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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: HEPL with a special lighting


magrindell ( ) posted Sun, 15 December 2002 at 2:29 PM ยท edited Sat, 30 December 2023 at 12:08 PM

Hi there, Well What I need Help With is a Lighting set i want to have everything looking like a basic mid global lighting a bit shadowy and a light focusd on the eyes no Higher then the bottom of the eyebrows and no wider then the outer corners of the eyes lighter then the rest or the lights kinda like you see in the movies or tv giving that vixen look to the eyes kinda a sultry look over her eyes PLEASE someone help i have tryed makeing a spot light useing point at twards the face positioned it directly in front of the face and i have goofed with the settings a little and cant find out how to make the light do what i want i even made sure it was on spot light instead of infanite please can one of you POSER GURU'S help one of your Biggest followers


jobcontrol ( ) posted Sun, 15 December 2002 at 3:29 PM

file_36242.jpg

I mage two (identical) spotlights, brought them in front of Judy (a bodylength away) and directed the lights to her eyes (with the dials). The start-angle was 3, the end-angle was 9. That's the result. Willy


jobcontrol ( ) posted Sun, 15 December 2002 at 3:32 PM

Oh, BTW, I also tried to reach this with the point-at function. It messed up totally as it pointed always to her neck, not to the head. So I simply used the dials. Of course, you can make the light beam even smaller (try 2 and 4 for the start-angle and end-angle respectively). Willy


jobcontrol ( ) posted Sun, 15 December 2002 at 5:21 PM

file_36243.jpg

Here's the scene.


jobcontrol ( ) posted Sun, 15 December 2002 at 5:23 PM

file_36244.jpg

and here I've narrowed down the spotlights to 1 and 3. With "Atmosphere" on it looks as if Judy were psychic :)


magrindell ( ) posted Sun, 15 December 2002 at 8:40 PM

thank you aany more ideas would be apreaciated


Nance ( ) posted Sun, 15 December 2002 at 10:47 PM

magrindell, just a couple of general suggestions.

If you are having trouble manipulating the lights, try parenting your spotlight to an invisible prop and use PointAt on the light with the invisible prop as the target.

Adjusting this invisible target prop keeps things a little less confusing and avoids the "it pointed always to her neck, not to the head" problems.

Scaling the prop moves the light closer or farther without changing the vector to the target, which, as it sounds like you've discovered, is difficult to do just using the translation dials on the light itself.

Also, consider approaching the whole problem from the mindset of "where do I want shadows to fall" rather than "where do I want the light to hit." The former will better suggest the position of the light sources.

...and very cool eyes in no.5 jobcontrol


jobcontrol ( ) posted Mon, 16 December 2002 at 2:02 PM

Well, Nance, it's all in Judy ;-) I took her as she was "outta the box", just to show what I meant. You're right with the invisible prop (a simple box would do it) as a target. You can parent the light to it and then parent the prop to the proper (hey!) body parts. It was fun to experiment :) Willy


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