Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Nov 21 4:12 am)
Attached Link: http://www.jwhitham.plus.com/Fire1.avi
Yep, that'll do nicely! At least for the lit side of the smoke, see attached (requires DivX 5.1) on the case of the shaded side now!:)Message edited on: 09/27/2005 20:37
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I want to get animated smoke to "rise". The obvious solution would seem to be to modify the Z origin of the function controlling density with time. I just can't figure how to get time into the Z part of the vector input required. Ideas anyone?