Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 08 10:28 pm)
Yes mater of fact T3W it is. I had to throw in a figure or two, and what better than a Dragon. But I found out that I did have any. So I downloaded that tex yesterday. Thanks!! There weren't many available, and yours was by far the best. Ghost, I'm using a combination of programs (Well they're really one in the same tecnically). Infini-D and Carrara. Infini-D does a much better job of percise modeling, ala their full vector editing similar to Adobe Illustrator. Carrara has it too but does not allow simple things like snap to grid/guides, guides, and nudging. I really only brought it into Carrara to save it as an obj. I hope they fix Carrara soon. They really screwed things up when they combined Infini-D and RayDream to come up with a fairly sad excuse called Carrara. But I'm hopeing on a major update someday so they might get things right. But that's besides the point. To get the curved walls with cutouts for windows and doors, required a lot of extra polys. But with a little extra planning and extra peices (lower poys) I should be able to get the size down to something less forboding. James
Attached Link: http://www.angrymob.net
J. I have a poly count reduction app.It imports/exports 3ds, but isn't the best. It's poly reduction give realtime visual feedback tho. I can reduce for you, but you will need to remap it again & piece back together the separate objects. It doesn't export grouped or mapped 3ds objects. PackThis site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.