Thu, Jan 23, 1:01 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 22 9:27 pm)



Subject: Is it possible to turn an effect on a texture into real lighting in poser 5?


DarkMatter_ ( ) posted Fri, 06 February 2004 at 1:09 AM ยท edited Tue, 21 January 2025 at 6:51 PM

file_97220.jpg

For example these Dophins were done by painting the effects right onto the Dolphin texture map. Can this be inhanced or can this effect be reproduced with poser five's lights and fire fly ray tracer?


Greyskin ( ) posted Fri, 06 February 2004 at 2:16 AM

I did it once in P4 with a trans trick. I took the square prop and applied a trans map raised it above the scene. Added a spotlight and moved it way up and turned up the intensity. Got the idea from the gels they put in front of spotlights.


Ariah ( ) posted Fri, 06 February 2004 at 2:22 AM

I believe that in P5 you can apply a texture map to a light thus creating shadows and shades. I did it once with forest leaves and it looked quite nice;)


fido13 ( ) posted Fri, 06 February 2004 at 3:55 AM

Actually, I believe there's a caustics shader that fakes real caustics on objects in a scene for P5. Check in your materials pallet for it. Might work, but i never tried it before.


biggert ( ) posted Fri, 06 February 2004 at 10:08 AM

P5 SR3 volumetric/atmospheric lighting can simulate caustics.....CL tech support said so....didnt try it yet


compiler ( ) posted Fri, 06 February 2004 at 11:50 AM

There is no node called "caustics" in Poser5 SR3. But the effect on the dolphins can be duplicated like Ariah said. You just apply a texture on a light to make a gel.


biggert ( ) posted Fri, 06 February 2004 at 11:09 PM

simulation of caustics can be done in SR3 by using the different nodes and plugin em into the lights and volumetric/atmospheric lights the light bending that strikes the dolphins can be done by atmospheric lighting together with say the clouds node pluged into it..and plus yull get shadows cast....you need shadows on the ocean floor BTW in the pic above if light is coming from where i think its coming from.....


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.