Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
I don't have mayadolll animore.. I guess i'll wait for mayadoll 2.0 to start using her again... and I'm totally in favor of highluights painted directly in the texture, but you got some really nice highlights right here!! so I wouldn't mind using this and forgetting about the highlights painted directly on the iris... just MO
sandmarine well his is as mentionned a beta texture of handpainted highlightys on the iris, contrary to WHAT i am doing now on the pack to be released :) hey are pained on the iris like usuall/oldschool versions. it was to know if peoplepreferred this or if people prefer un highligthed iris so they can use spot light. i realise i should hae made this clearer and also post an exemple of the fake "separate" highlight in the topic as well :) a mayadoll 2.0 ? i doubt there is any, the first one still need improvment she never had so far frm the creator or other people, even despise a strong communauty of supporters :( but an hybrid with a v2 body is possible if you wanna try i still think about your erequest/idea for the universal , including mike, stephanie and such, but all DAz figures do not have the same structure of eye layer as maya's props for eyes :( also some have morpihng irises, some don't, and i need a specific size/ratio (iris/eyeball) to keep the ook as intended BUT then i have to paint texture beyond normal materials areas... i don't kno wYET if i will be able to use fake highlights separates on the corneas on DAZ figures. If i cannot, i'll resort on same thing as above: directly painted, loosing some flexibility, and making thearchive huge if i wanna propose at least 2 or 3 designs (universal are 2000x2000 texture maps, with irises and eyzeballs painted for many characters/figures, p4f/m, V2, Mill kids, Steph/Mike2, V3 unimesh) and 44 color tone at least :(... if i multiply this by 3 different highlights directly painted, it will make 132 .jpgs of 2000x2000 !can be huge :( any suggestion ? do someone know how Displacement map works on P5 ? anyway i wanna keep it available for p4 :( anyway i hope people will use and show me some good results of this beta sample !
Crazy alien chick FTW! (yeah....right....)
Realm of Savage - Poser
goodies and so much more!
~~
yes it was the old priew but i am trying to bypass some behavior of Poser material trnasparency to achive a better result that falls betwen both renders above if i can... it is kinda hard; i thought i woul be done in one noon with it, but i still have troubles with it :) thanx for feedbacks and tries from your own side :) will post demo tomorrow if i can
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.