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Shade works very well with Poser but for some reason Poser lacks support for Shade.
I got currently Shade 8 pro and Poser 7. For some quick rendering and not to complex scenes I use Poser. If it's about production time and quality I use Shade.
You must change some material settings for using Poser content in Shade to make full use of the higher quality that Shade allows. The advanced material room settings will not be translated to Shade's native format. The lights you have to create from scratch and it can be useful to place some "markers" for special lights in Poser before importing the scene. Similar as with Max or Maya...
Beside the better render quality and flexibility with render & light settings, the best reason to work in Shade is the renderfarm support and low memory load. (about 600M for a scene that requires 1GB+ to load in Poser) Disk space needed for the naked app is about 100M. Another ~250M for libraries with textures, models, blabla.
The main drawback is that without reading the manual it might be a little difficult to handle.
Have you had a look at the Shade 8 demo already?
Maybe it allows you to export the models that you need.
AFAIK the Demo Version limits renders to 800x600, has no support for farms and puts some ugly watermark on the pictures. But for exporting meshes it should do...
Thread: New member, newbie question | Forum: Poser - OFFICIAL
You can do it with Poser and some other apps to edit the video.
But if you don't know what you do it will be no fun.
Take an simple human figure that comes with poser and apply some pose to it at maybe frame 30. Then go through the frames and do fixes to the pose if needed. (to avoid abrupt changes in pose)
Go to frame 60 and apply another pose to the figure, check the interpolation again and make movie at very low resolution.
Thats the easy part about it. The problematic part would be the animation of the surgery.
Prolly there is no way around modeling and painting skills to let it appear realistic compared to the standard figures.Even after a few weeks practise and with very good skills it would be difficult as soon as you reach the point where you have to create your own content.
Besides this, the movie with 60 frames will need quite some time to render on a high end machine. The movie of this site you refer to would take really long to render with high quality and acceptable resolution. 320x240 is not the way.
So... In the end it's not a good task to start with if not familar with the software you are using or will have to use.
That's my opinion. I wish you good luck tho. :)
Thread: @#$!! THE RENDEROSITY GALLERY!!! | Forum: Poser - OFFICIAL
Thanks for enlighten me on that matter, jjroland and pjz99. :)
Seems I'm getting really old, lol...
postcount++ or +1 would also be good replacements for the "wonderful", "great work" and "excellent" comments on pictures.
Quote - I hope they get the galleries all fixed up to the original complainant's satisfaction.
I hope that as well. Sadly these threads end way to often in flame wars and all kind of insults.
Not that I'm an exception to this if a certain point is reached...
Thread: university, college or high school building for Poser? | Forum: Poser - OFFICIAL
@Sandmarine
Do you have Unreal Tournament 2003/2004? If yo, you can easily model the hallway and doors in UnrealEd and export them as .obj to Poser.
UnrealEd is way easier to use than Shade and it saves you quite some bucks.
Otherwise a Shade user could create your hallway and doors within a Minute by using the roomplanner.
The doors moving parts would take many more minutes, but you can use some Poser prop for this instead.
[Edit]
The possible issue with copyrighted textures from Shade should be taken into account.
Leaving the mesh untextured or using the textures that come originally with Poser or creating new ones are safer ways.
If you can not texture the plain mesh, with proc shaders, the Shade user could also make a pz3 after importing to Poser and texturing it with standard texs.
[Edit]
Thread: @#$!! THE RENDEROSITY GALLERY!!! | Forum: Poser - OFFICIAL
Quote - I should unsubscribe from this thread, but I am interested in how long it will get. This is the first thread where cat pictures did nothing, LOL!
The cat pic part I don't get...
I mean if it's some thread about cat pics, then there would maybe some reactions to said pictures.
But this is not a thread about cats. - So what should cat pics actually do here?
Is there something behind "cat pictures" that goes beyond that's it is a picture showing a cat?
Like some geek code or such. Id est, would you expect dog-, bird- or car pictures doing anything different than cat pictures?
Could also be my english that fails on this one. I'm curious about the logic behind it tho... ^.^
Thread: Help me out! What is YOUR monitor Resolution? | Forum: Poser - OFFICIAL
Notepad for coding can be a pain to the eyes and nerves if it more the na few kB.
For syntac highlighing and some other features try Eclipse or Ultraedit. The first is Open Source and not restricted to markup and script languages, the latter will cost some 50 bucks.
Thread: @#$!! THE RENDEROSITY GALLERY!!! | Forum: Poser - OFFICIAL
Some Admin finally...
Well that doesn't make it more official than any answers of some moderator but I will believe thatย this thumbnail decision and the TOS were done with only the best intentions in mind.
If these were the motivations then it's fine. Not that I think the whole result will be good only because the intentions are. I no way. It's only good to know what the intentions are.
Besides the erudite "babbling" about economics and the sophisms of Karen this one made me laugh tho:
I can assure you that I am not in the least bit "naive"....
Reminded me of someone I know who said this pretty often and with some variations.
It's an embedded systems engineer. And now this "least bit" together with "Site Admin" brought up some memories... "well, even with the best ECC there will be BSOD's..."
No insult intended...
Actually I like pugnacious admins. Tempts me to flame all day long. :p
Maybe the reason for these discussions was that the intention appeared implausible after the short explanation in that Front Page article.
Most companies tell so many things for why they did something while soon after it becomes obvious what the true intentions were. The reaction is only based on some sort of traumatization, so to say.
The naive part could be to believe that everybody put so much faith into some words of some stranger that he accepts them as a truth.
Thread: Why are DAZ High Polycount Meshes so Popular ? | Forum: Poser - OFFICIAL
There are so many errors on V3/V4 (and prolly the other figures too) that it would make more sense to start building a figure from scrap than to fix them.
High polycount and displacement are some workaround for lacking math skills.
Any shape can be easily described via Euler operators and FFT. To give possibility to create morphs it's a good way to add modifications by vectors and FFT to the basic shape.
But if somebody wants to model something then the most convenient way is to add more and more polygons. If someone wants to make slight modifications on some existing model he use a displacement map or plays around with the vertices.That's fine for anything that's not high end or where speed is not a critical factor.
High poly meshes are easy to modify if the aspired precision doesn't really matter.
Further does high technology often require high skills in this or that area and the majority isn't interested in leading edge CAD/CAM or scientific applications. Ergo, the majority is usually better served with low end technology to reach their goals.
There are military, industrial and consumer standards for some reason. While consumers in many cases can not get mil standards, it's their choice to take industry standard or not.
They do not and some of the most obvious results are poor quality computers and poor quality cars. If industry decides to go the way of intentional built in weak spots to get an better estimable MTBF (and of course higher profit) and customer buy such a product, than it tells already much about these customers.
It's nothing bad about low end tech. The purpose is a different.
If I want a cube, then it's most of time ok to use vertices and polys. If I want a plain and simple sphere and high precision than I have to use a mathematical description or literally billions of vertices just to kill any 3D app on whatever high end workstation or visualisation system with TB's of RAM. For a crappy sphere...
Sadly most biological stuff makes good use or radii. But luckily math solves this problem without many knots. err.. Instead of placing 1000 vertices to describe something spherical there's just 1 knot and some math along with it. 1 more knot for the next sphere and some math again to describe it's shape and how it interacts with the 1st sphere.
Same way to go with 2D shapes.
However, with more powerful computers and the same lazy/desinterested people the high poly meshes will be in use for plenty years.
Thread: @#$!! THE RENDEROSITY GALLERY!!! | Forum: Poser - OFFICIAL
@Karen
Quote - So for both of you, you have not told me what type of images you feel you are prevented from displaying here...
Umm. So what? I can expect a 3 day ban for not answering correctly? :p
The "..." almost make a threat.
...
The pictures that I wanted to post are not longer relevant because I got no permission to publish them. Like I wrote before...
But if, the only concern would be the part of the TO(denied)S where all kind of violence against living beings is covered.
Other than that I had no problems so far and will have none in the next couple weeks or months.
Work...
Quote - Zarat, you have said that creativity and the TOS do not function together. But you haven't stated anything specific. I'm getting the impression from your post that you were happier when the marketplace accepted all kinds of sexual-orientated products?
I'm not expectig an answer regarding any specific problem.
Those artists who feel their creativity is limited by the TOS said this already over the past years and also in this thread.
I only expect some solution for the problem that many decide to move to other sites for the rules are less restrictive there. For example DA. DA is ... well, nothing good at all, but seemingly there are less problems with TOS while there's no porn all over the place.
I would be happier if there were not around 20 marketplaces to watch for new stuff.
The impression that you got is conditional.
IF many small marketplaces would be brought together in a few larger ones
***ย ย ย THEN*** it's inevitable that the filtering is less restrictive
***ย ย ย ย ย ย ELSE*** it simply won't work and things will develope as they do.
That should fix your impression...
Yeah, my post was a bit long and one can miss a line or two. :)
It's not what I find at RMP that annoys me, but simply that not only artists move elsewhere but also vendors. With the result of many small marketplaces.
And I'm not talking about all kind of products. It's fine if there are 4 MP's, ReRo, DAZ, Renderotica, and some MP solely for architectural stuff.
Quote - The decision to remove those types of products was made on a business basis. Sales have improved and customer feedback is more positive since that decision was made. Naturally we can't please all people, all the time. Please also remember that Renderosity is based in the US and subject to US laws. US views on some subjects (such as sex) can be quite different to the European view ;-)
Well, if you say so then it's fine.
There is still the option to keep all stuff located within 1 domain.
2 or more marketplaces for different types of stuff and 2 or more main galleries for different types of art.
There could easily be a listing of all written stuff and one for fairies, one for birthday/holiday stuff, one for more sexual oriented art and maybe even one big boob only gallery.
And for gods sake put all images that contain nudity in a separate gallery.
This way no one can complain about the nipples (or nudes) of fear and loathing that appear "unwanted" on screen.
If one enters a certain gallery under these circumstances, he/she should be aware what to find there.
The controversial US-views on some subjects won't matter in this case because the user decided to enter a gallery. No accidents, nothing unwanted. With US-laws that shouldn't be a problem.
And yes, it's possible to set up a website like this.
There must now be an really really good excuse why not to go this way.
Why not to please more people while at the same time not making more feel offended.
The couple 1000,- USD to write all the needed code shouldn't e the problem here.
It must be some other reason. It's also not a real problem to come to this solution. Every average human being would end at this point pretty soon.
If it's really the money then maybe ReRo want to collect donations to get this done.
Sorry but I don't get it.
To me it only seems like some responsibles make a problem out of something that is none.
After all, no one asked for something like a unified field theory. Only some HTML and so on...
It's like trying to teach a dog how to read and write. If there's any reaction at all, then it's always the same 3 noises. But I'm curious what we will see first: a dog that can read and write or a good management for ReRo . Prolly we will rather see an dog getting it's PhD than the latter.
I could almost feel pity for such an management.
The horse is not dead yet. It's only dead if it's completely fragged and scattered across the web.
Thread: Want critiques? | Forum: Poser - OFFICIAL
To set up a scene quickly by literally throwing things together is some kind of skill.
Some can do a decent pic within 20 Minutes (with little to no postwork) and other maybe can not do it for various reasons.
If somebody throws stuff together you could still tell him/her that item X would fit better than what he used or that the color Yab doesn't match with whatever else color.
After some practise the quick pictures should look better then.
That is if the person wants to combine fun with practise.
Thread: @#$!! THE RENDEROSITY GALLERY!!! | Forum: Poser - OFFICIAL
I see that Shante has hidden ambitions to become the new ReRo site Admin. :p
I don't care being attacked or not nor do I agree with some parts of what Shante wrote in the first paragraph, but basically he said it all and there is not much I have to add right now.
I'll try to keep it non-offensive for I'm more concerned about the sites general state than about my understanding of judicature and the currently three or four TOS versions.
And well, the moderators are not really the one's who messed things up, so...
The photographs I mentioned in this thread in a note a few days ago and which I wanted to add are not relevant anymore as I didn't got the permission to do so. Politics...
Currently spending time with 3D and material settings only... [Beside some flaming on the ReRo forums :p]
But even if I only view pictures and leave some occasional comment it's a pain to navigate through all this content that I don't want to view. Not because I'm offended, but because the day only has 24h and they are gone fast with sleeping, working, social contacts.
It's a big mess.
There was this idea of some ReRo folks to make the site more professional.
Professional art is hard to find here because of the huge number of members.
With professional I don't mean that the artist has done a few comission works or makes his living with art. "Professional" is for example based on knowledge about academic painting, art history, graphic and design and the 3D/CG equivalents. The same goes for writing and the knowledge about how to do it right. It's not done with making a picture look nice.
(Just to make it clear: Nothing wrong with pictures made for fun; it's a different, usually less conscious, process of creating.)
So there are maybe 50000 contributors and 5 of them are professionals. This makes it hard to find a certain picture about topic X done via style Y if there's no separating of people by their level of professionality.
Actually the lack of classification by skill is is a very good aspect of ReRo and should be kept as it is. Just the ability to search for specific artwork is horrible and needs improvement.
Creativity...
Ratings for art are somewhat strange. Sure it's nice for the artist to see he got many good ratings. But if one does some mediocre pic and gets many good ratings the whole idea behind rating becomes a big joke.
Yeah, the critique article and all around this topic that came up lately are good and long overdone, - and soon will be forgotten again.
Study of art history, design and all the long years to train the eye were not thought of as a way to kill time for those who have to much...
TOS and creativity should work together. They do not.
As Shante already wrote, the TOS serves only a few people. For sure it does not serve to the functionality of this whole site, MP included.
If one want to study academic painting, there's some point where he's expected to draw and paint human bodies. Naked bodies of adults, teens and childs. While learning about art history this person would face many nude toddlers and childs and old man/woman and all in between whereas nothing of this can be considered porn. It was done, now it's there and it's a part of what is called art.
There are also more or less violent scenes from past centuries artworks.
Should art give the impression of an "perfect world" or should it be possible and wanted to depict reality?
So many things are going on which most simply can't think of and it's not allowed to depict them or write about them in detail because it won't be an appetizer or could cause some nightmares at worst.
What is missing here is some guideline and goal.
Should this be a site about greeting cards or a site about fairies or a site about NVIATWAS?
Or should it be a site about art in general and for everybody?
From past years I got the impression that it's a site for everybody and any kind of art.
Logical conclusion is that there would be something artistic about every thinkable topic.
For MP that would be great because it allows a wider spectrum of products.
Now one has to search in like 10 stores to find the stuff he wants. Some of these stores consist onlyย of maybe 20 products and it's no fun to get all the stuff again in case of data loss. It's already no fun to spend a few days searching all the stores on many sites.
If ReRo would think and act more Daewoo-like it would be a good experience for the consumer and the creators of new stuff. Daewoo-like means one can get everything of one source. From electronic components over ships, aircraft, all kind of mechanical parts to weaponry. Raytheon is a similar western example.
That wont work if there's someone who says "you can sell A, but not B and you may do ads for A and not B".
If there are pictures of customers that show the MP products in use, it's good.
If there are 1000 similar pics of some product one easily get the impression that this product is somewhat useless for anything else than these pictures.
Take Aiko and the fairy pics. Somebody new to Poser and art might think that Aiko was developed to make fairy pics and nothing else.
And V3/V4 and addon products are only good if bought with a temple prop.
Having a look at Asian art sites gives a totally different impression of the matter.
There are quite some beautiful works and often much more diversity.
While the rules or TOS of many Asian sites are less restrictive you will find porn mainly on true porn sites.
What's the problem with establishing this for an US-site?
With a growing number of users, all that is needed is a good search functionality and an easy to navigate layout. Not a more restrictive TOS.
It's really as Shante said:
"If the viewers don't like seeing this type of depiction it is their responsibility to filter their browsers (which is no different to placing the responsibility on parents to control their childrens' online forrays) and it is managements responsibility to make that clear when we all register for access to any site dutifully releasing the site admin and contributing memebers unconcerned with said depictions, of an recriminations. This would empower admin to say to the few offended: This is our site it is our decison and if you don't like it simply unsubscribe and go elsewhere. In doing so they protect the creative flow of artistic input, merchant contribution and revenue and more intelligently manage the rights of those who both have no desire to see it as well as the others who do."
Those who interact with this site should be the ones who make any possible rules; - by telling what they want to see and what not. There are possibilities to vote about art and styles just like there possibilities to vote online for a government or it's plans.
Prolly there's no need then to mention these things explicitly in TOS.
And I don't think that the majority is happy with current the state. Maybe the majority of the viewers doesn't care much about the TOS but the majority of the contributers (art or products) can not profit of it.
It's with art just like with scientific basic research. You have commercial and basic research and where do most of the really breakthroughs and theories come from? Basic research.
That's because one can look what's done already and what he's is interested in. If he got a reasonable idea he will get the money to do his research. In European Union often one don't even need a reasonable idea, but that's a different topic...
There are some basic rules like no money for research on WMD and the like, but all in all it's pretty open minded and there's almost always a way to get the money.
Similar the rules should be here to allow creativity. No Porn, paedophilia and so on, and anything else is treated like what it is. Art.
More strictly seen anything that someone expresses is art to some degree.
There may be many interested in NVIATWAS and fairies and pictures of their cats, dogs, whatever, but some are simply totally weird and want to express their weirdness.
With current rules it's only possible to do it in an very abstract manner or more clearly but then only to some degree. Really difficult it's with weird sexual themes.
Should there be many highly specialized ReRo derivates where all the people doing a specific kind of art are among their like? Or should there be few ReRo's covering a wide spectrum of expressions? More social is the latter.
I remember the days when doing CAD and browsing CAD forums and galleries.
500 different kinds of screws, ball-bearings, shafts. Boring. Yes, actually it was even worse then 500 different fairy pics...
If someone wants to write a story and can not use various words because they are not approved, then after some time all stories would look very similar.
With Xยณ you can express many things, with 5ยณ you are reduced to what 5ยณ contains and with 125 you can express even less. The TOS are like 5ยณ now and it looks like they will be 125 soon.
And if one finds himself at 124 or 126 he will prolly look for a different place to share his art.
That's what it's all about.
Thread: Anyone recognize these necklaces? | Forum: Poser - OFFICIAL
Thread: @#$!! THE RENDEROSITY GALLERY!!! | Forum: Poser - OFFICIAL
Well, the only thing that keeps me here is the marketplace and that it is here at ReRo not as childish as at DA with all it's emoticons and the kiddies running around there.
When thinking about doing a pic it's almost like "umm, got an nice idea... remove this for the TOS, remove that for the TOS... remove some more stuff for the TOS... Have a V3/V4/Jessi/Whatever with or without environment left."
Even during medieval age the catholic church was more open minded than those ReRo responsibles today. Any old cathedral is a true pornshow compared to what is allowed here.
The most creative one can come up with is to redo some scene already done a thousand times by everybody just with different light settings and the latest clothes/hair.
Just like all these valentine, x-mas, birthday, blablabla "cards".
Actually these should be subject to TOS as they are in the most cases less art than a pair of boobs.
Or you start to model your own stuff for weeks or months and have some more architectural pic that noone ever cares about. And I'm not that fascinated by model some stuff for the sake of modeling some stuff anyways...
The same it's with elaborated shader trees consisting of 100+ nodes. For what?
To have 1 more V3/V4 or some material that looks slightly different or totally weird and where the changes due to the funny 500-something kB filesize limit barely can be seen.
Whatever, things won't change, lol... Not here and not at DA.
The conclusion of all this is that I go sleep now and later this day I try again to be creative without violating the TOS. :p
Thread: Anyone recognize these necklaces? | Forum: Poser - OFFICIAL
Thread: Anyone recognize these necklaces? | Forum: Poser - OFFICIAL
The jewelry from the lower link comes with Hi-Fashion Rebel line from Pretty3D.
www.renderosity.com/mod/bcs/index.php
And here's more P3D jewelry:
www.renderosity.com/mod/bcs/index.phphttp://www.renderosity.com/mod/bcs/index.php
www.renderosity.com/mod/bcs/index.php
/ Edit
It's not HMann but part of MyLady Hair from goldtassel/SWAM
www.renderosity.com/mod/bcs/index.php
Edit /
The other link is HMann jewelry. Not this MP I think.
This jewelry by HMann comes closest to it:
www.renderosity.com/mod/bcs/index.php
Others are:
www.renderosity.com/mod/bcs/index.phpwww.renderosity.com/mod/bcs/index.php
www.renderosity.com/mod/bcs/index.php
Maybe also of interest:
market.renderosity.com/mod/bcs/index.php
market.renderosity.com/mod/bcs/index.php
www.renderosity.com/mod/bcs/index.phpwww.renderosity.com/mod/bcs/index.php
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Thread: Any way to import Shade files? | Forum: Poser - OFFICIAL