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81 comments found!
TrekkieGrrrl posted at 6:15AM Fri, 06 July 2018 - #4332783
Edriver - for which Poser version?
I'm using Poser 11
Thread: Making low lying fog/mist | Forum: Poser - OFFICIAL
I know this is a rather old post so I'm kinda slow in finding it. I find mr. baggins' fog atmosphere settings advice to be VERY useful and it works like it's supposed to (perfectly). However, that being said, I would like to ask for a small amount of advice for a possible modification setting. What I'm trying to accomplish is almost pretty much what's been outlined which is a fog/myst that covers the ground at a depth I can specify in the node parameters but with one exception. I would like to have the fog to have a clear circular area in the center where I can have my Poser character standing unobscured by the fog. I want the fog to be seen as seeming to creep inwards toward them as it engulfs the area around them and is closing in on their position. Is there some sort of transparency that can be added that could accomplish the circular region of "no fog area" that won't be looking too perfectly round at the eges but have a cloudy gradient between the denser are and the clear area?
Thread: Received no response to email | Forum: MarketPlace Customers
Well apparently the paypal account acceptability glitch has indeed been fixed. I wouldn't have known this if I hadn't have just tried it. It would have been nice to have received a response email or some kind of notification telling me this was the case. Now I wonder if I've been waiting additional days thinking it was still a problem when I could have been using it already. I suppose that's all water under the bridge. Thanks, anyway, for keeping me as a customer.
Thread: Request for help trying to simulate glass condensation with lettering | Forum: Poser - OFFICIAL
It's not something remapping it with UVMapper can fix. The square cloth plane works perfect because it uses a square texture. Any remapped version of the shower glass would always involve something a little difficult to work with. As far as busting out the glass goes... there are several inconsistencies that would need to be explained in order for this predicament to make sense at all. We can presume the glass is shatterproof and that the showerhead isn't removeable. We can also presume that there's some sort of watervalve override in place that prevents her from just turning the water off. There's also the peculiarity of being no floor drain but one could have speculated it was plugged somewhere down the pipeline. I toyed with trying to change the wall textures to something more expected with a shower scene. I tried to use a reflective tile material but it obscured the ability to read the words fingerpainted in the glass fog. Apparently, darker colors tend to accent that aspect a little better than light colors (in this lighting at least). You can see how well pronounced the handsmearing of the fog is in front of the dark brown wood but not as identifiable with the lighter wall texture. I'm also not real super happy with the way the edge of the planes don't really line up with the water's edge that well. It was the first attempt and I know how I can fix it. I believe the problem lies in that the texture maps for the square clothplanes are indeed square. If they were rectangular with the height about 2.5x the width...and I made just one instead of two...then I could make the edges more "water residue" around the entire glass area (and duplicate that for the side as well). I'd also like to completely eliminate the light glare on the bottom front of the glass but I don't want to turn off any of the lights because I am quite happy with the way the scene is illuminated currently. I think it's actually bouncing off the water's reflectivity so perhaps I can try adjusting that some.
Thread: Request for help trying to simulate glass condensation with lettering | Forum: Poser - OFFICIAL
Content Advisory! This message contains nudity
Thank you for your help and suggestion. I never did quite get the hang of the billbaggins liquid drops thing figured out well enough to make it work for this but I was able to implement your suggestion with the transmapping. Because the shower's glass doesn't have a UVMap that's easy to use I had to do a few things to get it to work. First, I set the glass to completely transparent so it doesn't appear at all. Next, I added a hi-res square plane (from the primitives prop library). I used a paint program (GIMP to be exact) to create a 2048 X 2048 pixel resolution square blank image. I filled this with a dark gray color using the fillbucket tool. I duplicated this image so I could go back to the all dark gray image in case something went wrong. Next, I used the circular/elliptical selection tool and went almost corner to corner (about 100 pixels in from the top and side edge). From the SELECT menu, I clicked INVERT SELECTION, then clicked FEATHER SELECTION and adjusted the feather amount from the default of 5 to 180. I selected the color white from the color palette, selected the fill bucket tool again, and changed it's toolbox properties to FILL ENTIRE SELECTION then clicked in the image. This filled the outer edge of dark gray box with white but gave it an airbrushed gradient that faded inward to the gray. I duplicated this image (again to keep from messing up beyond recovery) and chose the paint tool, the round brush, and sized up the brush to 200. I selected black from the color palette and began to paint in stroked to try and simulate what one might create with one's hand if wiping it across a frosted glass pane. I saved this as a JPG and called it SHOWERGLASS_FIGURE_TRANS.JPG. I then chose the previously duplicated image (with the dark gray circle with white gradient airbrushed edges) and again used the circular shaped brush to write the words HELP ME! and saved that as SHOWERGLASS_FIGURE_TRANS.JPG. Inside Poser, I added a hi-res square plane to my scene and applied the first transmap to it's transparency node and set the transparency to 1. From the poser edit menu, I chose duplicate clothplane and moved the new square along the X axis. In the materials room, I browsed the image map node to change the JPG file to the second image I saved from GIMP. Then, I adjust the scale, rotation, and position of each square for the scene's requirement. So now I was able to render the scene I wanted to create. I'm attaching the file to this post so others can see the result and be able to benefit from the advice and technique given here.
Thread: Sure wish purchases would go more smoothly here | Forum: MarketPlace Customers
Perhaps I might have jumped the gun a little. I just downloaded my purchase. Perhaps something should be posted that alerts customers that they have to go to the MEMBERS menu and select MY ACCOUNT to get to their downloads for the items they purchased. It's not very intuitive IMHO. I would have thought that going to the marketplace would have the items I bought in my cart as download links (if it's going to be a find it yourself as an intuitive thing rather than specific instructions).
Thread: What am I doing wrong? | Forum: Photography
The free geocities site runs out of bandwidth on a regular basis. They alot an hourly amount so if unable to visit the link...an hour later all is well. Tried to post the image here but it doesn't fall under the 200k limit. I'm thinking maybe the little switch on the side of the lens might be defective...or maybe Sigma lenses are crappy.
Thread: ? about Poser 4,5 and Windows XP | Forum: Poser - OFFICIAL
The main attraction of XP Pro versus XP Home is support for dual processors. Pro has more networking and security. Pro comes with the remote access utility. Other than that, there's really no difference other than double the price. Unless you have a multi-processor motherboard....or plan on setting up a network with more than ten machines (Pro isn't limited to the ten machines Home is)....or are just anal rententive when it comes to securing your PC....Home should be just fine for you. Final note.....security can be a good thing but can also be a bad thing...the more security you got....the more likely the chance of securing yourself right out of your own system.
Thread: Open Letter to Tim Choate... | Forum: Community Center
I aint tryin to ruffle nobody's feathers...but I think I'd like to post an opinon on the "controversy". Ya know....I live in a country where there's an amendment to the Bill of Rights that protects me and others from being prosecuted for breaking a newly formed law because we committed what would not be a crime back before it was against the law. I think it's called habeus corpus (spelling?). In essence, if they passed a new law today that made it illegal to purchase more than ten dollars worth of gas at once then they couldn't turn around and arrest me for filling up my tank yesterday because it wasn't illegal yesterday. This is my warped analogy of restricting merchants from the merchant's forum because of a new "law" implemented recently but being made "retroactive" rather than "from this day forth, new merchants....(etc., etc.,)". The new rule would be alot easier to swallow if it weren't cascaded to merchants that signed up years ago who did nothing wrong all that time but now have been found to be in violation of a new code of conduct and are being penalized for it.
Thread: Unbelievable... Tell me this is a joke | Forum: Poser - OFFICIAL
LOL...looks like ALOT of people simply ignored ironbear's post here...still going on and on about Tisa as if she's really a person (too funny).
Thread: Unbelievable... Tell me this is a joke | Forum: Poser - OFFICIAL
I think ALOT of people are missing some key points...one of which I expressed to someone only recently. The person (whom shall remain nameless at this time) was considering placing a character texture into the marketplace and has never sold anything there, before. I suggested that since it is their "first time out"...and also since alot of people don't buy textures only...it would be good to include some extras like light sets and poses to go along with it...thus making it a more atractive item to purchase..more value for the money.
Thread: I think you may have a problem | Forum: Community Center
Thread: renderosity hacked? | Forum: Community Center
Thread: Warning! The freebie Joshie wants to act as a server | Forum: Community Center
I have no idea how what started out as a warning for other members to avoid a malicious file posing as a poser freebie got turned into the age old debate of "my operating system is better than yours".
Thread: Harassment | Forum: Community Center
Kudos to ClintH...that took alot of guts to post that public apology. Because of that, you have been forgiven (in my eyes) and all is well between us. Now...if the same sentiment could be garnished by Stef...then we'd be well on our way to being a community once again.
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Thread: Making low lying fog/mist | Forum: Poser - OFFICIAL