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49 comments found!
Thread: Problem encountered exporting FBX from DS4 | Forum: DAZ|Studio
http://forums.epicgames.com/threads/888583-DS4-FBX-to-3DS-Max-2011then-to-UDK
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Fully textured Yay =)
Thread: Problem encountered exporting FBX from DS4 | Forum: DAZ|Studio
Animations play the same as they do in DS4 while in 3DS Max 2011 64-Bit.
As I mentioned when it comes to playing the animations in udk the animation is a little off.
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As far as materials/textures go I will have to find the issue myslef..
I wont be rude though I will share how to succesfully get working animated/textured assets from DS4 into UDK....
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Be on the look out =)
Thread: Problem encountered exporting FBX from DS4 | Forum: DAZ|Studio
http://forums.epicgames.com/threads/888583-DS4-FBX-to-3DS-Max-2011then-to-UDK
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Dont be shy guys/gals =)
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Any UDK users here on Renderosity?
Thread: Problem encountered exporting FBX from DS4 | Forum: DAZ|Studio
Well I had successs importing my character into udk and im able to see her move in the AnimSet Editor but.........
The Animation itself is messed up. =(
Thread: importing poser 2012 poses/animation into daz studio pro 4 | Forum: DAZ|Studio
Thread: 12 Principles of Animation - School Project. | Forum: Poser - OFFICIAL
Thread: 12 Principles of Animation - School Project. | Forum: Poser - OFFICIAL
http://www.youtube.com/watch?v=RhCQg2Gxh_Y&feature=colike
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Recieved an A (42/50) for this project.
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I was the only person that did anything in 3D the rest did 2D drawings.
Thread: importing poser 2012 poses/animation into daz studio pro 4 | Forum: DAZ|Studio
Thread: Trying Experiment for | Forum: Poser - OFFICIAL
Sweetness it works =)
head movement works
with the 6 facial expressions needed
-Anger
-Disgust
-Fear
-Joy
-Sadness
-Surprise
Works with customized M4 and V4 Morphs
will try to see if V4.2 is compatible later.
Goodnight I stood up until 5 am in az time
Thread: Samurai/Ninja/Warrior Lovers | Forum: Poser - OFFICIAL
Here is a fps calculator
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It helped me grasp how long my animations would be
Thread: Samurai/Ninja/Warrior Lovers | Forum: Poser - OFFICIAL
Since I teach at a martial arts school and am currently attending The Art Institute of Phoenix. I have the ability to check out high quality cameras to take reference photos of the majority of the martial arts weapons at my school.
My character is holding a real Katana in his hands now.
I have spent the last couple of months doing old school motion tracking.
Translation means recording my own movements with 3 cameras: Main, Left, Right
A short 1 minute fight scene 60 sec x 30 fps = 1800 fps or 1 minute
1800 fps x 3 cameras that record 1 minute = 5400 fps to edit alone
I understand why animators tend to hate people who own mocap suits lol.
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Back to the main point lol.
Who would like to get ahold of realistic textures?
Thread: Star Trek: Aurora (Poser/Daz animation)--the Conclusion/Thanks | Forum: Poser - OFFICIAL
Thread: PoserPro2012 - poke-throughs at chest area | Forum: Poser - OFFICIAL
I turned my clothes into dynamic clothes.
The default dynamic settings worked out fine for me.
Thread: Amazing Short Film With DAZ V4&M4 | Forum: DAZ|Studio
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Thread: Sweetness =) DAZ Characters In Game Engines Now =) | Forum: DAZ|Studio