8 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
pchoate | 14 | 311 | ||
pchoate | 5 | 168 | ||
pchoate | 21 | 335 | ||
pchoate | 14 | 309 | ||
pchoate | 9 | 159 | ||
pchoate | 8 | 135 | ||
pchoate | 5 | 126 | ||
pchoate | 10 | 352 |
41 comments found!
Well, I thought I'd thank everyone and close the topic here. Indeed, my problem WAS the video board/driver. But, once I had screwed it up, nothing I tried seemed to correct the problem. My son finally convinced me to purchase a new NVIDIA Quadro. Evpensive upgrade, but everything works fine with the new card.
Thread: 3D Manipulators Gone | Forum: Photoshop
Maybe so, that would be great. I expect it is something that simple, something that I am just not seeing for the "trees". In the case of this particular option, however, PS will not let me select it, like it is "greyed out". I can hover over it and even get a tool-tip description of the button, but I can't check it "on".
Thread: 3D Manipulators Gone | Forum: Photoshop
PLEASE, can SOMEBODY help. This MUST be an easy fix, because everything worked FINE 10 days ago! I think (but I am really not sure, and I don't want to sound accusitory) that the problem started with a recent Adobe "upgrade" download.
PLEASE help if you can!
Thread: 3D Manipulators Gone | Forum: Photoshop
Thanks, I was unaware of the menu visibility options. Upon checking, however, it does appear that all of the 3D panels are "visible". I am working in the PS 3D workspace. Whenever I open a 3D file (*.obj, *.3ds) PS prompts me to change to that workspace.
Thread: 3D Manipulators Gone | Forum: Photoshop
Thanks. SWAMP. I guess maybe CS6 is laid out a little bit different. Under View|Show, there is no option for 3D Axis. There IS an option for "See other options..." and it looks as if alll of the 3D setup is under that option. In my case, all of the 3D options were still turned on.
I wish it had been that simple, I'm still trying to figure it out. All was working fine a couple of weeks ago. I am on the brink of just re-installing PhotoShop.
Thread: 3D Manipulators Gone | Forum: Photoshop
I have 3D fine, I can do all of the 3D stuff on a 3D model with textures, but to manipulate the object in 3D space I have to use "coordianates -- ther are no tool to rotate, scale, or move the object. There used to be, and it was working fine, but suddenly stopped working, as if I had inadvertanly turned something off! But I sure can't figure out what, if anything, I did to mess this up!
Thread: 3D Manipulators Gone | Forum: Photoshop
Thread: Marketing question | Forum: Poser - OFFICIAL
I already have at least 3 utilities that make INJ poses, but all reduce the dials to a single morph injection. If this one is different, it might be worth the $10, but there is insufficient information at DAZ for me to tell for sure.
Thread: Marketing question | Forum: Poser - OFFICIAL
I DO appreciate the input. Thanks!
I used this script to create a "head" morph, and it injects the morph as a single "Head" morph, it does NOT use the Morph ++ dials. I was able to load V4 with NO proprietary DAZ morph packages and still inject my head. It loaded as "Head" and did not require or alter (because they were't there) any Morph ++ dials.
It seems to me that, to be legal, I can't sell this INJ pose!
Since I want to be legal, I want to know how the vendors who sell INJ poses that reset the Morphs ++ dials (and other morph package dials) do it!
Thread: Marketing question | Forum: Poser - OFFICIAL
Now, I am back again with, perhaps, the question I intended to ask in the first place. But I wanted to keep exploring on my own, like any husband who refuses to stop and ask for directions.
HOW do I make INJ (and REM) poses that contain the copyrighted Morphs ++ ( or any other package) dialed values. I just can't figure this out, nor can I find any utilities or tutorials that discuss it!
All of th tutorials online (and for sale) describe creating a single morph of the character and using that for INJ files. Likewise, all of the utilities I have (I even bought one more thinking it might address this issue, but it didn't) want to use an *.obj morph.
Using these methods, my INJ pose could be used on any (V4, for example) CR2, whether or not it had Morphs ++ loaded, thus violating copyright. Of the occasional character files I purchase, they mostly reset the Morphs ++ dials to match their character. Obviously, this is what I want to do, in order to be legal!
But I cannot, for the life of me, figure out how to do this. Every tutorial and utility I have tell me to merge all these dials into a single morph and create an INJ file to inject that single morph.
Please point me to some accurate, legal information. And why are advocates of copyright violation operating so openly and even selling their advice on various Poser sites???
Thread: Texturing with layers in Photoshop | Forum: Photoshop
Thread: Texturing with layers in Photoshop | Forum: Photoshop
I'm doing okay. Here is my layout. I can't quite figure how to delete material names and give it all one name.
Thread: Texturing with layers in Photoshop | Forum: Photoshop
Duh, I loaded an *.obj without a *.mtl associated. Fixed and working now as you decribed.
Thread: Texturing with layers in Photoshop | Forum: Photoshop
I'll work with it. Right now, with V4 loaded and all the UVs on top of each other, the "Select | Material" option is greyed-out.
Thread: Texturing with layers in Photoshop | Forum: Photoshop
A lot of information there, chris, and maybe a little over my head -- at least until I can practice a little. Very promising! I'll give it a go this weekend. THanks!
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: 3D Manipulators Gone | Forum: Photoshop