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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 25 9:50 pm)



Subject: "Out of memory" - my first encounter during a complex render.


leather-guy ( ) posted Wed, 05 March 2003 at 2:02 AM · edited Tue, 26 November 2024 at 8:01 AM

file_48773.jpg

A common old complaint, but none of the old fixes work. I've been working on a picture the last 4 days. I was trying to use just about all the Robot figures I've accumulated recently in one pic, plus I had an image of a Cyber-Goth figure of a skeletal figure with tons of rusty Cyber enhancements. The picture was 95% finished 2 days ago. I had been running test-renders every 3 or 4 modifications with no problems. I nearly had the whole thing finished. After running a final test-render, I tweaked the camera angle slightly, added a spotlight to highlight the sign, and added 2 Nano-Bugs from Traveler's PropsClub. I paused to take a final screen-cap of my setup and a final PZ3 save, and With a sigh of relief I clicked the Render button. The sigh turned into a groan as the much-dreaded "Memory is running low" box sprang into view. I'd never encountered the problem before, but I tried everything I've read about in the Forums. I'm on WinXP with 1 Gig of memory in a 2.66Ghz P4 with 250Gig-plus of hard-drive (over 100 Gig available). I defragged. I tried setting virtual memory to a fixed 4 Gig, setting it for Windows to manage it, and 7 or 8 variations between the extremes. I tried it with RamIdle and MaxMem active (separately) and with just running it before clicking render. I went thru all my XP processes and turned off all but 4. I turned off all my Startup & Run apps and processes. None of these worked. I re-positioned the camera so I could simplify the scene. I deleted 3 of the 7 lights in the scene. I deleted 7 of the 20 or so robots. I reassigned the refl map to a smaller map. I kept trying renders periodically after every few adjustments and nothing helps. I tried re-loading an old 120Meg PZ3 from the birth announcement pic I did, and it rendered flawlessly, 40% faster than before due to all the tweaking, so I'm sure it's not a corrupted Poser (P4/PPP, by the way) installation. I loaded the 3 component PZ3's I'd made while preparing the full scene (1 scene plus cyber-corpses, and 2 with different preliminary robot setups). and they all rendered fine. I'm at a loss. Anyone know how to import a PZ3 into Vue 4 to render? After 2 days of this, I'm starting to feel "frustrated". Any suggestions? Thanks for any help....


leather-guy ( ) posted Wed, 05 March 2003 at 2:04 AM

file_48774.jpg

This was the final screen-cap of my work-area, btw....


Kelderek ( ) posted Wed, 05 March 2003 at 3:22 AM

Importing a Poser scene into Vue 4 is a piece of cake. Just fire up Vue, open a new scene, chose "Import object..." from the "Objects" menu. Select "pz3" as the file type and locate your file. Just remember to: a) Patch Vue to the latest version b) Close Poser before importing the file into Vue


leather-guy ( ) posted Wed, 05 March 2003 at 4:12 AM

I had thought importing into Vue was that simple, so that's what I tried last night. Seemed to freeze on loading, 6-1/2 hours later when I got up, it was still frozen. (I'll check for updates later, thanks for that reminder).


Kelderek ( ) posted Wed, 05 March 2003 at 4:15 AM

There has been several different problems with pz3 import into Vue in the past, but they appear to have been solved with the latest Vue patches. Just make sure you have them, and I'm confident it will work OK.


fls13 ( ) posted Wed, 05 March 2003 at 11:46 AM

Try www.memturbo.com. Defrags your RAM on the fly, so you won't freeze. Saves me just about every time I use P5.


leather-guy ( ) posted Wed, 05 March 2003 at 2:38 PM

Well, I D/L & installed the latest Vue update, but the same thing happened again - over 6 hours of just the hourglass and nothing loaded. Neither MaxMem nor RamIdle made any difference. I've tried MemTurbo previously and id had little effect, but I'll dig up another copy and try it with this. after work.


TrekkieGrrrl ( ) posted Wed, 05 March 2003 at 3:29 PM

I also noted that you didn't mention any REBOOT of your system. Sorry if it was obvious that you had done so. But if not.... then it could be the result of Poser's common memory leaks.

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  Using Poser since 2002. Currently at Version 11.1 - Win 10.



leather-guy ( ) posted Wed, 05 March 2003 at 3:46 PM

Heheh... You're right, I did forget to mention it, but in the 2 days I did reboot approximately 23 times. I also forgot to mention I tried penguinisto's trick of Rt-Clking on Poser in XP services, and adjusting priorities several different ways and settings at several points in the process. I even tried exporting the scene as an OBJ, but-that just crashed Poser completely - closed it down & disappeared from memory without a trace. I tried several other things as well that don't come to mind, but I'd really like to get this scene rendered, so anyone else with a suggestion, please feel free to post it. I'm guessing it has to do with all the Refl maps, as I've had much larger scenes with no problems, but it was rendering fine until I added the last 3 items, and still wouldn't even after I deleted those and several others. Weird, huh? ...Thanks....


leather-guy ( ) posted Thu, 06 March 2003 at 12:50 PM

Think I found it... I finally coaxed a different error message out of PPP - "Can't find required Bump Map..." Rebooted & reloaded the full scene, checked in the Bum Map list, then did a search on each. Found where 2 of the robots loaded without error, but the required Bump Maps weren't there. (1 from FreeStuff, one from a commercial product that was refering to a folder on drive E: (my drive E: is a Smartcard slot). I went thru one of the preliminary PZ3 with WordPad and deleted all reference to bump maps, and now the scene finally renders. Working on the full PZ3 now. Don't know how the CR2's loaded without errors, but if PPP had a better system of error messaging it would have saved me 3 days of tedious trial-and-error. Thanks for all the suggestions, everybody. sigh


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