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108 comments found!
Computer Art by Charles McChesney
Thread: poser dev obj female and male | Forum: Poser - OFFICIAL
usually in these contests brushes and textures are not expected to be original. if they were then you really couldn't use adobe photoshop to manipulate drawings and photos and they always want to make that tool available. using poser or daz though i'm not so sure they really want that. i can understand though how an art community of modelers might get miffed that a contest that they are promoting should allow the use of unoriginal meshes. which ofcourse is something that they work very hard to create and as someone said is an art form in and of itself. still this looks like it might get to be a standard restriction which i think would be a great slight to poser artists. Â
Computer Art by Charles McChesney
Thread: poser dev obj female and male | Forum: Poser - OFFICIAL
thanx guys u told me just what i wanted to hear and more. i have uv mapper pro. i have done a  lot of rigging mostly with monster characters. i was thinking about working with hexagon and maybe wings 3d just as you suggested and then setting the groups back up with uv mapper pro. i wasn't even talking about modeling original models (though i do this a lot with my robots and monsters.) but that would be great. i was actually though worried about using unoriginal 3d content (from other artists or directly from software)  to make original 2d content for contests that require that u only use original content to make your art. unorginal textures and brushes are acceptable for these contests but i worry about using 3d content that i have merely morphed to the point that it is unrecognizable as a poser figure. an example would be the deviant arts laura croft contest going on right now. i know daz has its new figures that you are supposed to make yourself but i have been away from daz since daz 4 came along.  still it is my understanding that genesis figures that u create yourself with daz and want to use in games require that you pay daz a certian amount of money for each game (not each game that is sold but a whole game) that the character is used in. this price is minimal i understand like five dollars (which may seem more than fair to pay five dollars for a character that may premiere in a game that grosses millions of dollars) but it is bothersome that the figures aren't your own property. perhaps i am being too cautious with the use of morphed poser charactrers in 2d work. much of my 2d work is actually freehand. if i do a freehand picture of a jesse model is this unacceptable in 2d contests because i didn.t draw from life or an original photograph? this could be a problem that the whole 3d community might want to address. is a 2d artwork created by inspired 3d art created by the 2d artist less original than a person who copies a photograph?Â
Computer Art by Charles McChesney
Thread: groboto beta for bryce models | Forum: Bryce
Attached Link: http://www.groboto.com/v3/Downloads/index.html
yeah bryster  www.groboto.com/v3/Downloads/index.htmlComputer Art by Charles McChesney
Thread: BRYCE/POSER | Forum: Bryce
i'd like to respond to pakled's response. a lot of times i will transport to poser to bryce via daz but it is really more for an exercise. u can use bryce as a backdrop for poser and use poser ground as a shadow catcher and get great work. most of the high paid professional 3d and mixed media digital painters use so much layering it's ridiculous but newbies insist on being pure and get everything done with one render in one app. also with poser u can backdrop animations and lay your poser animations on top of your bryce animations. if u really would like your final render to be in bryce you can get several complex images into bryce by exporting tiff and png images in poser and then make 2d picture objects and put them wherever you want into your bryce scenes; and they easily pass as 3d. if ur careful u can even get away with using these 2d picture objects in ur bryce animations without notice.
Computer Art by Charles McChesney
Thread: More silly animation. | Forum: Bryce
Thread: The Queen's Station W.I.P. | Forum: Bryce
Thread: Station 2 | Forum: Bryce
Thread: Problem installing C7 Pro form 3D World - Advice needed | Forum: Carrara
i've got the same thing except my software is windows 7. the app installed ok and works great except for one thing: everytime i start it up i have to put that long arduous serial number with my name.
Computer Art by Charles McChesney
Thread: Woo Hoo...Bryce 7 released... | Forum: Bryce
i just let the beta go and got the pro for 30 which i thought was very reasonable. now if they would do something similar with carrara pro i'd be tickeled pink.
Computer Art by Charles McChesney
Thread: Woo Hoo...Bryce 7 released... | Forum: Bryce
Thread: Woo Hoo...Bryce 7 released... | Forum: Bryce
i've been running a rather long render and it's still running. 97% complete. if i guess when i finally do close it, it won't start up again. i'll let ya'll know.
Computer Art by Charles McChesney
Thread: Woo Hoo...Bryce 7 released... | Forum: Bryce
i was beta testing bryce abd i already have a bryce 7 pro from the teating. is that all i need. am i already set?
Computer Art by Charles McChesney
Thread: OT: Nice video (3D) | Forum: Bryce
Thread: Two versions of Bryce 7 | Forum: Bryce
it seems like daz usually offers its regular customers super reasonable deals and even freebies on its upgrades. then it puts a big price tag up there for the general public. daz realizes the importance of keeping its products popular and in use. they know renderosity users and people like most of us at this forum publish a lot and show off our stuff which is free adverts for daz. i'm still worried though because i haven't seen any breaks on the new carrara pro. j hate it when companies offer the standard and pro versions. even when the standard version is of a high standard, i still feel like i'm getting ripped and that i am a second class citizen.
Computer Art by Charles McChesney
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Thread: poser dev obj female and male | Forum: Poser - OFFICIAL