Fri, Dec 27, 4:01 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 26 8:04 pm)



Subject: mapping problems


voodooninjax ( ) posted Wed, 08 November 2000 at 12:43 AM ยท edited Thu, 26 December 2024 at 2:22 PM

file_136945.jpg

I need some help remapping an obj file. It is a skateboard I got from 3D cafe as a 3ds and converted it. I took it into UVMapper, and it will not work for me, it loads up and the texture map is from the front view. I need all of the faces for the model, and I just can't do it. I want a map something like zygote's skateboard. What an I doing wrong? Please someone help me. Thanks in advance, Voodoo


JeffH ( ) posted Wed, 08 November 2000 at 12:52 AM

Create a new UVmap Planar and try it from X Y and Z..experiment.


voodooninjax ( ) posted Wed, 08 November 2000 at 1:05 AM

Thanks but UVMApper freezes when I do that Jeff, besises, I need to see all the faces, like the zygote example above. Any other ideas man? Anyone? How do they rip it apart like that?


bloodsong ( ) posted Wed, 08 November 2000 at 8:49 AM

heyas; they have a big expensive mapping proggie ;) but you can do something farily simple like a skateboard just fine. try selecting by group (if the different peices are different groups) or material. you can give the board part a box map, for example, to get all six sides laid out. then give the wheels each a cylindrical cap, which will unroll the edge and show the front/back flat. if uvmapper is locking up on you, you have a problem, obviously. try running it with nothing else running, or reinstalling it. if it still locks up consitently for you, better contact steve cox about it.


Steve Cox ( ) posted Wed, 08 November 2000 at 11:12 AM

The skateboard from Zygote (texture template pictured above) was done by Robert E. Whisenant who uses UVMapper to do his mapping =) You can see the entire template here: http://store.zygote.com/PoserTemplates/access/skateboardT.jpg I'm really interested in seeing any model that causes a problem with UVMapper. Could you send it to me at stevecox@optonline.net What did you use to convert the .3ds file to .obj? Also, do you have the latest version of UVMapper? You can get it here: http://www.uvmapper.com Thanks.


Steve Cox ( ) posted Wed, 08 November 2000 at 11:47 AM

file_136947.jpg

I grabbed the skateboard from 3D Cafe, converted it to wavefront (obj) using 3D Exploration (v.1.2.54) loaded it into UVMapper and created the following map. This is just a quick job, there's much more that can be done... Steve


voodooninjax ( ) posted Thu, 09 November 2000 at 2:31 AM

Well I guess I'm just a dumba$$, Steve. I have the latest version of your great prog. Maybe my converter is bad? Can you help me out on how to do what you did? A tutorial perhaps? Thanks in advance, Jason (Voodoo)


Steve Cox ( ) posted Thu, 09 November 2000 at 11:15 PM

Attached Link: http://www.uvmapper.com

Please take a look at my site, I've got several tutorials there. You can find it at either: http://home.pb.net/~stevecox http://www.uvmapper.com If you have specific questions after looking them over, let me know and I'll do what I can to help. good luck, Steve


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.