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2,919 comments found!
well I now have zero faith in 'em.
no forums? streamlining the store? no contact?
sorry. sounds like a company being cut back.
Thread: Poser trueSpace users: Get your 'final' copys, MS is terminating the app | Forum: Poser - OFFICIAL
Quote - Not surprising
as it was an old outdated program.
yay troll's arrived.
I'm outta here.
Thread: Poser trueSpace users: Get your 'final' copys, MS is terminating the app | Forum: Poser - OFFICIAL
Attached Link: http://www.caligari.com/News/news_200905/LetterFromTheFounder.html
it's on the front page under the banner 'Letter from the Founder' but heres a direct link.Thread: CaligariTruespace is going pfft | Forum: Community Center
Thread: Will there be a Poser 8? | Forum: Poser - OFFICIAL
Quote - **
**AniMate Plus OverviewAnyway for those curious here is a short video overview
of some of the Many new features of Daz's aniMate+Cheers
thank you for the adverts. Enough already. we get it.
Thread: Which shadow is better? Ray Trace or Depth? | Forum: Poser - OFFICIAL
Quote - new mistakes i think i found. there should be no shadows on around the cube right?ย
look at real life. those shadows do occur.. it's one of the visual cues we use to discern objects.
Thread: Mapping, Normals and "Ripping" artifacts - An Experiment and Conclusion | Forum: Poser - OFFICIAL
just tried an experiment. I converted the OBJ to LWO and imported that.
it was worse...! it looks like OBJ's the best format to import even with the artifacting.
Thread: Gradient_Bump doesnt work with alternate diffuse | Forum: Poser - OFFICIAL
Thread: Mapping, Normals and "Ripping" artifacts - An Experiment and Conclusion | Forum: Poser - OFFICIAL
Thread: Mapping, Normals and "Ripping" artifacts - An Experiment and Conclusion | Forum: Poser - OFFICIAL
no, UVm won't strip UVmaps. looked into that.
bascially I was trying to find a fix for that artifacting when I remembered you saying that UVmapping may be the root of this.. so I used Stomp as a 'control' to remove any mapping as part of the experiment process.
Thread: Mapping, Normals and "Ripping" artifacts - An Experiment and Conclusion | Forum: Poser - OFFICIAL
Thread: Mapping, Normals and "Ripping" artifacts - An Experiment and Conclusion | Forum: Poser - OFFICIAL
interestingly, I can't get consistant results on this.
the mesh above worked fine after having it's UVmap removed then a new one applied. but on taking a cylinder and stomping it then applying a new UVmap, the artifacting was back.
so it's only a parital fix in the end.
Thread: Mapping, Normals and "Ripping" artifacts - An Experiment and Conclusion | Forum: Poser - OFFICIAL
wasn't a point to showing the UVmap for the raw Stomped, since there wasn't one ;)
Thread: Mapping, Normals and "Ripping" artifacts - An Experiment and Conclusion | Forum: Poser - OFFICIAL
Thread: Mapping, Normals and "Ripping" artifacts - An Experiment and Conclusion | Forum: Poser - OFFICIAL
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Thread: CP pulling the plug on your downloads 1 JULY !!!! | Forum: Poser - OFFICIAL