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Fractals F.A.Q (Last Updated: 2024 Nov 13 3:03 pm)




Subject: Question about exporting to Ultra Fractal


Vampi ( ) posted Wed, 03 September 2003 at 1:10 AM · edited Sun, 24 November 2024 at 2:38 AM

I'm trying to create larger flame fractals from Apophysis by exporting them for UF....the problem I'm having is that UF is taking forever just to start calculating the flame fractal, even if the flame is pretty small...am I doing something wrong? I make sure that I export it from Apophysis, but something's just not right.


tresamie ( ) posted Wed, 03 September 2003 at 2:13 AM

I revised this recently, and I am not sure this will answer your question. If it doesn't you should probably ask Mark on the Apophysis mailing list. ******** Here is how to get an Apophysis flame from Apophysis to UltraFractal 3. In Apophysis 2, on the Display tab of the Options Menu, be sure the "UltraFractal compatible" box is ticked. Generate the flame in Apophysis and edit it until you are happy with it. On the main window for Apophysis, you will see on the 3rd line icons for a variety of things. The first is an open folder, the second a floppy disk ( open file, save file) and so on. One of the items is 2 sheets of paper, one on top of the other (copy) To pick up the file you just created, simply click on that button. Open UF3. You should have a fractal window open. (usually this will be the default fractal, but any one will be fine.) Right click in the fractal window and choose paste from the popup menu. That's all...your flame will appear! It may take a moment or two, (or way longer, lol) so be patient. If it seems to take a long time, it may be that there are many iterations to calculate, and that is just the way that flames are. Have fun, try to eat and sleep occasionally! ************* Tres

Fractals will always amaze me!


Rykk ( ) posted Wed, 03 September 2003 at 5:58 PM

Hi, Vampi. All I do to export to Ultrafractal is click "export upr" under "File" and browse to a .upr file (I call it ricFlames) I have created in the Parameters folder of UF. The address would read something like c:program filesUltrafractalDataParametersricFlames.upr. You can do this with the first flame you send over to UF. When you do a "save parasmeters", just give it a name.upr in the box with the long address for "name" and title it whatever, like flame #1 or something. After that, just save each flame to that upr - be sure to title each one different. When you browse that .upr file in UF, it will have all of your flames in it. Be sure to first save each flame parameter in Apopysis. I usually give it a file name like C:Program FilesApophysis 2.0Apo-56.fla and title it like Apo-56 or whatever number I'm up to. Then export it to UF as detailed above. Apo2 remembers where you saved last. With Apo1 you could save one coloring of a flame to Apo, then export a bunch of different colorings of that shape to UF to save time and just save one coloring in Apo since it never remembered the colors saved anyhow and randomly picked one when you opened the flame again - just the shape. In Apo2, you have to save each coloring as a separate parameter in Apo before you export to UF, or you will open in UF and find all are the first color scheme you saved. Probably because Apo2 remembers the gradient used. Like Vivian says, it does take a while to draw the flame in UF depending on how fast your rig is. In Apo 1 you had to then re-save the flame in UF clicking the save formulas box so that you didn't have to constantly tell it which formula to use. Apo2 already knows, so thats better. For images with multiple flames, compose them in a little - say 444x333 wiundow first. Then when you are done and want the image bigger, open a new fractal and resize it however, like 1024x768 or something. Then in the layers sidebar, copy each layer one at a time to the layer box of the big window and delete the original junk fractal layer in the big one. If you have a fast pc, you can get away with pasting 3-5 flame layers rapidly before you have to stop to let it finish. If its slow, go one at a time. Hope this all helps... Rick


Vampi ( ) posted Wed, 03 September 2003 at 6:02 PM

Thank you so much, Rick and Tres...I think my problem is that I'm trying to bring them up in a HUGE window of 2048 x 2048...never even thought of making it smaller, first L


Rykk ( ) posted Thu, 04 September 2003 at 11:34 PM

LOL! I used to do that, too, till I learned better. Like to killed my poor old pc! The little window to big window thingie is also how I enlarge images with over 100 layers. Very tedious pasting all those layers, but its the only way - I think most pc's would freeze if you just told it to get bigger. Rick


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