Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 10 1:16 pm)
Displaying the scene doesn't use the real textures, only reduced thumbnails of them. When you render, all the textures are loaded up full size (yes, full size, not the size of the jpg). And they take gobs of memory. Most people worry about polygon count when they really should be worried about pixel count.
IMO, complex scenes are one of P5's biggest downfalls (when it works), it just can't handle them well, if at all. If you have P4 reinstall it and it should work much better. If you're going to do complex scenes often and don't have P4, you may want to consider a "downgrade." I know it sounds silly, but P4 (preferably with ProPack) is the way to go for this type of scene; working with P5 is like working in mud compared to it.
Since it sounds like you're doing statues, I'll suggest you export them all as obj's then import them back in. They are WAYYYY lighter on Poser's ressources as static props :o) hth
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
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I have Poser 5. I am creating a scene with a crowd of a several dozen figures textures like bronze sculptures. When I render the scene my computer crashes each time. When I had just a few figures no problem yet when I add many the machine bogs down and crashes. I have a 2400 XP with a gig of Ram. I don't understnad why it sill display the scene but refuse to render it. Thanks