Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
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Freestuff | IMDB
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"I want to be what I was
when I wanted to be what I am now"
It's a combo of a few things, and...cheating. You really gotta have a 1024x1024 image with the image taking up as much of that as possible. Then I usually smooth something out like this in the terrain editor with at least 5 clicks and sometimes up to 20. It always varies. Then using the clipping bracket I will clip it, go render to check it out, go back and clip, go render to check it out....over and over, lol. The smoothing in the terrain editor will also effect the clipping, so try say, 5 smoothing clicks and then try clipping back and forth. If that wasn't good, click the smoothing 5 more times and try the clipping, over and over, until you get it where it looks the best. Rinse and repeat. Try to avoid going blind... And, the cheating? Postwork, lol. Just blend whatever is left of that that edge in/away. (I think I have a "before" pic here somewhere.) AS
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
Ahh, Catlin, the robot will be done, uh... Whenever they stop actually trying to make me WORK at work! Also, I'm not sure about all the kinematics involved, and since I started playing with Rhino, methinks I could do a way better job with way fewer polygons with that program. Have no fear, I do nearly all of my rendering in Bryce, though. So I'll work on it for you Catlin...!
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![file_72454.jpg](https://live.cdn.renderosity.com/forum/_legacy/file_72454.jpg)
Sometimes I feel stupid posting anything Bryce 4 related, considering how much cooler Bryce 5's rendering engine is. This render took 15.49 hours on a Pentium 2 with 64 MB RAM. My plan is to build a mecha/warbot with lattices, in my spare time at work. Only problem is that with 64MB RAM, I doubt I'll be able to finish it in Bryce 4, have to take it home... The mesh is at 512x512, which apparently isn't smooth enough for objects of this sort. I tried smoothing it, but this was the best it got. But I liked the reflections and the shadows, figured I'd share this image/WIP! Thanks for stopping to look...