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Fractals F.A.Q (Last Updated: 2024 Aug 27 11:19 am)




Subject: UF3 Kaleidoscope


Earlydawn ( ) posted Sat, 31 January 2004 at 10:47 AM · edited Fri, 08 November 2024 at 12:58 AM

When I use the kaleidoscope there is always a line down the center, is there a way to make that line go away? Thanks, Cherie


TheRingess ( ) posted Sat, 31 January 2004 at 11:29 AM

Actually yes. The kaleidoscope transform that comes in the standard file has a minor but. The one in the dmj file has corrected that bug. alternatively, in the location tab, if either one of the coordinates of the center is 0, change it to something really, really small, like 0.00000000001. This will get rid of the line without changing the look. Hope that helps


Earlydawn ( ) posted Sat, 31 January 2004 at 4:29 PM

Thank you sooooo much, that worked perfect...hugssssssssss


abmlober ( ) posted Mon, 02 February 2004 at 9:14 AM

There are several other effects with the center of an image at (0,0). I have written a geometric UCL that works with the pixel formula and creates unwanted lines. You can rotate by a tiny amount or shift by a tiny amount to get rid of this UF bug...

:rolleyes::sad:
Joy of Frax


Earlydawn ( ) posted Mon, 02 February 2004 at 9:23 AM

Thank you, I have noticed a few other lines I didn't really think should be there, I will try that, guess you get a hug too!


Aeneas ( ) posted Tue, 03 February 2004 at 12:25 PM

And a hug for Janet Preslar too I suppose...In the very first tutorial in the manual of UF3 (page 16) she mentions these black lines and how to get rid of them.

I have tried prudent planning long enough. From now I'll be mad. (Rumi)


Earlydawn ( ) posted Tue, 03 February 2004 at 12:29 PM

My bad, hugs to everyone


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