Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
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Is it possible to get the camera vector in the material room or is there some way transform the normal vector (that you can get from the P node) into camera space? I am thinking about a shader that can color backfacing faces different from forward facing ones. Useful for example for a clothing with a different color inside. Stefan