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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 09 4:28 pm)



Subject: Dark Forehead (RealSkinShader)


Robo2010 ( ) posted Mon, 13 February 2006 at 9:48 PM · edited Thu, 06 February 2025 at 7:34 AM

file_327036.jpg

Really ticking me off. For two days on this. I do not know what I am doing wrong. I keep changing the light settings and the results are the same. I dunno if this is a P6 thing. I can not get rid of it. Before using Real Skin Shader.


Robo2010 ( ) posted Mon, 13 February 2006 at 9:49 PM

file_327037.jpg

Then after...played with lights to iliminate the problem. Nadda..


anxcon ( ) posted Mon, 13 February 2006 at 11:44 PM

could be the texture map used but your lighting is also not very good :P


Robo2010 ( ) posted Tue, 14 February 2006 at 7:27 AM · edited Tue, 14 February 2006 at 7:32 AM

Yes..I know the lighting is not very good. I keep changing to get rid of the problem. Pic 2 was using "Radiance Pro Lights" purchased in the RMP here. Also happens with any type of texture maps. Not only the one shown.

Message edited on: 02/14/2006 07:32


bagginsbill ( ) posted Tue, 14 February 2006 at 8:13 AM

I only know about RSS second hand, so maybe I'm wrong here. One of the things RSS does (again I think) is put in variations procedurally, to create more realistic skin which is rarely smooth and homogeneous. Those gray spots look like overdone freckles. Is there a freckle dial on RSS?


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Robo2010 ( ) posted Tue, 14 February 2006 at 8:45 AM · edited Tue, 14 February 2006 at 8:46 AM

Yes, their is. I have the dial at zero for freckles (Spots). face_off needs to update his help website on the updated RSS. What each dial does (Example Pics). Trying to get a handle on Fake Subsurface Scattering. The website shows pics how the nods are setup.

Message edited on: 02/14/2006 08:46


Dead_Reckoning ( ) posted Tue, 14 February 2006 at 3:42 PM

Robo2010 This is probably a foolish question, What version of Poser are you using?? I think Poser 6 likes Unimesh Realism Kit or P6 Character Realism Kit. Cheers DR

"That government is best which governs the least, because its people discipline themselves."
Thomas Jefferson


Robo2010 ( ) posted Tue, 14 February 2006 at 4:33 PM

Using P6. Written in post#1


odf ( ) posted Tue, 14 February 2006 at 8:25 PM
Online Now!

Looks like too much fresnel. Maybe too much "blush" as well.

-- I'm not mad at you, just Westphalian.


Dead_Reckoning ( ) posted Wed, 15 February 2006 at 11:51 AM

RE: Using P6. Written in post#1 There is are three products Real Skin Shader - Poser 5 or Poser 6 HyperREAL for V3 - Poser 5 Unimesh Realism Kit for Poser 6 I am wondering if RSS acts diferently in Poser 6. Why is there a Unimesh Realism Kit? Cheers DR

"That government is best which governs the least, because its people discipline themselves."
Thomas Jefferson


face_off ( ) posted Wed, 15 February 2006 at 9:06 PM

Sorry I'm onto this late. I can repsond to these things quicker if you post on the support forum at http://physicalc-software.com/forum. Anyway - what is it exactly that you are having? I can see a halo round her head, and some spotting? On close-up head shots, lower the fresnel to 0.2 or 0.25 (from 0.3) - that will clear up the small spots. The halo is due to your lighting - there are lots of backlights, which cause that to happen. There are some probs will lots of lights - the primary one being that you can't set shadow up on them all, or the render will take 24hrs, which leads to bad cases of nostril glow, as you are experiencing. Stick with 2-5 lights, and follow the shadow suggestions at http://physicalc-software.com/forum/viewtopic.php?t=20. Use an IBL at 20% intensity as a fill light. Hope that helps.

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Robo2010 ( ) posted Wed, 15 February 2006 at 10:09 PM

file_327038.jpg

Thanks face_off...I fought all night this problem. Made a whole new set of lights to conquer this. Before...


Robo2010 ( ) posted Wed, 15 February 2006 at 10:10 PM · edited Wed, 15 February 2006 at 10:15 PM

file_327039.jpg

After..using RSS, oh and also using Occlusion Master. Been having RSS doing nothing for months. So I decided to put use to it. On this render is 2 IBLs (Do not ask me why 2IBLs at 50% intensity) and 2 other light types.

Message edited on: 02/15/2006 22:15


Robo2010 ( ) posted Thu, 16 February 2006 at 12:48 AM

file_327040.jpg

All fixed. Was lighting all along. Made a whole new set of lights. Lighting Needs adjusting. Only took 15 minutes to render.


face_off ( ) posted Thu, 16 February 2006 at 6:55 AM

They look much better.

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