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245 comments found!
Thread: Political Original Poser Figures | Forum: Poser - OFFICIAL
Wow, they have alot of great suff. One major weak spot for the Poser characters is Dynamic Clothing. Ideas?
Thread: Why when object placed in hand, hand takes on a new X,Y,Z | Forum: Poser - OFFICIAL
Well I would assume the Glock is menat to be held/parented. Otherwise its of little use. some times I might use Ik. Others not. I know you are not supposed to use both in a given animation
pjanak
Thread: Car paint - a challenge | Forum: Poser - OFFICIAL
Yep. I've got the tread bump set to "1" displacement. I'm going to see what it looks like with no displacement. I also did a crappy job with the nearby trees. I think I should have just used trees from one of the environment backdrops
Thread: Car paint - a challenge | Forum: Poser - OFFICIAL
Attached Link: http://i41.tinypic.com/wk0n4z.png
So here is another render. Turns out the errors seen on the Nova were caused by the smooth polygons setting. So I turned it off. Despite the errors in the previous render I still like it better than this one. PeteThread: Car paint - a challenge | Forum: Poser - OFFICIAL
Thanks Bagginsbill. The pink was originally a much hotter pink. Closer to the realm of "day glo" But when printed the pink was majorly over saturated to the point of leaning closer to the edge of a redish purple. So I just posted work in Photoshop and selectively reduced the magenta. Pink has never been my favorite color. But I would love to have that '68 Nova in that color. To simulate tree leaf shadows from over head I just added a clouds node to the color of the light.
Is it my imagination or does IDL wipe out specularity just as IBL does? The girls boots should be a bit shiny. I guess I could add a really weak reflectiveness to the boots
The car is from Adr Speedworks. And the womans clothes I suddenly forget who made them.
Pete
Thread: Car paint - a challenge | Forum: Poser - OFFICIAL
Thread: Car paint - a challenge | Forum: Poser - OFFICIAL
Quote - Nice blue - can you post a screen shot of the shader ?
All I did was copy stewers settings on the previous page. Except my attempt is using actual reflections instead of reflection maps. And I just chose a random blue with the color picker.
Pete
Thread: Car paint - a challenge | Forum: Poser - OFFICIAL
Hey Baggins. Your settings worked just fine. Fast too. I found the real culprit for the crapped out renders though. Somehow Poser was set to render an image 91 inches wide or there 'bouts. I'd post another image but despite successfully uploading an image before. I keep getting a message from the forum that my image exceeds the file size limit. I have to go look to see where that is explained. Then I'll past the image.
Pete
Thread: Car paint - a challenge | Forum: Poser - OFFICIAL
Hey Bagginsbill. Your suggestions work great. But also I think I found the culprit for the crapped out renders. I never set it this way. At least knowingly. But the dimensions had been set to render something like 91 inches wide. Here is a new render. The color has been changed to pink at the suggestion of my step daughter. The light color exposes what appear too be errors in the model. Down by her right kneww the lower panel of the car appears to be out of shape.. I'll dump the reflections to se if its still there. The strips on the hood seems to have revealed imperfections in the geometry as well. The final error was that I used too high a number on displacement for the tire tread. Resulting in a way to big trid that appears to be cutting into the left quater panel. It has been gamma corrected. But only by an untrained eye. This is rendered using IDL. The previous renders also used IBL without occlusion.
Thread: Car paint - a challenge | Forum: Poser - OFFICIAL
Stewer is also using reflection maps if I recall. My render is pure reflections. But man the render times are long when also using IDL and hair room hair. Try 6 hours just for the the IDL calculations and then another 4 hours or so to render.
I don't think the resolution settings have been fixed. As I just rendered at 600pixel an inch and I still have got jaggies.
Thread: Car paint - a challenge | Forum: Poser - OFFICIAL
Quote - Pretty cool! Reminds me of something I did a while ago as well...altho I think the paint shader posted here is better than the one I used.
http://www.renderosity.com/mod/gallery/index.php?image_id=2002813&user_id=212286&np&np
Looks great. So let me ask you. Did you use shadows? I mean when using ambient occlusion, it has a way of making what appears to be shadowing. IDL seems not to this pic is IDL with shadows off. I had forgotten to tuen them on so unfortunately, its too bright under the car. Hey is the resolution setting in P8 working now? I still get major jaggies at 3000x2500pixels render size. It so happens that my render of the above image craps out before it finishes at that large size. It render all except for the lower third of the image. the above also was not supposed to be low res upon completion. That sinple image actually took about 2 hours. I presume because of all the reflections.
Thread: Car paint - a challenge | Forum: Poser - OFFICIAL
Thread: Car paint - a challenge | Forum: Poser - OFFICIAL
Thread: How to make a MAT Pose in Poser 8? | Forum: Poser - OFFICIAL
Quote - I haven't moved to P8 yet, either. Looking at all the problems people are having, I don't know how soon I will.
What problems exactly?
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Thread: where to get rotoscope reference video? | Forum: Animation