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165 comments found!
Thread: Looking for graphcis card advice | Forum: DAZ|Studio
Thread: Daz 4.9 is officially released!!. | Forum: DAZ|Studio
Big question... If I install 4.9 and don't like the changes, can I remove it and install the with 4.8 installer I still have on my HDD?
Thread: Daz 4.9 vs 4.8?? | Forum: DAZ|Studio
Big question... If I install 4.9 and don't like the changes, can I remove it and install the with 4.8 installer I still have on my HDD?
Thread: Daz 4.9 vs 4.8?? | Forum: DAZ|Studio
lwaves posted at 5:28PM Fri, 22 January 2016 - #4250669
I stopped using 3Delight the day after Iray appeared, so I can't testify to any improvements there. But Iray seems much more stable to me, maybe even slightly quicker. It can handle significantly more figures in a scene (roughly 2or 3 in 4.8 to 7 or 8 in 4.9) and using Iray to preview in the viewport is much more responsive. In fact the whole program seems more stable. In 4.8, GenX2 would usually crash when loading a figure into it for the first time, that doesn't happen with 4.9. Another advantage is that the database is significantly quicker when showing content, Even massive directories take only a second instead of several.
It's also worth bearing in mind, as there is a lot of confusion and mis-information about this, but you don't have to use Daz Connect or even see it. You can carry on with DIM or manual installs just like with 4.8. There is no need to sign in or send them any details. It will all work perfectly well in offline mode and that's what I'm using.
Interesting. One of my concerns was the encryption - I edit all the textures for my characters, as well as displacement maps. Can I still do this?
I just installed 4.8 a few days ago, and just got Victoria 7 Pro bundle. I've been contemplating V7 for a while now, and I was stoked to see her on sale 87% off! Only $17.90 for the Pro bundle! I now own V7.
I've only played around with D|S a few days now, I could go to 4.9 or should I stick to 4.8? Sounds like with the SSS bug improvements & library speed up it may be worth it. I don't have a library built yet, so it sounds like it may be better to start learning V7 & Iray with the Iray crashing & SSS bug fixes.
Thread: Is Poser Dying? | Forum: Poser - OFFICIAL
wolf359 posted at 9:56AM Tue, 19 January 2016 - #4249916
"Because , just like this thread, Any attempt at a conversation about poser in the POSER forum becomes a force conversation about DAZ.โ
I disagree, Any thread about poser that is not directly related to Figures usually run its course with no Drama.
But it seems few users here are very excited by how mesh lights work in โsuperflyโ or how to make a cool bronze shader for โsuperflyโ Nor do forum members seem particularly compelled to discuss the utilitarian advantages of the new CAD style Scene measurement tools in P11
Poser is about posing and rendering mostly female figures and the prevailing Opinion is that the native poser ones are less than stellar. And the DAZ ones are simply ..BETTER. To say nothing of cynical afterthought Male offerings like โPaulโ..sorry, but thats is the reality of it
Get emotional, and combative and attack & troll The DAZ merchs all you want.. No matter.
Until SMITH MICRO alters this paradigm in some significant way with their own POSER NATIVE female figure and content technology, built to some top down UNIFORM STANDARD that leverages the LATEST VERSION of poser, the forum threads will inevitably follow this same tedious course.
Ahh yes, Poser is about posing and rendering! At least, that what I hear.
There's hardly anything else available that isn't for the DAZ Gen 4 through Genesis figures. As I've posted before, I've been noticing the shift away from V4 to Genesis. It seems SM either needs to step up their efforts on female and male figures, or relent to DAZ being the king for hobbyist/artist figures and work toward native support for Genesis figures in Poser. At least from threads I have read, DAZ has offered to help SM get Genesis into Poser, but SM didn't want to.
Thread: Is Poser Dying? | Forum: Poser - OFFICIAL
Suucat posted at 10:48AM Mon, 18 January 2016 - #4249832
Is Poser dying? for me it is, i have lost interest in 3d, I dont feel like updating or trying other software (Daz Studio... i tried it, i just dont get it, and yes its hard, gave me a headache), Blender, Wings, i gave those a shot too, didnt know what i was doing, heck i dont even know how to use Poser to the fullest... Fitting Room? uh? i dont get it, really... makes me upset, i have spent quite some cash with V4 stuff but thats enough. No more, i give up.
If you want to do it, don't give up so easily. I can't speak to learning DS as I only installed it a few days ago. It takes time!
Poser seemed to be pretty good to learn on. I am far from an expert, but there's basics you gotta get a handle on.
Good thing with Poser is that there's a ton of how-to videos out there to do those things. Personally, as a 3D newbie lighting gave me a lot of grief until I got an unbiased renderer (Octane). That's where I think the new version of Poser and DS will shine for newbies, pre-set materials that will offer novices pretty good results.
Thread: All that crap.... | Forum: Poser - OFFICIAL
ssgbryan posted at 7:51AM Mon, 18 January 2016 - #4249310
Gator762 posted at 11:11AM Fri, 15 January 2016 - #4249279
RPublishing posted at 10:56AM Fri, 15 January 2016 - #4247573
I actually appreciate hearing from buyers what they would like to see in the Marketplace. And, I hope we can all have a civil conversation about this. It's important to me as a vendor to know what buyers want, and I'm not offended by it, even if some might think it seems like flame baiting. It seems that it's an important issue for buyers, too. So, I'd love all the feedback you will give me (even if it is sent via SiteMail). 'Poser products' is a little bit vague can you be more specific of what products you would like to see for Poser? What figures do you use? Are you wanting props, scenes, clothing, hair, shoes?
From a vendor perspective, I can say that many of our last V4 clothing items didn't sell very well, and we have many of our regular, loyal buyers asking for G2 & G3 clothing and hair. So, we have a few G3 items, but have tried to stick more to the Gen2 figures so that even Poser users can use them with the DSON poser compatible files (that we've been providing). Personally, I'd love to develop more just Poser products. It's faster and easier for us, but it feels too much like wasting our time because they don't sell.
Try to get this back on track.
Interesting to hear your input. I'll throw in my $.02, I'm just a hobbyist but I've spent a lot over here at Renderosity.
The Ever looming DAZ-Poser split seems to likely be the biggest factor, IMHO. Genesis 2 has finally been out for a few years now with a lot more products available for it, and seems to be picking up momentum with the free DAZ Studio and the fact that there isn't native support in Poser. Now with Genesis 3 and Iray they are picking up even more momentum.
Clothes fitting is always an issue in Poser and I feel like I'm not alone here. The morph brush is good, but not perfect as it mashes the geometry of the clothing. DAZ lacks the morphing brush, but from what I've gleaned from other artists & hobbyists the fitting is much better out of the gate. IMHO, clothing vendors for V4 would go a long ways toward including Perfect V4.2 into clothing, if possible or two versions. Who is still rendering V4 any more without that or similar mesh fixes?
I feel like I'm at a fork in the road. I like Poser, but Victoria 7 is very appealing. Unfortunately I'm pretty well vested in Poser owning Pro 2014 and the Octane plugin, not to mention a ton of V4 & Poser content. I actually downloaded Studio 4.8 yesterday, and about to pick up V7. I'm wondering if I try switching to Iray, or get the Octane plugin for DAZ. So really two forks for me, go to DAZ? If so, I'm sure I'll keep Poser & Octane for V4 renders. Going with DAZ, go with Octane or Iray? Iray won't be free either with all the shaders to buy.
Lastly, not to make this sound personal, but I feel really burned by the Prime change. So much, in fact I don't think I've purchased a single thing at Renderosity since the change. It made me realize just how much I already have in my library anyways that I haven't gotten around to. I've bought some things over at the other places, and will probably pick up that other premium membership too.
It's not personal, it's bad business on their part - I noticed the only post made in over a week in the Prime forum was someone asking how to cancel their membership. Prime as we knew it is dead. I suspect that it will go away by next July, because there aren't going to be much in the way of renewals.
In Poser, we do have other figures to choose from than just V4. I have yet to see what g3f adds to the table other than a fat chick myself. There certainly isn't much in the way of character variety (or volume). It's still the same generic early 20's Northern Caucasians. A fair bit of the clothing is just recycled V4 (or earlier, in the case of shoes) content.
Good luck with DS - do understand the hidden costs (the cost of the clones isn't cheap & all of the other products you will probably need to get the most out of DS isn't cheap either). What is your plan vis-a-vis the upcoming DS encryption of content?
Personally, I couldn't go back to a Poser 4 workflow myself. Later versions of Poser have allowed me to decouple clothing from figures, which really ups the value of my content.
AFA clothing - the fitting room is like everything else, you do need to use with it to become proficient (And I would highly, highly recommend Lyrra's Fit room magnets for Dawn & Pauline - makes clothing conversion a 30 second process). DS isn't much better with autofit from what I have seen (although I will admit I haven't spent the time to become proficient with it - If DAZ doesn't want to document it, I don't feel a need to spend time figuring out the program - I don't grok the interface.)
I disagree with adding Perfect V4 morphs to clothing, that is what the Copy Morphs From command is for. You are proposing to make the clothing heavier, memory wise. It is more efficient to chuck all of those figure morphs from the clothing and use Copy Morphs From command, along with the Dials to Single Morph command to shrink the memory size of a figure even more.
A lot of us that still use V4 use the WM version, which pretty much eliminates the need for all of those fix products (unless you are doing renders of yoga poses).
Hidden costs? Well I have just started playing with DS 4.8, I haven't tallied up the costs yet. So far, it seems fairly substantial for V7, G3 base is included, but then need V7, then morphs, facial morphs, V7 HD (personally). Then there is the cost of Iray vs Octane... Still not an easy decision, as Octane will run me about $160 for the plugin, Iray I'll probably buy some shaders. I'm familiar with Octane, and with what I'm seen provides a bit better results. But as my use with Poser means I'm re-doing textures for everything. If products come with good Iray out of the box that's less time spent. Not familiar with DS, so I don't know what other hidden costs there are.
I don't know about the DRM, I just started considering DS. It's not too much of a worry, as I buy everything of course. I do wonder about content from other sites like here and RDNA and how the DRM will effect it, and especially purchased content I customize myself - will DRM mess that up?
According to michelvanspeybroeck, a lot of V4 content can be converted. Which would be nice, I have a pretty big closet full of V4 content. A thread I started
Perhaps I have to go back to the fitting room and Copy Morphs From command? I've only tried them a few times, and I thought the results sucked. In the fitting room, the meshes would get butchered. I've found better results using adjustment morphs built into the clothes to get as close as I can, then the morph brush for the rest. The amount of time could vary there. I'm not sure I know about the correct procedure for copy morphs from command, it's been a while since I've tried it. Fitting clothes has been an annoyance I have often skipped them, heck I usually want the NSFW version anyways.
Thread: Is Poser Dying? | Forum: Poser - OFFICIAL
LaurieA posted at 5:54PM Sun, 17 January 2016 - #4249738
I've had my head inside Daz Studio for many months now. I kinda like it, I do like Iray, but I like Poser too. I wasn't going to buy Poser 11, but probably will eventually after they fix some of the bugs. EZSkin 3 goes a long way toward that decision, because while I know my way around the material room a little bit, I was HUGELY disappointed that they conformed Superfly materials to the f-ed up material room that I will forever think is way too difficult for the average hobbyist (Daz Studio has managed to make the Iray materials pretty easy to make very involved shaders and still have a way to do all the nodes and really complicated stuff in the background - I wish SM could learn from that). At least EZSkin will take away a little of bit of the sting in that area. I'm not crazy about the new Poser figures, but they aren't nearly as homely as the Poser 7 and 8 figures and even the Poser 9 figures. So, at least on that front there's been a slight improvement, tho I haven't been that impressed by the bends I've seen so far.
The fact of the matter is that there are pros and cons to each program and no reason why someone can't use both (after all, I use at least two modeling programs regularly and even do half a model in one and finish in the other). Poser has dynamics which I LOVE, LOVE, LOVE...as dated as it is, something DS's dynamics probably won't have with the same degree of usability for goodness knows how long, if ever.
Laurie
I installed DAZ Studio 4.8. I've only had my head in there for an hour or two, so far it's been slow as it's quite different so I have to learn how to do what I know in Poser.
However, with Iray and their built-in shaders I'll give them that it's a lot easier to get better results than with Poser's Firefly. That may change with Poser's Superfly, I don't know. I'm relatively new to all this, 2 or 3 years. I think part of what made Poser's material room so difficult for me was that it didn't react so much as in real life as with unbiased rendering. Lots of tricks with fake reflection maps and stuff to get sorta good results. Same went with lighting. When I switched to Octane, lots of the difficulty I had with those things went away.
I want to get my hands on Victoria 7, I'm mostly interested in the details, and my gripe with V4 - she's showing her age.
Thread: Is Poser Dying? | Forum: Poser - OFFICIAL
hornet3d posted at 8:25AM Sat, 16 January 2016 - #4249478
In answer to the OP's question, it might depend on what you mean by dying. Do you mean the purchase of new versions is not happening or the use of Poser is dying?
I have yet to upgrade to Poser 11 and it is still no better than 50/50 whether I will or not. This is a departure for me as I have purchased every upgrade since Poser 5 including, unfortunately, Game Dev. With the upgrade a question I suppose you could say I am doing little to keep Poser alive. On the other hand I use Poser Pro 2014 on a daily basis although these days it is mainly with Dawn. I still buy Dawn products and I have purchased a lot of sci-fi scenes from Daz recently, some are new but still support Poser and some old products where the vendor has moved on to Daz only. Big plus for me though is all of these products have been heavily discounted. I am still buying Hivewire3D family related stuff from but, of course, most of that can be used both in Poser and Daz.
I hope Poser keeps going, it's imminent death has been forecast for the ten years I have been doing the hobby, but if it fails it does not mean I will stop using it from there on in.
I haven't been using Poser nearly as long, I dabbled very lightly earlier with 9. I didn't really get into it until I picked up Pro 2012, now on 2014. I'm not sure 11 has any features that I'm really in, especially since I have Octane for a renderer. But I admit I my hobbyist use uses very few features of Poser.
Thread: Star Wars Models | Forum: Poser - OFFICIAL
@Helos, Well I just right-clicked saved as the movie to my HDD and then launched it, that worked. Edge didn't work either.
Where did you get the scene for it? I found characters and vehicles, but I haven't found a single scene that has worked.
Thread: Star Wars Models | Forum: Poser - OFFICIAL
Helos posted at 5:24PM Fri, 15 January 2016 - #4249042
seachnasaigh posted at 7:49PM Wed, 13 January 2016 - #4246619
I downloaded the .3ds version (.MAX is the prevailing format on that site, with some LightWave and Maya, and a sprinkling of .3ds - some of the doll items offer FBX).
This is what I get loading the Death Star corridor into Silo 2.3:
Parts missing, edges bridged to the wrong edge (or vertex order flipped), etc.
I've used this corridor in 2002 in a small movie. It made no trouble in those days. The movie was all done in Poser 4.2 and that was really a lot of work. Take a look: --> http://www.loseit.homepage.t-online.de/DeathStar%20(21,0).mp4
Henning
Tried taking a look, but error "Video can't be played because the file is corrupt."
Thread: Is Poser Dying? | Forum: Poser - OFFICIAL
michelvanspeybroeck posted at 5:19PM Fri, 15 January 2016 - #4249351
@gator762
Just give daz studio a try i did as a long term poser use heavily invested in v4 items and i do not regret it. IMHO the G3 figures are a lot better then anything for a reasonable price on offer. With some tweaking you can use V4 clothing, hair, shoes. You can also use most of the other poser content that you purchased. You will not need to buy new iray shaders for all of your poser stuff. WM poser figures will lose the WM in DS and textures for characters will not always work good in IRAY.
Daz studio takes some getting used to but it is not that hard.
I am still using poser to, it depends on what i want to create.
Michel
"WM poser figures" - You mean weight mapped?
I'm meaning to give DAZ Studio a whirl, as I want to give Genesis 3 a try. It's good to hear I can use a good portion of V4 content. I'm sure if I go and use it, I'll still use Poser for V4. For DAZ, the question will be Iray or Octane.
Thread: V4.2 face to G3 | Forum: Poser - OFFICIAL
Thread: Is Poser Dying? | Forum: Poser - OFFICIAL
dnstuefloten posted at 2:11PM Fri, 15 January 2016 - #4249311
I know this can be a contentious issue, but if we can be civil it seems to me it's a subject worth addressing. I only use Poser, so my knowledge of DAZ is limited, but my sense is that people are impressed by the Gen 2 and 3 figures and their resources. Gen 2, I understand, works with some difficulty in Poser, and Gen 3 works hardly at all. I suppose this is a strategic issue for DAZ, to get more people to bypass Poser. That's a shame. I'd like to experiment with the Gen 3 figures, but am reluctant to shift my attention to a different program. I like Poser, I'm used to it. I am curious to see how the new Paul/Pauline figures come together. I see a lot of grouching about Poser, but I think most of it is misplaced. But still, I'd like to see more (civil) comparisons. And is there hope that some day the new DAZ figures will work easily in Poser? Like V4/M4?
I hope for civility too. I like Poser, and am pretty heavily invested in it but it's not the only program out there.
Gen 3 is pretty impressive, and I'm really considering giving it a go. But I do use Octane with Poser, so that means I either pick up the DAZ Octane plugin and shaders for it, or go with Iray.
I almost went to Gen 2, but the differences and content didn't seem worth fighting with DSON.
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Thread: New DESIGN ANVIL Freebie - DA Love Lounge for DS | Forum: DAZ|Studio