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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 24 4:20 pm)



Subject: How do I fix this Moonstone Prop?


Dizzie ( ) posted Tue, 10 February 2004 at 9:47 PM ยท edited Mon, 12 August 2024 at 8:36 AM

file_97988.jpg

It's a prop in Free Stuff. I exported it as an obj and then ran it thru UV Mapper, but that didn't do any good. Thanks for the help!


Crescent ( ) posted Tue, 10 February 2004 at 10:21 PM

Did you try the Poser Grouping tool to select those polygons alone and flip the normals?


Dizzie ( ) posted Tue, 10 February 2004 at 11:25 PM

I selected the parts that have that black on it and then hit "Reverse Group Normals" but it made no difference...


ynsaen ( ) posted Tue, 10 February 2004 at 11:44 PM

They are degerenate or collinear facets -- I'd say degenerate most likely. There is a hot Key in UVMapper mapper for it but I don't recall right off the top of my head.

thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)


steveshanks ( ) posted Wed, 11 February 2004 at 7:52 AM

Its the insert key....if that doesn't fix it you can select the segments and split the vertices, it might spoil the smoothing though.....Steve


Dizzie ( ) posted Wed, 11 February 2004 at 5:03 PM

Geez, I don't know how to do all that plus I just have the UV Mapper freebie anyway....:>0


cooler ( ) posted Wed, 11 February 2004 at 5:17 PM

Dizzie, 1) open UV mapper classic 2) load Moonstone obj file 3) on the top toolbar select: edit---> tools---> Split Vertices 4) Save model with a new name, open it in poser & see if that fixes the problem. If so resave the obj file with the original name.


Dizzie ( ) posted Wed, 11 February 2004 at 5:45 PM

Cooler! You're an angel!!!!!!!!! It worked perfectly!! Amazing how easy and quick it is to fix something when you know what you are doing....thank you soooo much!!!!


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