Sat, Feb 8, 8:52 PM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Mushroom Model - WIP


shadowdragonlord ( ) posted Thu, 19 June 2003 at 10:23 PM · edited Mon, 29 July 2024 at 8:29 AM

file_63512.jpg

Aye, just made this simple 'shroom in Rhino, then sent it over to Bryce 4 for rendering/texturing. Rhino is finally opening up to me, I feel like I'm over the hump of it's learning curve, like I could model anything! Although simple, I tried to recreate SSS-styled lighting from Bryce 4. Just a fake method, but does it look convincing? Wet enough? Too smooth? The transparency-driven shadows turned out cool, though, just 16 spots and one radial here...


bikermouse ( ) posted Fri, 20 June 2003 at 1:00 AM

SDL, Yeah the 'hump' for me in Carrara was to put a colored infinite plane on the ground and give the backgrounf some color so I could see what I was doing to my poor models. Sometimes it's just something simple like that. I'm not trying to compare the programs by any means, just saying I understand how nice it is to get past these humps. congratulations - I like the texture on the head of that mushroom! -TJ


TheBryster ( ) posted Fri, 20 June 2003 at 7:03 AM

Shadow: The top looks too metalic, rather like hammered metal, or as if it's been painted with 'Hammerite'paint. The colours are nice but I think the top needs to be smoother or at least not so indented....0.2p

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


Slakker ( ) posted Fri, 20 June 2003 at 10:25 AM

Better yet, make a cave, stick a whole bunch of them all over the place, and make them bioluminescent shrooms. Bioluminescence rocks.


shadowdragonlord ( ) posted Fri, 20 June 2003 at 6:36 PM

file_63513.jpg

(grins) Thanks for the texture info, Sir Bryster, I'm on it... Slakker! You bastard! I already had the rest of the cave done, you spoiled my surprise! (laughs playfully!) It's ending up being an experiment in Bryce 5's True Ambience feature, and is the next image in my cave series. Thanks of course to OCDDoug for bringing "series-es" back in style... (heh heh) Here's a ridiculous 16-hour-plus render I started yesterday. This was on a Pentium 2 - 266MHz, 64MB RAM, all Bryce 4 and no postwork other than .jpg-izing...


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.