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817 comments found!
Yes. And I included SSS with each shader. Though you will need to adjust and turn it on. SSS is very scene dependent.
Here is a close up shot of one of the shaders.
Thread: Any good free rigs out there for Carrara | Forum: Carrara
Thread: Art of Shaders Available! | Forum: Carrara
Thread: Art of Shaders Available! | Forum: Carrara
Attached Link: http://www.cginsomniac.com/store
Ok. Check it out. This is the "new" vizualds. I've switched to a new domain and finally have the website up.Thread: Better Joint-Bendings in Carrara5? | Forum: Carrara
OGL problems? hmm. I've found the C5 OGL faster then previous versions, and more than comparable to Poser's speed. What graphics card do you guys have?
Thread: Smoothing Crashes? | Forum: Carrara
What graphics card do you have? And what are your interactive renderer settings? It sounds like that might be the problem.
Thread: Should I buy Carrara 5 Pro? | Forum: Carrara
Maybe I need to post with whine-less message. Any suggest how I can do that? Don't post:) Seriously. This is a first edition of the new VM. It has received a large amount of new tools. I'm sure in C6 we'll see a few more enhancements and likely symmetrical modeling. Be patient:)
Thread: Eyeballs | Forum: Carrara
Thread: Introduce Myself | Forum: Carrara
Welcome Tony! Its always nice to see a new face around here. If you haven't already make sure to check out: http://www.3dxtract.com and http://www.eovia3d.net Both are excellent resources. Welcome to the right side of the fence! Be sure to share and to ask if something has you stumped.
Thread: Why does Eovia lock so many of the scenes in the demo? | Forum: Carrara
Its actually a secret ploy so that you'll have to buy the program to see how the features work:)
Thread: More problems with Poser import into Carrara 5 Pro | Forum: Carrara
Give it a little time. These bugs always seem to appear after release and Eovia always releases a patch to fix it. Just report the bug and be patient.
Thread: Trying to run "water" down a pipe... | Forum: Carrara
A few things to note about particles and collision objects: -Increase the poly count of collision objects if having problems with collisons. Objects that have low poly counts can sometimes not have enough of a surface for good accurate collisions. The result is pass through. -Watch what mass setting you use as boosting it up too high will push the particles through collision objects.
Thread: C5 now shipping! | Forum: Carrara
Its a matter of the amount of purchases. I don't think they were expecting the volume they got:) They are releasing the download in waves, to balance server load.
Thread: Vertex room problems in C5Pro | Forum: Carrara
Thread: Need Character rigging help. | Forum: Carrara
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Thread: Art of Skin | Forum: Carrara