run by OneBookShelf.com who I've found very easy to work with. Just create your stuff in PDF form and follow their guidelines and you'll be published in no time.
Thread: Why do you never see Poser Renders that look like Paintings ? | Forum: Poser - OFFICIAL
Thread: OT - What software do you use to create your website? | Forum: Poser - OFFICIAL
Its been awhile since I built my web site (which I currently need to rebuild). At the time I used Notepad to do all the coding. But that was HTML 3.0 with no CSS and minimal Java. I'm currently using Composer and learning CSS in order to work on a rebuild of the site. Eventually I intend to upgrade to Dreamweaver and am also planning on going back to college for some web design courses and possibly a certificate in web design. I'd love to learn PHP and MySQL but that's currently not practical.
Thread: Why do you never see Poser Renders that look like Paintings ? | Forum: Poser - OFFICIAL
Quote - EnglishBob & Tarkhis : Rocken with ya new app's.
So what did you get me for Xmas ? LOL ,just kidding ,just kidding.
What did I get you, ummm... ever seen that Postal commercial, guy wants to send an overnight box at the last minute. Then the clerk asks where his package is, they guy looks around, grabs some pens an tosses them in the box...
Well.... Merry Xmas lol
Oh an I also stayed up half the night (til about 5 AM, at which point eye strain kind of put an end to it lol) playing with Filter Forge. Came across one filter that did an interesting job of turning one of my renders into a sort of watercolor.
Thread: OT - if it was really was the end of the world today... | Forum: Poser - OFFICIAL
What would I do if it were the end of the world?
Get my towel and my electronic thumb of course!
Thread: Why do you never see Poser Renders that look like Paintings ? | Forum: Poser - OFFICIAL
Thanks for the tips Rorr an Primorge.
I have Photoshop CS5 Ext, and ironically just got Filter Forge 3 today (been sitting here falling in love with it, does way more than I realized).
Still reading through the Poser 6 manual, plus Poser 6 Revealed and Practical Poser 6 (two other books I bought back when I originally got Poser 6) and learning more about how the lighting effects and material nodes work. Making progress with it.
I think the image linked eariler, Chieftain's Daughter by Mel is pretty close to what I'd like to eventually be able to do. Just have to develop my technical skill level.
Thread: Questions regarding personal copyright and/or watermarking images and free conte | Forum: Poser - OFFICIAL
One of the biggest issues with piracy I've run into has been texture theft of outfits. There are some who take textures from outfits made for poser and use the the textures themselves, remapped, for clothes in places like Second Life and Utherverse. They then sell these outfits as their own product, and some do make real money off of it.
Thread: Questions regarding personal copyright and/or watermarking images and free conte | Forum: Poser - OFFICIAL
Ditto what markschum posted.
Registering your copyright is really only worthwhile if you have something you expect to be significantly valuable. However, the process in the US isn't hard at all.
A good logo on your art is often all you need. You can also embedd information in the image in other ways. If you happen to have Photoshop, it offers you several ways to do so.
A third way to identify your image as yours is to include a distinct but innocuous image as part of it. Something that you can point out as identifying it as your (for example "hiding" your logo in a poster hanging on the wall in the background of the image). That sort of thing can identify it to moderators here, or a court, if either should become necessary.
Thread: Why do you never see Poser Renders that look like Paintings ? | Forum: Poser - OFFICIAL
This thread has been an interesting read for me. I've recently come back to an old copy of Poser 6 I had and am relearning how it works (planning to upgrade to Poser Pro eventually). While I want to do some photorealistic renders, in part just because right now I don't believe I have the skill level to do so and want to have that in my "bag" so to speak; I'm also interested in more artistic images that are closer to paintings in their final finish. In particular I like the luminous qualities of old oil paintings. I think they have a warmth that is very appealing. I'm far from duplicating that in my own images, and reading what I can find to help me along (not to mention 3 books I had on Poser 6). Its good to know there are others who both enjoy that kind of style. Gives me something else to aim for.
Thread: Making a prop in Poser | Forum: Poser - OFFICIAL
If its an animation then you'll need to use Les' method since it will be rendered as part of the animation.
To answer your question, I copied your image into Photoshop and then used color select to create a mask layer. If you don't know how to do that, you can just use the one Les created and posted, it will work fine for what you need.
Thread: Making a prop in Poser | Forum: Poser - OFFICIAL
If you mean can you make it look as though you are seeing the seen thru a periscope?
That's probably easiest done in Photoshop. Just take the image above, cut out the "clear" part leaving the round periscope, ranging markings, etc. then apply it as a layer over any image you've rendered.
For added effect, add some haze around the edge of the periscope to shade the image as in your picture above.
If you really want to go all out, try a distortion to give it a slight fish eye lens effect using something like Filter Forge, Flaming Pear, etc.
Or you could just use the one I made below. Happy Holidays
Thread: Problems load saved Scenes with V4.2 in Poser 6 | Forum: Poser - OFFICIAL
Well that would be my next question, what exactly is the point of the external binaries? If its just to make file sizes smaller that doesn't seem very important to me. I've got 2 TB on the HD. I don't think I'm going to be running out of space anytime soon.
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Thread: Problem with importing OBJ to Poser | Forum: Poser - OFFICIAL