Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
I've been trying this for some time. Multi replicating often leaves unsighly patterns. If you search for my name in the Carrara forum, you can see my progress trying to do this with Physics! I'd like to fill a scene with a few mounds of it, but my 700MHz ATX could'nt cut the mustard. I'm afraid it's actually real tuff to do much of that with any desktop. Good luck with Bryce, please post a WIP! = )
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I was wondering if anyone could point me to some tutorials or technics that would allow me to make a good treasure pile of coins in Bryce. I have a good coin model and I've tried to texture wrap a seamless texture of coins to a heap but it jsut looked like what it was. Anyone have some ideas that would make this look more realistic? Thanks for any help.