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683 comments found!
There is a button that will hide all the unselected objects in the scene. So select the object you want to set materials up on, then click the Solo Button. ( Bottom select tool palette, center VCR type button ).
Thread: Goodbye Bryce :( | Forum: Bryce
Attached Link: Render Comparison
<< it was based off of Bryce so the interface is similar.>>It was RDS ( Ray Dream Studio )
Which had the worst interface ever created. When it got changed to Carrara, ( I think Metacreation still had it at the time ) Everybody loved the simplicity of Bryce's interface, so they integrated the basics of Bryce's interface into it.
I tried to learn RDS years ago, but it made my head hurt form banging it against the wall.
I won Carrara 2 in a art contest about 3 or 4 years ago. Doodle with it for awhile. From what you shown here it looks like they have added a lot to it. It does have a powerful rendering engine, and produces great images. It also has character animation abilities.
Version 2 was a little short on the modeling side. So have they added NURBS, and/or SubD.
Thread: How much is too much? | Forum: Bryce
( I use a photo of a rocky mountain and add a Bryce rock and call it a Bryce image? ) No...but if you add a tree and a rock...then do some heavy post work... it could be a Bryce image...if you have Bryce installed on at least one of your computers.
Thread: Looking for a TUT | Forum: Bryce
Attached Link: Making a Gothic Cathedral
Dar has a tut that might help you get startedThread: Have you seen this? Wow.... | Forum: Bryce
I've been thinking of purchasing Z Brush in the near future. I demo it when it first came out. What it did then I could accomplish in Amorphium much easier. So I didn't buy into it. But this version has jumped leap and bounds especially in the texturing department. And that's mainly what I would want it for. But I hear it can be used for making Poser morph targets to.
Thread: Why do we have to put up with this? | Forum: Bryce
Splitting up the Bryce community, is this guy's only objective. His Quote ( I'm leaving today anyway. ) So does this mean after today 02/06/2005 we will never have to be insulted by you again. Well let me be the first to thank you....thank you very much. Now...good ridden.... good-by ...vaya condios
Thread: Terrain Editor Controls | Forum: Bryce
Thread: How smart are you? | Forum: Bryce
Thread: free utility to collect image files when creating an obj export | Forum: Bryce
Thread: Hot20 Discussions FYI - plz readme | Forum: Bryce
I'm not sure how the Hot 20 completely works. But I can suggest away to improve it. Most all the old time Brycers remember the Bryce Forum Gallery, they had a judging panel in place who would choose the select gallery winners. I suggest a rotating panel of judges who would review the top 50 rated images weekly/BI-weekly/monthly or what ever. The judges will rate the images from 0 ( worst ) to 5 ( best ) the top 20 will then be the images that first were rated best 50 by all members, then selected by the best ratings from the panel of judges. Of course a new panel of judges will be selected monthly or BI-monthly. This will insure that someone can not set up multi screen names and vote their own image into the Hot 20 or some one and all their buddies vote their image into the Hot 20. Criteria to be a judge can be set-up Example : Bryce forum member for 6 or 12 months, or previous Hot 20 artist. ect.... I'm sure there are many members here who would feel it to be an honor to be a judge.What do you mods & members think?
Thread: Free Wings advice for Master Pumeco and everyone else having face problems.... | Forum: Bryce
(Stephen Ray, you my friend are sadly mistaken. The DTE is something I've never claimed to master,) lordstormdragon Please do not take this as an attack on you, I did not say you have claimed to master the DTE. I simple stated I have never met anyone who has claimed to have mastered the DTE. And that's in my 7 years of Brycing. You are also correct in assuming that I have not seen the new versions of many 3D apps. Most of the higher end programs that I do own are older than sin, and the programs I do keep current are either given to me by companies I beta test for, or they are the lower end programs such as Bryce & Poser, which I can afford. I have thought about using the learning additions of high end programs such as Maya, but came to the conclusion of, why spend countless hours learning something I will not be able to afford until my youngest of 4 children graduates from collage in 10 or 12 years. I think where you are misunderstanding me is, I am not talking about materials, which include channels such as Bump and Displacement. A shader itself is a texture generator, and it is very limited to what kind of texture can be produced from it. Like poser for example, has a shader for wood, and all it does is generate a wood type texture. That's why I say of the programs I use, the texture generators are very limited. So limited it takes many different types of shaders, such as marble, wood, clouds, noise ect...Sure you can use the shader in various material channels, building unique and elaborate material trees. But then it become a material, not a texture. ( The DTE has finite possibilities, although in the millions or more. ) You are correct there to, but I would venture to say that one could spend their entire life, clicking the random button in the DTE and never come up with the same texture twice. I also think that the only time knowledge should be sold, is when the people purchasing it will give it away for free. And if I sell a model or material I created, I'm not selling my knowledge, just a product of my knowledge.
Thread: TOS Violation? | Forum: Bryce
Thread: Free Wings advice for Master Pumeco and everyone else having face problems.... | Forum: Bryce
Attached Link: Default Nothing ( try it out )
{ Nobody except the programmers had anything to do with the DTE, You can't CREATE new materials from scratch, you can merely tweak them. }I see no difference from putting together primitive shapes, ( that the programmers included in any Application ) to create a model. Than putting together and filtering noise patterns, ( that the programmers included in the Application ) to create a procedural texture.
( Models? Objects? Now there is serious work involved, and creativity in the extreme is possible. }
I create many materials ( but not all ) from a preset I call ( default nothing ) And that's what it is absolutely nothing, a procedural texture with no properties.
So what is the difference from building a procedural texture from the ground up, than building a model from the ground up?
Personally I find it more challenging building the textures than the models. The DTE is by far the most complicated, versatile, and unique texture generator I've seen in any 3D package. And I know of no one who has claimed to have mastered it. If you down load the file, you will need to rename the file extension to .brt it is not a compressed zip file even though Internet Explorer sees it as a hqx file
Message edited on: 01/24/2005 01:09
Thread: looking for links to freebe plants that work in Bryce 4 | Forum: Bryce
Thread: DAZ Bryce 5.5 screen shots | Forum: Bryce
Which will come first??????? Bryce 5.5... Pro Render...or the year 2006.....I'm betting on what has been consistent year after year after year.
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Thread: Ungrouping a model & then realigning | Forum: Bryce