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270 comments found!
Okay Phil Thank you for your assistance but I am having a little trouble understanding your comment. Is this a stand alone short Pz2 file and will work if I enter only the header/trailer format lines and the actors that I want to be made invisible/visible (eg actor abdomen:1 for invisible..etc). Or do I have to specify each body part on the figure as to its visibility state? Or should I modify a already created pz2 file since there is so much other info about the figure that poser may require?
Thread: Graphics Card for Poser CAD vs Gaming | Forum: Poser - OFFICIAL
Thread: Graphics Card for Poser CAD vs Gaming | Forum: Poser - OFFICIAL
Juru,
Yes this helps. Thank you.
I tried the bench mark test that you suggested so I will have a reference when I install a new graphics board. The PZ3 file was looking for textures labeled for AsyjaHead maps and since some V4 maps were included in the zip file I used those instead. It rendered in 10min 9 sec with the 560GTX. I do not know if the these textures were optimized for SF or what but the render seems a bit muddy and fuzzy to me. (I assume that the PZ3 file transferred the SF settings. I have included the rendered image.
Thread: Graphics Card for Poser CAD vs Gaming | Forum: Poser - OFFICIAL
Jura, I appreciate all the information on the various graphics boards you have listed I am in the process of surfing the net to locate these cards so I can evaluate them. It seems like most of benchmarks are based on Game program performance and just give a generalized number like 120%,68%,...etc or specific benchmarks. I realize that the bigger percentage is probably means the better performance for specific games. But do these number translate to better performance for programs like Poser, Daz Studio, Zbrush..etc. Besides Onboard Memory,should I be looking at specific parameters like GPU Texture fill rate, Pixel fill rate, Memory bandwidth, FLOPS ...or what ever etc My system is Intel i7 2600k CPU 3.4GHZ Windows 7 Home Premium, 16G ram
Your inputs are and have been much appreciated..
Thread: Graphics Card for Poser CAD vs Gaming | Forum: Poser - OFFICIAL
Thanks Jura, I downloaded the GPU-Z application and was impressed with all the information that it provided about my graphics card. It will take some time for me to digest most of the information it provided but it gives me a good starting point and reference material for comparison purposes. I am happy with the Poser OpenGL. I was just wanting to boost the performance and wondering if buying a higher end graphics card would accomplish this. I just upgraded my machine to incorporate Flash Memory but my testing showed no noticeable difference. So now I am now going to try to upgrade my graphics card to see if that would help. Based on the input from the forum and my own gut feeling is that it really will.
Thread: Graphics Card for Poser CAD vs Gaming | Forum: Poser - OFFICIAL
_RorrKonn I am a little confused. Is the preview mode (one that appears without hitting the Render Button) considered a "Real Time Render" when running a animation in preview mode? And can the board improve the speed and appearance if I upgrade the graphics board to a higher performance one? I am afraid that I may buy a very expensive board with features on it that Poser software cannot utilize. _
Thread: Graphics Card for Poser CAD vs Gaming | Forum: Poser - OFFICIAL
Jura11 "if you are have opened Poser check with GPU-Z load on yours GPU, this should answer yours questions" Okay, what is "GPU-Z load" and how do I check it? Thanks
Thread: Graphics Card for Poser CAD vs Gaming | Forum: Poser - OFFICIAL
I thought that Poser defaults to the CPU mode For openGL previews Is the GPU mode utilizing CUDAs automatically set up for you if the Graphics board supports it, or is there something you have to do in the graphics board or Poser settings. I can understand it for the FF and SF rendering but I cannot find information info on supporting preview modes.
If I am not mistaken by the comments. I should look for boards with the most CUDAs and onboard memory that I can afford Correct?
Thread: Graphics Card for Poser CAD vs Gaming | Forum: Poser - OFFICIAL
Wow, thanks, I am glad I asked. I think I'll go back and look some of the Gforce boards again. Does upgrading to a higher end Graphics board do anything to improve the speed of running preview animations in OpenGL. I have a pretty decent CPU processor and memory and at present and In order to preview in real time I have to enable the "skip frames" option or face a super slow preview speed. I guess what I am saying is how much of an effect does the graphics board have on the speed of the Preview mode. I am hoping that shelling out the extra bucks will show a noticeable improvement
Thread: Graphics Card for Poser CAD vs Gaming | Forum: Poser - OFFICIAL
I am planning on upgrading my graphics car for my W7 i7 Computer. I presently have a NVidia GTX 560 w 4G ram. A local computer store person recommended that I upgrade to a "CAD type" card such as the NVidia Quadro line. He said that the card I have is a "Gaming Card" and that I would better results since the CAD cards are optimized for graphics design the would probably work better for Poser. I currently own Poser 11 Pro and hope that the CAD type boards would work okay offer an better results. I am not a gamer but do create animations on my computer
Thread: How Do I Setup Poser11 To Access A Faster Solid State Drive | Forum: Poser - OFFICIAL
I am still playing around with seeing what can be done to speed my Poser up. I and hopeful there will be more people willing to contribute to this forum with shared advice and experiences. Thank you Gtrdon
Thread: How Do I Setup Poser11 To Access A Faster Solid State Drive | Forum: Poser - OFFICIAL
Jura11 Thanks for the input. The main issue I have with transferring data from C:drive to a new drive is that while the transfer software may correctly move the programs and their associated files to the new ((SSD) drive. Many programs will look at the new hardware(drive) and flag the installation as unauthorized and required the user to reauthorize the license. This would not be a problem if it were not for the fact that they only allow a limited amount of authorizations. One program I have, I really like, told me after my C:drive crashed and I replaced it that I have used up all of my installations after this one. I have had this problem with other software. I believe this program is no longer available and don't want to loose it. I think your solution is workable and I will take your advice if I start a new system. Making the C drive a SSD is a good idea.
ironsoul The mklink is really a slick trick! It opens up a lot possibilities for other ideas too. I followed your instruction's and using the /J option I was able to move the Poser 11 Content runtime to my SSD and Poser operation did not complain. I tried it on a couple runtimes libraries The startup load directories seemed faster but when I when tied to load content form the libraries to the screen my timing showed about the same time for both the SSD and the Disk Drive. I am beginning to think that the files must be cached in the systems dynamic ram some how or I would see a big difference in the two. I even set my temp drive in the preferences to the SSD drive and render times did not seem to improve.
However, I do love the capability of setting up the symbolic links for runtime libraries. I will using this tip a lot for other applications.
Thanks If anyone has any more ideas I am all ears gtrdon
Thread: How Do I Setup Poser11 To Access A Faster Solid State Drive | Forum: Poser - OFFICIAL
In the past I used to install earlier versions Poser on another drive besides the C:, but as Poser matured I started having issues, especially with third party plugins,Python scripts and some of the data base (XML) files. Even Poser tech support recommended that I use the default setup C:Program Files.. and C:UsersPublicDocuments when weird issues would occur. I reinstalled Poser on C drive and these issues went away. So I will probably stick with the default set up. I am going to experiment with some of the other suggestions and that were made and see if I note any difference.
Thread: Poser 11/Poser 11 Pro: Bug Reports | Forum: Poser - OFFICIAL
Thanks I discovered this after I posted. The self created ones show up okay with the thumbnail size (they are higher rez). But if you leave the image size control in max the ones created and saved in poser look like crap. So you have to keep manually changing the image size when you browsing your folder. In Poser 2014 the images automactically changed according to the size of the image and the max picture size was much larger. I am starting to find all kinds issues with the library which I have to close then reopen Poser to clear & refresh. I will be posting them as I continue.
Have you considered that maybe 'reality' is Insane!
Thread: Poser 11/Poser 11 Pro: Bug Reports | Forum: Poser - OFFICIAL
Newly created Thumbnails in the library are very blurry, fuzzy, and hard to see. I used to create higher size and rendered thumbnails and get nice looking thumbnails to replace the poser created ones and they would show up in the preview window larger and better looking. Poser 11 does not change the size and the thumbnails look like crap.
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Thread: Visible/Invisible Pose Possible? | Forum: Poser - OFFICIAL