Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 04 3:06 am)
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I tried previously to work on some cyborg implants for M3 using Max6, and I'm still having scaling issues when it comes to importing into poser. I tried using Habware's exporter's built in scaler (imported at 1000.0 and exported at 0.001. and it imports into poser as huge object. I even tried using Objaction scaler 3.0 at the proper reduction, and I still get the same scale object. I previewed Markdc's clothing tutorial and followed everything to the tee minus conforming and joint editing, (was just trying to get a feel for basic import-export)and I still get the exact same sized object. I got so frustrated that I used poser 4pp's scaler and getting to the right size to match M3 is almost impossible.
Am I doing anything wrong or are my progs just throwing a fit? It really seems like absolutely no scaling is being done what-so-ever.
Please help as this project is beginning to haunt me.