3 threads found!
Thread | Author | Replies | Views | Last Reply |
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sicowan | 5 | 366 | ||
sicowan | 7 | 151 | ||
sicowan | 5 | 171 |
10 comments found!
#!/usr/bin/perl
print "Yes this works!";
The image shows what I did to run it via the command prompt.
Sicowan
Thread: How do I run a perl script? | Forum: Poser Technical
Hi there Insomniaworks,
I run perl scripts a lot from the command prompt for doing all sorts of usefull things, Perl is really good at doing monotonous tasks like creating HTML on the fly, writing batch files, cutting and editing text to seperate documents...blah,blah,blah.
I think what you will need to do is the following: inside your Perl folder on the root of your hard-drive (probably C: drive) create a new folder to paste your perl scripts into, in this case morphtarget.pl. Call the folder whatever you like, I call mine myperl just for ease of getting to it from the command prompt.
Paste into the same folder the obj files you will need in this case it looks like grpPitFiend.obj & reposed.obj. I would imagine PitFiendRepose.obj is going to be the name of the object file that is created by the Perl script.
Now open the command prompt. Type in cd Perlmyperl. now type in (without quotes)"perl morphtarget.pl grpPitFiend.obj reposed.obj > PitFiendRepose.obj". If as stated further up the thread your perl file has the code
#!/perl/bin/perl
Pasted into the top line of your perl file then it should find and run the perl.exe.
The new obj file will be created (i presume) in your copy of the myperl folder ready to be cut and pasted into the runtime/geometries folder of your choice.
I hope this helps.
Cheers,
Sicowan
Thread: Program or Tutorial | Forum: Poser Technical
Thread: Sea & Waves. Just how do you do it? | Forum: Vue
Thread: Poser and ZBrush | Forum: Poser Technical
Attached Link: http://www.uvmapper.com
[UV Mapper](http://www.uvmapper.com) by Stephen Cox. For doing conforming props/clothing/characters, this tool is **indispensable** (and its free!). Everything you need to know about this product is on the site. :-)Simon.
Thread: Poser and ZBrush | Forum: Poser Technical
One thing I have noticed when creating figures/clothing or props for Poser in Zbrush, is that ZBrush will not remember materials when you finally go to export. This also goes for group names as well. I would strongly advise opening your model in UVMapper and setting up your different materials and groups into locations where it will be easy to simply select and re-apply the correct names before importing into zBrush (I don't know if this applies to full body morphs).
I hope this functionality is resolved in Zbrush 3.0.
Apart from this, Zbrush is just the best for creating not just morphs but new characters/clothing etc (cloth wrinkling is just like modelling in clay).
:-)
Simon
Thread: CR2's and OBJ's how to seperate them? | Forum: Poser Technical
Hi Khai,
I was surfing about and saw your post and luckily I was just looking at this one previously-
http://hometown.aol.com/visualranger/eg-tut.html
I just did this recently with a multi part prop I created, It was easy enough using a CR2 editor (I use CR2Editor02k) to simply cut the geometry info from the CR2, paste it into a txt file and resave the txt file as an obj file to the correct location (minus the braces( ) (note not a smilie).
There are a couple of lines of code you need to replace the geom with I think they are-
storageOffset 0 0.3487 0
and
:Runtime:Geometries:props:whateverthefileis.obj
make sure you have no stray braces ( )
Hope for all the more experienced CR2 wranglers this sounds ok.
Cheers,
Simon.
Thread: Prop or Character? | Forum: Poser Technical
Q-"MAT poses only work on figures or props that are parented to a figure. " That's a bit of a shame as I have been experimenting with purely props and altering the physical appearance using morphs (which works really well and are easy to set up and use). Perhaps I could set up some form of invisible control figure that has all the props parented to it? Is there no way of setting up alternative materials in a similar manner to alternative geometries? Simon.
Thread: Prop or Character? | Forum: Poser Technical
Thread: Modelers used with Poser | Forum: Poser - OFFICIAL
Hello, I have recently been using ZBrush 2.0 to create textures and re-jig/ create new models. Its really fast to use, fairly easy to learn and cheap at the price. I would seriously consider looking at this package in future for working/ re-working poser models / textures.
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Thread: How do I run a perl script? | Forum: Poser Technical