Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 28 6:42 am)
With Michael, it is pretty straight forward. Morphs are not needed. One way to do it: 1.Just make the brow texture on the head the same as the skin surrounding it. 2.Either make a fur texture or jusr Poser color for the Upperbrow. 3.Control the size of the brow as well as the density by the use of a transMap: white shows, black does not. Trans slides set Min/max = 100% highlights = 0,0,0 (black) 4.Set the upperbrows so that they are just barely touching the head. If you have a paint program which supports layers, you can mix and match border shape, fur density, fur direction and get several versions with not so much work.
Attached Link: http://www.renderosity.com/funstuff.ez?Search=Yes
There are several full brow texture maps for the Michael figure in the FreeStuff. Do a search for "Mike" and "Michael" separately to get them all. http://www.renderosity.com/funstuff.ez?Search=Yes -JH.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hey all. Okay the modifications with the magnets worked very well. Thanks JeffH for the help. Now for the eyebrows; how can I easily change the size of an existing Poser4 model's eyebrows. Is there some sort of texture that can be modified? Best, Marius