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Photoshop F.A.Q (Last Updated: 2024 Nov 21 7:35 am)
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Actually, what I think you need is Illustrator's Gradient Mesh tool, which can create this sort of multi-point gradient. Let me see if I can whip up something for you.....Be back shortly..........
Karosnikov: Not to my knowlege, in the current PS capabilities, except by very very careful use of the Image warp....Maybe in the next version, we hope?? Much easier in Illustrator, as you can set the actual values and positions of the mesh points quickly. It's a matter of the right tool for the job. :)
I would, of course, take this into PS to smooth out the gradient transitions before taking it into Bryce for terrain use.
andini: i think i kno what you're talking about, but that can get very tricky, i tried it for a little bit earlier, but gave up rosemaryr: you got it. that's what i need. That also that adds to the list of things that PS lacks, but other programs have. Was illustrator included with PS6? I kno that Image Ready was included with PS7, but if it was included in 6, then I have it. I can check later tonight(I've got 5.5 thru 7 still on my comp). So how exactly did you do that? I've been meaning to learn some of adobe's other programs, but havn't really gotten around to it.
No, Illustrator is still a separate proggie...but things do tend to converge. We can hope!:) It would be useful to have one package that does it all.
How? I assumed a black square base--since you mentioned it was for a Bryce terrain, I figured you wanted to start at a zero elevation. (let me know if that's wrong- otherwise you'll have some funky cliffs at that lower edge of the terrain pic...g)
Next, after converting it to a "mesh object", you start adding mesh control points, and adjusting the greyscale values and positions individually for each. Since each point is connected to the nearest others with Bexier curve lines, you can adjust the 'pull' between each point. Add enough points, and voila!
I'll work on a more carefully laid-out version for you--let me know what final size you want for the pic to work in Bryce.
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