Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 1:41 pm)
That would be a good project for the Stonemason. You should IM him and beg. Love esther ps for example of his work see his latest offering in the product showcase forum here. PPS I too would like this.
I aim to update it about once a month. Oh, and it's free!
thanks for the replies (specially dr. geep, I feel honored to receive a reply from you)...
Dr. Geep, that's not a poser building, is it?? just a regular photograph with some photoshop effects... or it;s not?? if it's an actual poser prop, please let me know.
thanks again, I;ll check with stonemason and see what's up...
Quote - thanks for the replies (specially dr. geep, I feel honored to receive a reply from you)...
Dr. Geep, that's not a poser building, is it?? just a regular photograph with some photoshop effects... or it;s not?? if it's an actual poser prop, please let me know.
thanks again, I;ll check with stonemason and see what's up...
Dear **sandmarine,
**Sorry, it is NOT a Poser prop ... it is just a regular photo "borrowed" from the net (see the little note in the lower right hand corner of the "Welcome to ..." page.
One could make a fairly decent building prop with a simple cube, a good texmap, and a few small additions ... but that's another story.
Sorry. ;=[
cheers,
dr geep
;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
Attached Link: http://www.3dtolife.com/school.htm
I had the same idea for a H.S. based comic, but more akin to something like "My So Called Life" or "Degrassi High". I found this site and contacted the author who was willing to sell it to me, and then I lost his email. I just now found the site again, after forgetting about this forever. I might contact him again and look into getting the model...Nice school. Looks like some of the private schools I've done shows in. I tinkered around for a couple weeks drawing up references for a typical (or rather, anime-typical) Japanese high school. Couldn't find references I liked on a couple of key areas, tho, so I've let that project and my notes lie fallow. If anyone knows a better way to figure out how the front door, lower hall and stairwell work in a typical main building (aside from, that is, watching a LOT of anime and taking notes), please let me know. Same for auxiliary buildings, other than inside of gym, pool side of pool, and the track itself (those tend to be well-represented by references).
thanks onimusha!! that building is not exactly what i was looking for (like nomuse, I also wanna make something more based on a type of japanese high school), but I could totally use it in lack of better buildings...
if the creator of that building gets to contact you, please let me know, as I'd be interested in getting that model..
but thanks for the interest!! I'll still be looking around to see what I can find (probably lurking in japanese poser websites should be a good idea)
Quote - I had the same idea for a H.S. based comic, but more akin to something like "My So Called Life" or "Degrassi High". I found this site and contacted the author who was willing to sell it to me, and then I lost his email. I just now found the site again, after forgetting about this forever. I might contact him again and look into getting the model...
Ok so I went to the site and tried to download a few things, I clicked on the picture, but it said no URL found. and the only links I could find were to download the AVI files. I really need/want that school!
Quote - Ok so I went to the site and tried to download a few things, I clicked on the picture, but it said no URL found. and the only links I could find were to download the AVI files. I really need/want that school!
That page is meant to show off a forthcoming marketplace product. Look at the page above it, it says "coming soon". However the page is dated 2001, so don't hold your breath. The page also says the products are sold at Renderosity and Daz, but neither store has any products by 3dtolife.
So I think what you are looking at is what's called a "ghost page" - abandoned and in limbo since 2001.
Yeah the Shade content packs have all the stuff you'd need for a japanese school set-up. (I'm hoping Poser7 has Shade format import so I can buy all those Shade Content Packs - some great stuff in them)
There is a freebie school building around I'm pretty sure - I think at a japanese site.
I'll have a look in my archives.
Back soon.
http://www.geocities.co.jp/SiliconValley/3521/ (bottom right of table)
Have you seen "His and Her Circumstances"? Best Japanese School Romance/Comedy anime series I've seen. By the people who did Evangelion and FLCL (Fooly Cooly).
Cheers
Quote - Here's the one I remembered - doesn't look textured though.
http://www.geocities.co.jp/SiliconValley/3521/ (bottom right of table)
Have you seen "His and Her Circumstances"? Best Japanese School Romance/Comedy anime series I've seen. By the people who did Evangelion and FLCL (Fooly Cooly).
Cheers
Thank you bigjobbie. this'll help.
Here's a free one at TurboSquid. It's in 3DS format so is really easy to import and resize in Poser.
http://www.turbosquid.com/FullPreview/Index.cfm/ID/204478
And texturing is pretty easy if you have Poser5 or 6. Just use the material room. All the zones will in the drop down on the top right.
.lwo is Ligthwve, Poser can only import Lightwave 5 is my understanding.
This is the direct page link - "backgrounds" : http://www.geocities.co.jp/SiliconValley/3521/bg.html
That LWO file will import into Poser anyway - File/Import/Lightwave...
Cheers
EDIT: oh yeah - Winrar will handle those .lzh compression files in case anyone was wondering.
Attached Link: http://www.blender.org
Posersquid has free content?..;) almost made me spill me tea..;) Hmm..a visit would be in order.yeah. .lwo is Lightwave format. I think some programs can convert them (surprisingly enough Blender, while trying to be everything to everyone, does have the ability to import one format and export another. I think Lightwave is supported, but I'm at work and don't have Blender in front of me). You might download it just for the conversion ability (trying to model with can be done, but to be honest, I'm still scratching my head over it). It will do UVMapping too, if you're brave(re than me..;) so you'd import .lwo, and export.obj, and probably be fine.
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
Attached Link: PoseRay
3dtolife = JesterCGI ? Google seems to suggest some relationship. The latter sells here & various other places. PoseRay = free, easy .lwo to .obj conversion."Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken
Quote - I don't suppose Blender can import max files and export them as 3DS? max files are the best stuff, but I don't want to pop several grand on program when all I want is to convert files to a format Poser can use.
Nothing can open MAX files but 3DSMax itself.
I understand that there is a 30 day demo, and that a lot of people take advantage of it to convert a batch of files.
just resurrecting this, 'cause now I'm in the opposed situation as before: now the schoole xterior is worked out fine, but other than having one classroom, I don't have any props that could resemble the interior of a school, specially the corridors, all the other classroom doors, facing the hallway windows...
any ideas?
This new set of mine will serve as a classroom interior if you had some school props like lockers and such. I was thinking of making just such an addon pack for it because before I decided to make this into an office setting it was originally going to be a school setting anyway :)
http://market.renderosity.com/mod/bcs/index.php?ViewProduct=55572&vendor=Richabri
There is no way to convert a Max file except by loading it into 3DS Max and exporting it.
And there never will be. The reason is not Max specific shaders, the reason is that .max files are basically stacks of commands. At the bottom of each stack there's a base geometry (sometimes something as simple as a cube), the rest of the stack consists of modifiers that must be executed by 3DS Max.
So the only way to build a .max converter is to script 3DS Max itself.
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter
Here are a few links that I found
Class Room & Scince Room Prop Set
AD & MD School Clothes
http://cyobitlab.hp.infoseek.co.jp/
Tech School (Max Format)
http://modelsbank.3dm3.com/model346.htm
Lockers
http://www.marcelocostes.com/objetos_3d.htm
http://www.angelfire.com/de3/poserprops/downloads2.htm
Lockers under Archive 3
http://fast3d.actionbabecentral.com/kathindex.htm
Wall Clock
http://www.psalmons.co.uk/
Poserworld has a lot of interior sets that could be turned into a school setting.
Poserworld also has a locker room = so does Trekkiegrrl here
I think Trekkiegrrl has a freebie hallway prop on her site as well.
Stringy sells an awesome school gymnasium set with interior/exterior. If not here, I believe it's at 3dcommune.
3dtoLife is JesterCGI - excellent model creator
Attached Link: Door for Poser
Not sure if this will help but it is a simple door for poser. If you wanted to create a hallway with a bunch of doors...just passing along what I stumbled across this morning by accident.Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
Attached Link: http://drgeep.com/p4/29e/29e.htm
(click image to view full size)Did someone say "door?"
Free tuts at www.drgeep.com to show you how to build almost anything using only Poser ...
in the Poser 4 Tutorial Archive.
Check 'em out and have some fun. :biggrin:
cheers,
dr geep
;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
@Sandmarine
Do you have Unreal Tournament 2003/2004? If yo, you can easily model the hallway and doors in UnrealEd and export them as .obj to Poser.
UnrealEd is way easier to use than Shade and it saves you quite some bucks.
Otherwise a Shade user could create your hallway and doors within a Minute by using the roomplanner.
The doors moving parts would take many more minutes, but you can use some Poser prop for this instead.
[Edit]
The possible issue with copyrighted textures from Shade should be taken into account.
Leaving the mesh untextured or using the textures that come originally with Poser or creating new ones are safer ways.
If you can not texture the plain mesh, with proc shaders, the Shade user could also make a pz3 after importing to Poser and texturing it with standard texs.
[Edit]
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there's the University complex in the marketplace, but it's not textured at all and I don't think I would know how to texture it myself... so i recurr to you, oh might poser community, to see if you could recomend any product in the MP or freestuff which could serve this purpose...
it doesn't have to be a building that's actually depicts a university, but at least something that resembles it (I can at least creat a square primitive and texture it as "Nauru Academy" or something, to give it character...
thanks in advance
PS: this (in the picture) is the university complex which would be ideal for my project, but the texture thingy totally throws me off