Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 02 10:01 am)
What you have to do is 1-import the "flat wall.obj" 2-menu > object > load morph target 3-in the "find file" box, choose the "bulged wall.obj" 4-give a name to your morph (eg : "bulge") 5-in the parameter palette, turn the "bulge" dial from 0 to 1. The bulge should appear. If it doesn't work, please tell us where and how it failed so that you can give advice. Hope this helps. Compiler
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ok so i did this tut http://www.3dtoday.com/Tutorials/2001/Sept/Pmorphsinc/default.asp but i did a box then i used the points to make part of the box come out but what i want to do is make a morph for a "bulge" comming out of the wall but if i use 2 objects it doesnt work anyone know why?? thanks