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Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)

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Subject: Blurry Transmissions


Nukeboy ( ) posted Sat, 11 December 2004 at 6:13 AM ยท edited Sun, 28 July 2024 at 3:46 AM

Hey AS, now that you're back, it's time to put you to work. Quite some time ago, you posted a thread that was almost a mini-tut on blurry transmissions. If I remember correctly, you had a series of cube or cylinders each at a different specific halo (I think). Anyway, I can't remember and I can't seem to find it in the archives via search. Do you happen to know where it is? Thanks.


AgentSmith ( ) posted Sat, 11 December 2004 at 6:29 AM

I didn't make that one, I'll look around, see what I can see, I don't have anything on transmissions in my bookmarks. AS

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Nukeboy ( ) posted Sat, 11 December 2004 at 6:51 AM

Hmmm. Coulda sworn it was you. I'll have to keep digging, too.


RodsArt ( ) posted Sat, 11 December 2004 at 7:17 AM

Did a search for blurry, came up with a ton of stuff for TA, & Sub surface scattering. Not for BT though. Ornlu has posted on quite a bit of tech stuff too.

___
Ockham's razor- It's that simple


pakled ( ) posted Sat, 11 December 2004 at 10:40 AM

I've seen a Bryce tut (may be at Daz) about placing primitives in front of the camera, and turning them into lenses..probably not the same thing..

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


sackrat ( ) posted Sat, 11 December 2004 at 11:57 AM

I once had a problem with blurry transmissions but,.......oh wait, that was something different,......nevermind.

"Any club that would have me as a member is probably not worth joining" -Groucho Marx


Nukeboy ( ) posted Sun, 12 December 2004 at 5:25 PM

This was one a tut or demo that came out just after the release of B5.


Gog ( ) posted Mon, 13 December 2004 at 11:02 AM

One thing I find with BT is that you need a big res for them to work well, much like DoF.

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