Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 05 6:06 am)
Visit the Carrara Gallery here.
Egad!!! This looks great! My first gut reaction was that this isn't even possible in Raydream but it just goes to show what a great code it really is (especially in the hands of a dedicated user!)! My hat is of to you for this. Excellent textures and the lighting really blends with the sky. Looks great. -Kix
-Kix
Looks great! Looks like you have the Total Textures cd's, isn't it? Maybe some weed and graffitti would enhance the overall atmosphere. But it is a great non-Raydream or Carrara-looking image! Is this rendered in RayDream? Imagine how it would look in C3! For the brick sizing there are great options in Shader Ops from Digital Carvers Guild, everybody says. (I am going to buy them myself and make a 'hood scene myself after seeing this!) Keep up the good work!
Wow! Big improvements! Very nice. I agree that the 'cans (and bags) look a bit large- maybe bring the whole batch down to about 60-70%? Love the shadows of the wires- maybe a bit more bump on the brick buildings to break the shadows up a bit- they are a little too perfect right now. Maybe dull the dumpster down a shade or two.... I had trouble distinguishing what that white shape was- a broken sign? I think because it lines up with the window right behind it. Maybe some reversed lettering (we are seeing the back side, right?) would make it a little clearer? Or move it or the window? Markd
Really nice! In many ways I miss RayDream.... You could pull off some really cool stuff with it. The thing that jumped out at me was the car; it seems a little short on detail -- maybe just the grille. A bump map might help out a lot. I agree about the size of the trashcans, but love the broken window with whiteboard behind it. Really excellent sense of detail in this. Great work!
They didn't have wheelchair accessible sidewalks in 1978 as far as I know.
www.youtube.com/user/ShawnDriscollCG
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