50 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
PrecisionXXX | 1 | 208 | ||
PrecisionXXX | 9 | 323 | ||
PrecisionXXX | 24 | 1150 | ||
PrecisionXXX | 15 | 508 | ||
PrecisionXXX | 21 | 536 | ||
PrecisionXXX | 15 | 518 | ||
PrecisionXXX | 5 | 151 | ||
PrecisionXXX | 8 | 249 | ||
PrecisionXXX | 2 | 78 | ||
PrecisionXXX | 13 | 435 | ||
PrecisionXXX | 9 | 307 | ||
PrecisionXXX | 3 | 176 | ||
PrecisionXXX | 19 | 527 | ||
PrecisionXXX | 8 | 267 | ||
PrecisionXXX | 4 | 131 |
1,005 comments found!
To me, it looks like you have something mirror reflective in front of the subject, behind the camera and behind ithe subject as well. You might try translating it in any directions and if there's any change,keep going until you can see what it is. This would reqire ray tracing and set at three bounces to do what I'm thinking I see.
The "I" in Doric is Silent.
Thread: Antonia Polygon - WM has been released!! | Forum: Poser - OFFICIAL
Very much the look of a 40's or 50's Hollywood studio shot. Almost a high key shot. (Used to burn out blemishes to make the actors or actresses look perfect.)
Very nice job, Glitterati.
The "I" in Doric is Silent.
Thread: (just for fun). Something to make experts cringe | Forum: Poser - OFFICIAL
Quote - I am relatively new to Poser. As I learn more, I can see more of my mistakes (and missed opportunities). And now, after reading all the threads in this Forum, I agree with the sentiment 'the more one finds out, the less one knows'.
Here is one of my songs and animation. Good for a newbie amateur - but nothing like the glorious images I see posted throughout this Forum.
http://www.youtube.com/watch?v=a-RUVWQAjwk
My question is, "Where did you get that Gretsch?" And a 5122 to boot? I need that!
The "I" in Doric is Silent.
Thread: Hi! DAZ 3D wants to chat. | Forum: Poser - OFFICIAL
Quote -
Wow, that just shows how vastly different people perseive things. For me the Blender learning curve is me beating my head against a vertical brick wall.
If load and shot makes you happy, it makes DAZ happy. No really, if you have fun just loading, staging, and rendering, have fun. I don't.
So when some one gripes about having to take 3 minutes to reset a shader I tend to over react. I wish I could be happy just spending 3 minutes on a shader :lol:
I have Antonia, she used to be prettier.
<Major HACK!>
If I looked at Blender as a "be all, end all", I'm sure it would be a daunting task, but as I'm looking for a modeler to either compliment or replace Wings, it means I only have to look at that one area for now. The rest may come later, or may not.
Um, getting a .obj out of poser isn't exactly a daunting task, but getting it into Povray with an acceptable result can be a bit of thought. Then come setting lights, media, playing with the textures, don't forget to turn the eye cover to transparent unless you like white eyeballs without the other parts. For some reason Poseray seems to consistently miss that one.
Textures? I've spent days on a texture in Povray, which is fine for my purposes, because that's where I'll do the finished render, including atmospheric media, fog, lights, radiosity. But a texture that works beautifully in Povray doesn't work in anything else, and rendering a plane with that texture is kinda somewhat maybe looks like it, the only thing that interprets the code correctly is povray.
I have Antonia WM and the Advanced morphs from RDNA, a little dial spinning and she can be anything you want her to be. Played with the conforming clothing today, didn't really expect much from conforming, but the DAZ PA's could take lessons from these guys. I've never seen clothing fit that well. Dynamic is even better. She's a magnificent piece of work, as are the morphs for her. Total cost so far less than eighteen bucks. Anything you want her to be, within reason, that is. Meaning a human female. There's a lot happening in 3d, and DAZ isn't the "Firstest with the mostest", they're just another one of many.
The "I" in Doric is Silent.
Thread: Hi! DAZ 3D wants to chat. | Forum: Poser - OFFICIAL
Quote - Percision, not sure what you are up to there, I have a scene with 50K trees of 5 different types and M4 riding a dragon, animated, no problem.
What I am up to there, is illustrating that you have a penchant for painting with a very wide brush, especially when it comes to non Carrrara users. Due to the way POVray handles included meshes, I stopped at 100 X 100 as an example, if I wanted, it would be 100 X 100 X 100 and handle it just as easily. It only has to parse each tree once, then calls on it when it's called by the code.
But just because someone doesn't use Carrara doesn't mean they're either too lazy or too ignorant, it probably means they have little interest in another undocumented program that changes often. Learning to model in Blender has my attention at the moment, not as daunting as I have long thought. New interface makes it somewhat easier, but still going to be a steep learning curve. Carrara, the learning curve is vertical, with no handholds. Umm, yeah, I do have a copy, on disk, not in a computer and I'm quite willing to leave it there. It's not an answer.
OH, yeah. No need for V5, I have Antonia WM.
The "I" in Doric is Silent.
Thread: Hi! DAZ 3D wants to chat. | Forum: Poser - OFFICIAL
Quote - That is what puts people off carrara, they actual have to do something beside load and shot.
Hmm. Well, as I tend to be addicted to more rural settings, think, "Forest", and I like a little more control over the light, and I hate faked fog effects, I tend to pose a figure, clothe it, put some hair on it, and use Poseray to make a POV .inc file out of it.
Now think, a grid of 100 X100 trees, usually two kinds, a fir and something like an oak, random spaced, rotated and scaled, with each tree having a poly count, which I don't know, the bytecount is about 52 megs. Per tree. Add in a sky with media clouds, which are three dimensional objects, they can be moved, scaled, rotated, the sky is only some 7000 units radius. Generate the terrain, the trees, save them as .inc files, use the trace function to follow the ground with the trees, add on some ground cover and think about which buildings I want to use. Set up the lights to interact with the media, because there's a three dimensional ground fog I'm using.
Add the figures, the buildings and furnishings generated in POV, make new if needed. Now tell me who goes though more work to get a good render. Trees generated in POVtree, although sometimes I use Extree, works just as well. I usually get what I want. That's ten thousand trees, ManStan. I know it wouldn't take more than half a dozen of them, and Carrara would be screaming for mercy. Or doing that other thing it did for me all the time, called crash. I've crashed Poser with as few as two of them, haven't tried it in DS, but probably one would be more than it could digest. Or if it could, "Come back next month, maybe by then." If you can think of any more "reasons" I don't use Carrara, I'd be very interested in hearing them.
The "I" in Doric is Silent.
Thread: Hi! DAZ 3D wants to chat. | Forum: Poser - OFFICIAL
Thread: Hi! DAZ 3D wants to chat. | Forum: Poser - OFFICIAL
Quote - Why can't I do a freaking simple copy and paste on this got dambed freaked up forum.
Not quoting an entire post just to address one line.
Tutorial, ManlYStanly. Click below post where you see, "quote"
Wait
Highlight what you don't want to repost, leaving the "quote" in brackets part behind.
Push the "delete key."
Add your own text. Or not, really doesn't matter.
And ManStan, Carrara is not an alternative to poser or any other program except Carrara. It has some parallel functions, but the same, with the same results, it is not. If it were, you could load a scene file from poser and get the same results in the render, I don't believe it will do either without a lot of hoops and adjustments to leap through.
The "I" in Doric is Silent.
Thread: "Making Models With Wings3D" - a tutorial by Dr Geep | Forum: Poser - OFFICIAL
Quote - what if you're sculpting a pocket on one side of the skirt, can mirror put a pocket on the opposit side?
Thanks Dr Geep,
Cheers
when i Break the mirror, it just makes the mirror geometry disappear. i don't know how to leave mirror mode and keep the geometry. grrr T I - double guh - rr
Are you doing a left click to accept?
The "I" in Doric is Silent.
Thread: "Making Models With Wings3D" - a tutorial by Dr Geep | Forum: Poser - OFFICIAL
Okay. found it now. (Scratches head) Wasn't that an object (body) function in earler versions? Well, okay, it still is, in a confused way.
Cheers
The "I" in Doric is Silent.
Thread: Hi! DAZ 3D wants to chat. | Forum: Poser - OFFICIAL
Quote - No content, no users.
If the content is lacking, then users will flock to where the better content lies. Note that this doesn't mean Genesis is necessarily better, but it does mean that with all the Vickie mojo apparently leaving Poser, where does that leave Poser?
Read the post after the one I quote. I already have more USABLE content for Antonia than I have for V4. Loads of available content can also mean loads that aren't interesting to me. And I look at this as a good sign. I bought the advanced morphs from RDNA, I can work with her.
The "I" in Doric is Silent.
Thread: Hi! DAZ 3D wants to chat. | Forum: Poser - OFFICIAL
Quote -
Well in your predictably ultra cynical scenario, Daz would have to inexplicably lower their P.A. standards down to... uumm..
hmm lets see...."content paradise" levels.
THis I find a little insulting. I've spent hours upon countless hours searching through DAZ for clothing, I do clothe my figures, and found very little that would cause me to think about buying. THe available clothing may be well done, and for some, "Terriffic!", but it doesn't, very uniformly, fit with what I try to reproduce or produce as the case may be. I've found a few at CP, therefore, I may use a poser figure, and just how well that figure bends under the cloth, who cares? You don't see it. Dynamic or hybrid from PoserWorld, I have a ton of, as well as a lot of the freebies from sharecg which suit my purposes. The quality of things from DAZ may be okay, but in being almost uniformly unusable by me, how much does the quality matter? Most of it, in any world I'm trying to portray, would bring the wearer to be hustled away in a police car. I realize there are probably more into the fantasy thing than I am, so I normally don't comment on the "latest and greatest from ______". Nor do I buy it. DAZ PA standards are no better or worse than anyone else.
The "I" in Doric is Silent.
Thread: "Making Models With Wings3D" - a tutorial by Dr Geep | Forum: Poser - OFFICIAL
I hate to be the thorn in the side or the pain somewhere else, but Wings 1.4 does no longer have a true mirror function, although I swear I saw it in older versions. Meaning, do half a head, say the left side, select, hit "Mirror", and the right side would appear. And I'll swear Wings used to do that. IIRC, the popup used to give a choice of "Mirror" or "Mirror and create new object."
The "I" in Doric is Silent.
Thread: Hi! DAZ 3D wants to chat. | Forum: Poser - OFFICIAL
It is a healthy download, 131 megs. But, it wasn't bad here, took about fifteen minutes to get all of it, without any problems or long periods of no activity. That and when it was released I don't know, but there is a pretty good chance there are one hell of a lot of people trying to get it.
The "I" in Doric is Silent.
Thread: Hi! DAZ 3D wants to chat. | Forum: Poser - OFFICIAL
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Ok... I'm baffled again. | Forum: Poser - OFFICIAL