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90 comments found!
Attached Link: Oblivion
I've done animations with Olivier's shader and it doesn't look realistic the link edges aren't consistence. It's a tough one the stills will look great but what do you use for animation here a link to a Youtube post I did with Olivier's shader you can see what I mean, hope it still works. Oblivion Âhttp://www.youtube.com/watch?v=0RsCKEVYyDI
Thread: PayPal crash | Forum: MarketPlace Customers
Thread: Legality of PMD files in poser morph injection | Forum: Poser - OFFICIAL
Oh Man thanks for the boost. I defiantly will contact him first, before I get my head chopped off.
Thread: Legality of PMD files in poser morph injection | Forum: Poser - OFFICIAL
OK here the Legitimate Uses of Restricted Content:
So it looks good to go
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9.** The purpose of defining certain content as Restricted Content is to protect the SANCTUM ART'S investment, interests, and ownership of Restricted Content. It is not the SANCTUM ART's policy to unreasonably restrict or inhibit any third party's creative or commercial activities. The following are Legitimate Uses of Restricted Content:
Thread: sketch renders | Forum: Poser - OFFICIAL
Thread: sketch renders | Forum: Poser - OFFICIAL
If you really want to use the sketch render on the hair you will have to do it in poser 4, render you image normally save the picture. Then clear the scene import it in as a background picture and use the sketch render and play with the background settings bit primitive but it works. Don't be too hard on the sketch render it's because people haven't sat down and got into the setting and understand what they do. It's not a point and click thing. After a week of playing with it I'm just starting to get some results it all depends on how hard you work at it.
Thread: sketch renders | Forum: Poser - OFFICIAL
Thread: Digital toons in poser | Forum: Poser - OFFICIAL
Yes that a good pickup on the chunky aliasing I'll have to put that question the Olivier vent the creator of the ink shader it could be the light I'm using so have go back and try again. Thanks for the feedback guys
P.S the hatching is done with the sketch render
Thread: incident light angle | Forum: Vue
The incident light angle node can only be used within lighting calculations (that is, in the graph, mainly with specular highlights), as it gives different values for each light source. That's why when trying to connect other outputs to that node, Vue normally warns you about the connexion being not pertinent.
Ok this was the reply I got from e-on software. I'm just trying to turn it into english. Thanks for the replies
Thread: incident light angle | Forum: Vue
I’m at work at the moment so I’ll try some stuff when I get home. I may have to plug the incident light angle node in the a maths node like Projection or Origin so the texture output node can read the co-ordinates. But the filter is a good idea for blending. angle of incidence is only good for edging and textures 90 deg towards the camera. When I get the answer I'll post it here
Thread: incident light angle | Forum: Vue
Thanks for the advice at least it heads me in the right direction I've got on to support to see what they come up with. The fresnel node seems to be the answer I'm looking for. I'm actually try to create a toon shader that's why I wanted the 3 color output shadow, hatching and specula. This one thing Vue falls short on they have all these great nodes and no info on how to use them even Olivier vent is scratching his head.
Thread: Some More Anime-Cartoon Renders in Vue 5 | Forum: Vue
Attached Link: http://excalibur.renderosity.com/mod/gallery/index.php?image_id=1530612
I'm not trying to plug Vue 6.5 but it has some great features, one I like is it's ability to use Oliviers toon shaders. Here a link to one of the renders I've done in Vue, and it didn't need any scripts just imported it from poser.Thread: ...FUTURE NPR (Non-PhotoReal) Art Rendering EFX for DS? | Forum: DAZ|Studio
I hope it all comes together, it would give daz studio the edge over poser. Thanks for the post
Thread: Windows Vista | Forum: Poser Technical
Have you tried the run as XP mode a lot of the time it got to do with the open GL drivers.
Thread: Galleries, today's top rated?? | Forum: Community Center
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Thread: Anime cell-shaded animation? | Forum: Poser - OFFICIAL